# FMOD Studio

**URL:** https://qa.fmod.com/c/fmodstudio/5.md?no_subcategories=false&page=107

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**Page:** 108

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## [Feature request?  (i dont know where else to ask this)](https://qa.fmod.com/t/feature-request-i-dont-know-where-else-to-ask-this/13677)

<div class="topic-metadata">

**Author:** [@Bradgentle](https://qa.fmod.com/u/Bradgentle)\
**Replies:** 3\
**Last updated:** [February 2, 2018, 4:12am UTC](https://qa.fmod.com/t/feature-request-i-dont-know-where-else-to-ask-this/13677 "2018-02-02T04:12:41Z")

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Hey peeps, Just a quick one to see if there could ever be the option to have a record button on a tracks timeline that could be recorded into the track on the fly (like a DAW does). This would be hella handy for placeh…

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## [Fmod snapshot doesn't stop](https://qa.fmod.com/t/fmod-snapshot-doesnt-stop/13678)

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**Author:** [@Metarules](https://qa.fmod.com/u/Metarules)\
**Replies:** 2\
**Last updated:** [February 1, 2018, 6:36am UTC](https://qa.fmod.com/t/fmod-snapshot-doesnt-stop/13678 "2018-02-01T06:36:08Z")

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Hello, I am going to use snapshots to mute and unmute music volume. What I found is that “muting” snapshot works, i.e. it mutes music, but corresponding event instance never stops (it has FMOD\_STUDIO\_PLAYBACK\_PLAYING sta…

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## [FMOD\_STUDIO\_EVENT\_CALLBACK\_SOUND\_STOPPED events on parameter change](https://qa.fmod.com/t/fmod-studio-event-callback-sound-stopped-events-on-parameter-change/13680)

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**Author:** [@jbgben](https://qa.fmod.com/u/jbgben)\
**Replies:** 1\
**Last updated:** [January 31, 2018, 10:52pm UTC](https://qa.fmod.com/t/fmod-studio-event-callback-sound-stopped-events-on-parameter-change/13680 "2018-01-31T22:52:30Z")

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I have an eventInstance that is getting a FMOD\_STUDIO\_EVENT\_CALLBACK\_SOUND\_STOPPED event when I set a parameter. This parameter event causes one part of the audio to stop, and another to play. are there best practices to…

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## [Randomization of SFX: Random Time and Random Order?](https://qa.fmod.com/t/randomization-of-sfx-random-time-and-random-order/13679)

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**Author:** [@samfostersound](https://qa.fmod.com/u/samfostersound)\
**Replies:** 1\
**Last updated:** [January 31, 2018, 10:32pm UTC](https://qa.fmod.com/t/randomization-of-sfx-random-time-and-random-order/13679 "2018-01-31T22:32:46Z")

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Is it possible to be able to play individual random SFX at random times within a map? For instance, I might have 10 individual metallic effect (banging, scrapping, etc.) sounds. Each time I enter the room where these met…

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## [FMOD Studio scripting "The following characters are not permitted: \<\>:/\\|?\*"](https://qa.fmod.com/t/fmod-studio-scripting-the-following-characters-are-not-permitted/13675)

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**Author:** [@flyboyaces](https://qa.fmod.com/u/flyboyaces)\
**Replies:** 1\
**Last updated:** [January 30, 2018, 12:37am UTC](https://qa.fmod.com/t/fmod-studio-scripting-the-following-characters-are-not-permitted/13675 "2018-01-30T00:37:39Z")

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Hi everyone, I am currently creating a script for FMOD studio using FMOD Studio’s tool scripting API using Javascript. I have accomplished creating an event and adding it to the master bank manually and via script. With…

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## [Music tracks not playing on iPhone X](https://qa.fmod.com/t/music-tracks-not-playing-on-iphone-x/13665)

<div class="topic-metadata">

**Author:** [@shammi](https://qa.fmod.com/u/shammi)\
**Replies:** 4\
**Last updated:** [January 29, 2018, 9:06pm UTC](https://qa.fmod.com/t/music-tracks-not-playing-on-iphone-x/13665 "2018-01-29T21:06:25Z")

