# FMOD Studio

**URL:** https://qa.fmod.com/c/fmodstudio/5.md?no_subcategories=false&page=17

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**Page:** 18

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## [Command Instrument ADSR modulation question](https://qa.fmod.com/t/command-instrument-adsr-modulation-question/22710)

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**Author:** [@MLaudio](https://qa.fmod.com/u/MLaudio)\
**Replies:** 4\
**Last updated:** [March 27, 2025, 5:17am UTC](https://qa.fmod.com/t/command-instrument-adsr-modulation-question/22710 "2025-03-27T05:17:18Z")

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Quick question when using Command Instruments to trigger and or stop FMOD events. I noticed when using the “Start” command event to trigger an ambience event for example, the command instrument respects the attack of th…

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## [Scripting UI Limitations](https://qa.fmod.com/t/scripting-ui-limitations/22719)

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**Author:** [@leppadeer](https://qa.fmod.com/u/leppadeer)\
**Replies:** 4\
**Last updated:** [April 14, 2025, 7:28am UTC](https://qa.fmod.com/t/scripting-ui-limitations/22719 "2025-04-14T07:28:38Z")

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I’ve been experimenting with the studio scripting system for making custom UIs, particularly a simple Git UI, and I’ve run into a some annoying limitations. My current working version is here, and here’s what it looks li…

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## [How to prevent data duplication in Banks?](https://qa.fmod.com/t/how-to-prevent-data-duplication-in-banks/12045)

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**Author:** [@mzsd](https://qa.fmod.com/u/mzsd)\
**Replies:** 7\
**Last updated:** [April 15, 2025, 3:11am UTC](https://qa.fmod.com/t/how-to-prevent-data-duplication-in-banks/12045 "2025-04-15T03:11:52Z")

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Is there any possibilities in FMOD Studio to prevent data duplication in Banks? I am worried about this, because having large amount of events it is very easy to assign different events with the same audio files to diff…

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## [How do I expand track name width horizontally so I can see full names instead of ... truncated versions?](https://qa.fmod.com/t/how-do-i-expand-track-name-width-horizontally-so-i-can-see-full-names-instead-of-truncated-versions/19110)

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**Author:** [@torley-gallium](https://qa.fmod.com/u/torley-gallium)\
**Replies:** 5\
**Last updated:** [April 15, 2025, 1:49am UTC](https://qa.fmod.com/t/how-do-i-expand-track-name-width-horizontally-so-i-can-see-full-names-instead-of-truncated-versions/19110 "2025-04-15T01:49:52Z")

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Is there a trick that we can use to expand the track names, and stretch them wider to see full names? Track height can be customized via right-click and Set Track Height which is useful, but I want to see more names inst…

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## [Audio region problem](https://qa.fmod.com/t/audio-region-problem/22798)

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**Author:** [@vadzer](https://qa.fmod.com/u/vadzer)\
**Replies:** 1\
**Last updated:** [April 15, 2025, 1:48am UTC](https://qa.fmod.com/t/audio-region-problem/22798 "2025-04-15T01:48:15Z")

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Hi! There is a problem with regions, when I want to trim the beginning of track - there changes only the final of this track

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## [Controlling Spatializer Min & Max from parameter in FMOD 2.03.06](https://qa.fmod.com/t/controlling-spatializer-min-max-from-parameter-in-fmod-2-03-06/22781)

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**Author:** [@creid](https://qa.fmod.com/u/creid)\
**Replies:** 1\
**Last updated:** [April 14, 2025, 4:56am UTC](https://qa.fmod.com/t/controlling-spatializer-min-max-from-parameter-in-fmod-2-03-06/22781 "2025-04-14T04:56:48Z")

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Hello! I am trying to control the minimum and maximum distance of a spatializer effect through two parameters called MinDistance and MaxDistance respectively. However, after setting up the automation I have noticed the…

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## [Fmod studio 1.36.03](https://qa.fmod.com/t/fmod-studio-1-36-03/22790)

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**Author:** [@katowice2014](https://qa.fmod.com/u/katowice2014)\
**Replies:** 1\
**Last updated:** [April 14, 2025, 1:10am UTC](https://qa.fmod.com/t/fmod-studio-1-36-03/22790 "2025-04-14T01:10:26Z")

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Hello I really wanted to make a mod for a Asetto Corsa, but according to the modding guide, I should be using 1.36.03 version of FMOD studio and it’s nowhere to be found. I saw a couple of posts about it here and I wond…

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## [Does the gain affect performance in any noticeable way?](https://qa.fmod.com/t/does-the-gain-affect-performance-in-any-noticeable-way/22789)

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**Author:** [@deHaan](https://qa.fmod.com/u/deHaan)\
**Replies:** 1\
**Last updated:** [April 14, 2025, 12:26am UTC](https://qa.fmod.com/t/does-the-gain-affect-performance-in-any-noticeable-way/22789 "2025-04-14T00:26:56Z")

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We have a default event for all the ambient emitters in our game. It has a gain effect on the master track, with automation, making it easy for us to set it from Unity, if we want some instances to be quieter. Should we …