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I have been using FMOD for a while in my iOS game. iPhone X alone will not play music tracks in my game. All other audio is fine. It’s almost as if the bus that has the music tracks is completely muted. I have tried upg…

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## [Unity WebGL Support](https://qa.fmod.com/t/unity-webgl-support/12460)

<div class="topic-metadata">

**Author:** [@mzsd](https://qa.fmod.com/u/mzsd)\
**Replies:** 6\
**Last updated:** [January 29, 2018, 2:12pm UTC](https://qa.fmod.com/t/unity-webgl-support/12460 "2018-01-29T14:12:24Z")

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As I understand Unity targeting WebGL as their future perspective platform. And there are already many porjects in development for it. Just wanted to ask, are there any plans to add Fmod Studio support for WebGL?

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## [An extra parameter "On Start"](https://qa.fmod.com/t/an-extra-parameter-on-start/13668)

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**Author:** [@lisenlin](https://qa.fmod.com/u/lisenlin)\
**Replies:** 4\
**Last updated:** [January 29, 2018, 7:21am UTC](https://qa.fmod.com/t/an-extra-parameter-on-start/13668 "2018-01-29T07:21:05Z")

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Hi Guys, I have some old fmod designer projects, after i upgraded them to fmod studio project, I noticed that all events have a extra parameter “On Start” and the sound source it put in this parameter, it caused i wa…

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## [Cannot initialize FMOD low-level API. RESULT: ERR\_OUTPUT\_INIT issue with Razer headset](https://qa.fmod.com/t/cannot-initialize-fmod-low-level-api-result-err-output-init-issue-with-razer-headset/13658)

<div class="topic-metadata">

**Author:** [@02leeken](https://qa.fmod.com/u/02leeken)\
**Replies:** 4\
**Last updated:** [January 29, 2018, 5:52am UTC](https://qa.fmod.com/t/cannot-initialize-fmod-low-level-api-result-err-output-init-issue-with-razer-headset/13658 "2018-01-29T05:52:12Z")

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Hello, Some people are getting an this error when trying to run our game using FMOD 1.10.02. ASSERT FAIL: Cannot initialize FMOD low-level API. RESULT: ERR\_OUTPUT\_INIT We got some information, and it seems using Razer…

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## [Multi Instruments and Transitions](https://qa.fmod.com/t/multi-instruments-and-transitions/13667)

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**Author:** [@sonorityscape](https://qa.fmod.com/u/sonorityscape)\
**Replies:** 3\
**Last updated:** [January 29, 2018, 4:10am UTC](https://qa.fmod.com/t/multi-instruments-and-transitions/13667 "2018-01-29T04:10:08Z")

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Hi, I have a random dialogue system which consists of audio clips of varying lengths. I’m using multi instruments as containers to hold phrases that are of similar construction (ex. linking words, nouns, non-sequiturs, …

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## [set 3D position of sound](https://qa.fmod.com/t/set-3d-position-of-sound/13662)

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**Author:** [@mike4](https://qa.fmod.com/u/mike4)\
**Replies:** 3\
**Last updated:** [January 26, 2018, 10:44am UTC](https://qa.fmod.com/t/set-3d-position-of-sound/13662 "2018-01-26T10:44:54Z")

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Hi How to to save/set the sound position as in the 3D preview? Thanks

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## [7.1 downmix to stereo - any way to avoid surrounds?](https://qa.fmod.com/t/7-1-downmix-to-stereo-any-way-to-avoid-surrounds/13664)

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**Author:** [@andrewk](https://qa.fmod.com/u/andrewk)\
**Replies:** 2\
**Last updated:** [January 25, 2018, 9:25pm UTC](https://qa.fmod.com/t/7-1-downmix-to-stereo-any-way-to-avoid-surrounds/13664 "2018-01-25T21:25:25Z")

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Hi, I’ve created a 7.1 mix using mono and stereo content. The problem is the content from the surrounds is too loud in the Stereo downmix. I’m using the windows 10 downmix in this case. The content I am routing to th…

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## [Referenced/Nested Events Output to Parent Event's routed bus - Possible to change this?](https://qa.fmod.com/t/referenced-nested-events-output-to-parent-events-routed-bus-possible-to-change-this/13660)

<div class="topic-metadata">

**Author:** [@chrisjdarcy](https://qa.fmod.com/u/chrisjdarcy)\
**Replies:** 4\
**Last updated:** [January 23, 2018, 2:22pm UTC](https://qa.fmod.com/t/referenced-nested-events-output-to-parent-events-routed-bus-possible-to-change-this/13660 "2018-01-23T14:22:40Z")

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I am trying to have multiple events referenced so that they play in sync, but I want to be able to manipulate differently within snapshots. At the moment, the referenced/nested events output the bus of the parent event. …

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## [Is there a command line that can run build?](https://qa.fmod.com/t/is-there-a-command-line-that-can-run-build/13655)

<div class="topic-metadata">

**Author:** [@Xuan](https://qa.fmod.com/u/Xuan)\
**Replies:** 2\
**Last updated:** [January 22, 2018, 6:19am UTC](https://qa.fmod.com/t/is-there-a-command-line-that-can-run-build/13655 "2018-01-22T06:19:16Z")

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Is there a command line that can run build?I want to build by command line indirectly.

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## [How to adjust FMOD VCA in Unity?](https://qa.fmod.com/t/how-to-adjust-fmod-vca-in-unity/13647)

<div class="topic-metadata">

**Author:** [@spectralgeth](https://qa.fmod.com/u/spectralgeth)\
**Replies:** 1\
**Last updated:** [January 18, 2018, 4:06am UTC](https://qa.fmod.com/t/how-to-adjust-fmod-vca-in-unity/13647 "2018-01-18T04:06:18Z")

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Is there a way to do this via script? We’d like an audio slider in Unity to be able to adjust the volume of the VCA channels in Fmod Studio. Thank you for your time!

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## [Differences between FMod Studio and FMod Designer files...](https://qa.fmod.com/t/differences-between-fmod-studio-and-fmod-designer-files/11568)

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**Author:** [@DrCobalt](https://qa.fmod.com/u/DrCobalt)\
**Replies:** 8\
**Last updated:** [January 18, 2018, 1:18am UTC](https://qa.fmod.com/t/differences-between-fmod-studio-and-fmod-designer-files/11568 "2018-01-18T01:18:37Z")

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Hi Folks - Aside from the gui format an interface improvements/changes in FMod Studio, what differences are there in the FILES the Studio and Designer use and creates? I want to use FMod Studio in CryENGINE3, but there…

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## [Is it possible to crop a Multi Instrument's start similar to Single Instruments?](https://qa.fmod.com/t/is-it-possible-to-crop-a-multi-instruments-start-similar-to-single-instruments/13600)

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**Author:** [@AlecB](https://qa.fmod.com/u/AlecB)\
**Replies:** 3\
**Last updated:** [January 18, 2018, 1:14am UTC](https://qa.fmod.com/t/is-it-possible-to-crop-a-multi-instruments-start-similar-to-single-instruments/13600 "2018-01-18T01:14:16Z")

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When a Single Instrument is placed on the timeline, grabbing the start of the clip and dragging it to the right crops the start. Using a Multi Instrument however crops the end when grabbed from the same place. This occu…

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## [Obtaining max instances of an event](https://qa.fmod.com/t/obtaining-max-instances-of-an-event/13645)

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**Author:** [@blitworks](https://qa.fmod.com/u/blitworks)\
**Replies:** 1\
**Last updated:** [January 18, 2018, 12:53am UTC](https://qa.fmod.com/t/obtaining-max-instances-of-an-event/13645 "2018-01-18T00:53:22Z")