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## [Can I automate play percentages in a Multi Instrument?](https://qa.fmod.com/t/can-i-automate-play-percentages-in-a-multi-instrument/22779)

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**Author:** [@mrdonaldroberts](https://qa.fmod.com/u/mrdonaldroberts)\
**Replies:** 1\
**Last updated:** [April 11, 2025, 1:39am UTC](https://qa.fmod.com/t/can-i-automate-play-percentages-in-a-multi-instrument/22779 "2025-04-11T01:39:09Z")

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Hi! I have a multi instrument block set up for a left hand piano part, which has two audio files inside of it. I have the first audio file (which is a straight rhythm) set to play 80% of the time and the second (which is…

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## [Dev questions regarding API implementation](https://qa.fmod.com/t/dev-questions-regarding-api-implementation/22777)

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**Author:** [@yjm888](https://qa.fmod.com/u/yjm888)\
**Replies:** 3\
**Last updated:** [April 11, 2025, 1:11am UTC](https://qa.fmod.com/t/dev-questions-regarding-api-implementation/22777 "2025-04-11T01:11:26Z")

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Hoping crowdsource a little help here! I sent a build to devs recently and they seem to be having problems with event paths, i.e. locating the specific events corresponding to the parameters. I did provide them with a l…

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## [Performance Optimization -](https://qa.fmod.com/t/performance-optimization/22773)

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**Author:** [@tharvaz](https://qa.fmod.com/u/tharvaz)\
**Replies:** 2\
**Last updated:** [April 11, 2025, 12:42am UTC](https://qa.fmod.com/t/performance-optimization/22773 "2025-04-11T00:42:39Z")

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Hi, I´m working on a UE5 project (FMOD 2.03.03) with a big map and up to 396 voices / 388 instances - most of them are associated with “walltorches” events across the scenario =\> 310 instances / voices, started at the b…

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## [How can I add 2D event in FMOD 1.06.07?](https://qa.fmod.com/t/how-can-i-add-2d-event-in-fmod-1-06-07/22775)

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**Author:** [@SeaDagon](https://qa.fmod.com/u/SeaDagon)\
**Replies:** 1\
**Last updated:** [April 9, 2025, 6:08am UTC](https://qa.fmod.com/t/how-can-i-add-2d-event-in-fmod-1-06-07/22775 "2025-04-09T06:08:43Z")

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I just can’t understand how to do it, there is no option for that, it always creates 3D events. I believe there is a way to turn a newly created 3D event to 2D (that must be the way in this version) but I can’t figure ou…

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## [Reuse Global Parameter Across Multiple Events](https://qa.fmod.com/t/reuse-global-parameter-across-multiple-events/22770)

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**Author:** [@DoubleBrackets](https://qa.fmod.com/u/DoubleBrackets)\
**Replies:** 3\
**Last updated:** [April 8, 2025, 10:27pm UTC](https://qa.fmod.com/t/reuse-global-parameter-across-multiple-events/22770 "2025-04-08T22:27:57Z")

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I have multiple events that I want to vary (e.g play different sound clips) based on the same parameter. Is there any way to have them all use the same global parameter, or do I need to create separate parameters for eac…

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## [BUGS: action sheet with command instrument / random discrete parameter](https://qa.fmod.com/t/bugs-action-sheet-with-command-instrument-random-discrete-parameter/17223)

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**Author:** [@Alcibiade](https://qa.fmod.com/u/Alcibiade)\
**Replies:** 3\
**Last updated:** [April 7, 2025, 4:13am UTC](https://qa.fmod.com/t/bugs-action-sheet-with-command-instrument-random-discrete-parameter/17223 "2025-04-07T04:13:35Z")

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BUG 1: When first trying to set a command instrument (to set a parameter) before a standard instrument in an action sheet, I found out the command instrument was playing in parallel of the next action (despite the “Cons…

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## [FMOD Studio generates different bank files on different PCs](https://qa.fmod.com/t/fmod-studio-generates-different-bank-files-on-different-pcs/19100)

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**Author:** [@maksimomelyanchuk](https://qa.fmod.com/u/maksimomelyanchuk)\
**Replies:** 5\
**Last updated:** [April 3, 2025, 11:04pm UTC](https://qa.fmod.com/t/fmod-studio-generates-different-bank-files-on-different-pcs/19100 "2025-04-03T23:04:13Z")

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Good day! We’ve found a problem with bank files generation. We use several PCs (Windows/Mac) with same version FMOD Studio to generate bank files. And recently we’ve found that all computers generate binary different fi…

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## [FMOD Delete channels after song is ended](https://qa.fmod.com/t/fmod-delete-channels-after-song-is-ended/22746)

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**Author:** [@Pyr0Guy](https://qa.fmod.com/u/Pyr0Guy)\
**Replies:** 5\
**Last updated:** [April 3, 2025, 10:40pm UTC](https://qa.fmod.com/t/fmod-delete-channels-after-song-is-ended/22746 "2025-04-03T22:40:02Z")

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So, basically, I created a tool that helps me place notes in songs for my game. When the song ends, FMOD deletes all its channels, and now I can’t scroll the song up/down, pause it, etc. I don’t have access to the FMOD S…