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Hi! I am porting a codebase that uses the old Event Designer to the new FMOD Studio. The legacy code uses the function getPropertyByIndex with FMOD\_EVENTPROPERTY\_MAX\_PLAYBACKS to get back the maximum number of instance…

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## [Routing sub events to a different mixer track than its parent.](https://qa.fmod.com/t/routing-sub-events-to-a-different-mixer-track-than-its-parent/13646)

<div class="topic-metadata">

**Author:** [@Bradgentle](https://qa.fmod.com/u/Bradgentle)\
**Replies:** 1\
**Last updated:** [January 17, 2018, 11:32pm UTC](https://qa.fmod.com/t/routing-sub-events-to-a-different-mixer-track-than-its-parent/13646 "2018-01-17T23:32:36Z")

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Heya peeps, Just wondering if there is a way of routing a sub event to a different track than its parent. When I have tried this, even if the sub event is just referencing the sub event from outside the parent and exist…

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## [Where can I get the source code of FModStudioAPI](https://qa.fmod.com/t/where-can-i-get-the-source-code-of-fmodstudioapi/13649)

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**Author:** [@happybooming](https://qa.fmod.com/u/happybooming)\
**Replies:** 1\
**Last updated:** [January 17, 2018, 1:40pm UTC](https://qa.fmod.com/t/where-can-i-get-the-source-code-of-fmodstudioapi/13649 "2018-01-17T13:40:53Z")

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Hi all, We have got fmod Premium license about 1 year ago. But now we can not found any entries to get the source code of FModStudioApi in the download page.

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## [Basic Playback Functionality](https://qa.fmod.com/t/basic-playback-functionality/13636)

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**Author:** [@huddahbuddha](https://qa.fmod.com/u/huddahbuddha)\
**Replies:** 5\
**Last updated:** [January 14, 2018, 10:33pm UTC](https://qa.fmod.com/t/basic-playback-functionality/13636 "2018-01-14T22:33:50Z")

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I’ve just downloaded FMOD Studio and I’ve noticed a major difference with my version. Other people seem to have the ability to load samples, press play, and have the region of audio immediately under the cursor (or where…

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## [Unreal 4 crashing when using FMOD Studio Live Update or Profiler](https://qa.fmod.com/t/unreal-4-crashing-when-using-fmod-studio-live-update-or-profiler/13639)

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**Author:** [@boogiepop](https://qa.fmod.com/u/boogiepop)\
**Replies:** 1\
**Last updated:** [January 14, 2018, 9:04pm UTC](https://qa.fmod.com/t/unreal-4-crashing-when-using-fmod-studio-live-update-or-profiler/13639 "2018-01-14T21:04:45Z")

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I just wanted to make sure this is on your radar. Unreal 4 crashes pretty much every time I try to use live update. This is happening on multiple computers with multiple uses and games, and it is still a problem ointhe …

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## [Basic Looping Question](https://qa.fmod.com/t/basic-looping-question/13637)

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**Author:** [@steveblu](https://qa.fmod.com/u/steveblu)\
**Replies:** 2\
**Last updated:** [January 12, 2018, 4:27am UTC](https://qa.fmod.com/t/basic-looping-question/13637 "2018-01-12T04:27:33Z")

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Hi everyone, I’m totally new to FMOD, just started learning it today. A lot of it is making sense, and this is probably a super basic question. I hope I can articulate it right, as a lot of this is new terminology (or n…

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## [Fmod Forum Problems](https://qa.fmod.com/t/fmod-forum-problems/13634)

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**Author:** [@JohannesD](https://qa.fmod.com/u/JohannesD)\
**Replies:** 1\
**Last updated:** [January 10, 2018, 10:59pm UTC](https://qa.fmod.com/t/fmod-forum-problems/13634 "2018-01-10T22:59:37Z")

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I have quite a few problems with the forum by now. I tried firefox and chrome with the forum, but here are two annoying problems that persist: When clicking on “x more comments” the white overlay never vanishes When cl…

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## [Linux Surround Sound Speaker Position Issue](https://qa.fmod.com/t/linux-surround-sound-speaker-position-issue/13624)

<div class="topic-metadata">

**Author:** [@dkimPM](https://qa.fmod.com/u/dkimPM)\
**Replies:** 4\
**Last updated:** [January 9, 2018, 3:20am UTC](https://qa.fmod.com/t/linux-surround-sound-speaker-position-issue/13624 "2018-01-09T03:20:07Z")

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I’m having issues trying to figure out how to get audio to correctly play out of the surround sound speakers on Linux (specifically Ubuntu 16.04). I have a test scene that plays a mono sound directly on each of the 5 sp…

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## [Fmod & Unity animation sync](https://qa.fmod.com/t/fmod-unity-animation-sync/13614)

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**Author:** [@Flyover](https://qa.fmod.com/u/Flyover)\
**Replies:** 1\
**Last updated:** [January 3, 2018, 4:10am UTC](https://qa.fmod.com/t/fmod-unity-animation-sync/13614 "2018-01-03T04:10:06Z")

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Hi, Can fmod send information such as “time remaining within a loop” to Unity? If for instance I have a conditional loop in an event which ends when a parameter is set, and I want to time the loop exit to ingame events …

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## [Streaming large files creates timing errors in async multisoundcontainers](https://qa.fmod.com/t/streaming-large-files-creates-timing-errors-in-async-multisoundcontainers/13602)

<div class="topic-metadata">

**Author:** [@JohannesD](https://qa.fmod.com/u/JohannesD)\
**Replies:** 4\
**Last updated:** [January 2, 2018, 11:35pm UTC](https://qa.fmod.com/t/streaming-large-files-creates-timing-errors-in-async-multisoundcontainers/13602 "2018-01-02T23:35:51Z")

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Hey there, We are using async multisound containers for our adaptive music system, as recommended to use here: http://www.fmod.org/questions/question/playing-multisound-to-the-end-in-loop/ After integrating the music f…

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## [Perforce plugin doesn't save settings, doesn't check out files properly](https://qa.fmod.com/t/perforce-plugin-doesnt-save-settings-doesnt-check-out-files-properly/13616)

<div class="topic-metadata">

**Author:** [@wilsonc](https://qa.fmod.com/u/wilsonc)\
**Replies:** 2\
**Last updated:** [January 2, 2018, 5:53am UTC](https://qa.fmod.com/t/perforce-plugin-doesnt-save-settings-doesnt-check-out-files-properly/13616 "2018-01-02T05:53:13Z")

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Hi there, I’m using FMOD studio and I’m having a few issues with the perforce plugin. First, it does not save my source control settings at all. If I open the project through the startup screen or through File-\>Open, th…

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## [Unable to open fsb files](https://qa.fmod.com/t/unable-to-open-fsb-files/13615)

<div class="topic-metadata">

**Author:** [@CutlassSupreme3100](https://qa.fmod.com/u/CutlassSupreme3100)\
**Replies:** 1\
**Last updated:** [January 2, 2018, 12:32am UTC](https://qa.fmod.com/t/unable-to-open-fsb-files/13615 "2018-01-02T00:32:38Z")

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The FMOD studio does not recognize old fsb files. I can’t find any download link of the old FMOD designer.

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## [Mute one stereo channel completely. Pan to one side.](https://qa.fmod.com/t/mute-one-stereo-channel-completely-pan-to-one-side/13611)

<div class="topic-metadata">

**Author:** [@bibbis](https://qa.fmod.com/u/bibbis)\
**Replies:** 5\
**Last updated:** [December 28, 2017, 5:51pm UTC](https://qa.fmod.com/t/mute-one-stereo-channel-completely-pan-to-one-side/13611 "2017-12-28T17:51:09Z")

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Hello, How do I pan a sound so that it only plays in one stereo channel? I want 100% of the sound to play in one channel, and 0% in the other. When I pan the sound all the way to the right, I want to be able to take o…

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