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## [Feature request - Visual representation of start offset on wav file](https://qa.fmod.com/t/feature-request-visual-representation-of-start-offset-on-wav-file/16361)

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**Author:** [@Bradgentle](https://qa.fmod.com/u/Bradgentle)\
**Replies:** 5\
**Last updated:** [April 3, 2025, 5:32am UTC](https://qa.fmod.com/t/feature-request-visual-representation-of-start-offset-on-wav-file/16361 "2025-04-03T05:32:58Z")

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Wondering if there is any possibilty of getting a visual representation of a start offset for the Sound module? It would be nice to be able to control it a bit more finely. See Image attached for suggestion. …

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## [Help with UI stuttering](https://qa.fmod.com/t/help-with-ui-stuttering/22718)

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**Author:** [@Mikuuu](https://qa.fmod.com/u/Mikuuu)\
**Replies:** 3\
**Last updated:** [April 3, 2025, 4:20am UTC](https://qa.fmod.com/t/help-with-ui-stuttering/22718 "2025-04-03T04:20:50Z")

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Hello, just installed the newest FMOD 2.02.27 to work on a new project. It’s basically empty with one test event but for some reason the UI is very stuttery, really annoying to work with. It’s definitely not performance…

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## [Automating audio file import and assignment to event instruments via scripting API](https://qa.fmod.com/t/automating-audio-file-import-and-assignment-to-event-instruments-via-scripting-api/22751)

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**Author:** [@norbertweiher](https://qa.fmod.com/u/norbertweiher)\
**Replies:** 3\
**Last updated:** [April 2, 2025, 4:52am UTC](https://qa.fmod.com/t/automating-audio-file-import-and-assignment-to-event-instruments-via-scripting-api/22751 "2025-04-02T04:52:11Z")

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Hello team FMOD! The game I’m currently working on has a lot of characters that share a similar setup for their sound events. I’m writing a script to automate the import process. Here’s what I’m trying to achieve: Usi…

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## [Steamaudio Plugin, Seems to be incorrectly loading?](https://qa.fmod.com/t/steamaudio-plugin-seems-to-be-incorrectly-loading/21269)

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**Author:** [@nubbinownz](https://qa.fmod.com/u/nubbinownz)\
**Replies:** 2\
**Last updated:** [February 21, 2024, 3:15am UTC](https://qa.fmod.com/t/steamaudio-plugin-seems-to-be-incorrectly-loading/21269 "2024-02-21T03:15:19Z")

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I’m trying to use the steam audio plugin and when I load up the steam audio spatializer, my plugin interface is completely different than all examples I’ve seen of the steam audio spatializer. The first image is what I’…

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## [Scripting: Loop through content of effect chain](https://qa.fmod.com/t/scripting-loop-through-content-of-effect-chain/22737)

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**Author:** [@deHaan](https://qa.fmod.com/u/deHaan)\
**Replies:** 4\
**Last updated:** [March 28, 2025, 9:52am UTC](https://qa.fmod.com/t/scripting-loop-through-content-of-effect-chain/22737 "2025-03-28T09:52:09Z")

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Hi, Is it possible to loop through all the content of effect chains when scripting for FMOD? Haven’t been able to do this yet. Sorry about all my scripting questions, but your responses are super helpful! Cheers, Nik…

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## [No Seek Speed](https://qa.fmod.com/t/no-seek-speed/22740)

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**Author:** [@Jackass\_Rogue](https://qa.fmod.com/u/Jackass_Rogue)\
**Replies:** 1\
**Last updated:** [March 28, 2025, 3:01am UTC](https://qa.fmod.com/t/no-seek-speed/22740 "2025-03-28T03:01:31Z")

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Hi. I’m very perplexed as Seek Speed seems to not exist in FMOD for me. How do I fix this?

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## [Scripting: Check for automation on master track?](https://qa.fmod.com/t/scripting-check-for-automation-on-master-track/22733)

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**Author:** [@deHaan](https://qa.fmod.com/u/deHaan)\
**Replies:** 4\
**Last updated:** [March 28, 2025, 12:49am UTC](https://qa.fmod.com/t/scripting-check-for-automation-on-master-track/22733 "2025-03-28T00:49:34Z")

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Very specific question to the project I am working on: With FMOD scripting, is it possible to figure out if a parameter is used for automation on any events on the master track of an event? I basically need to check if…

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## [Converting Event to Referenced Event not copying instrument content, "Issues Detected"](https://qa.fmod.com/t/converting-event-to-referenced-event-not-copying-instrument-content-issues-detected/22720)

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**Author:** [@tobey.evans](https://qa.fmod.com/u/tobey.evans)\
**Replies:** 4\
**Last updated:** [March 27, 2025, 6:33am UTC](https://qa.fmod.com/t/converting-event-to-referenced-event-not-copying-instrument-content-issues-detected/22720 "2025-03-27T06:33:34Z")

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Hiya gang, There’s workarounds (i.e., don’t use nested events), though ideally I’d like to be able to convert a bunch of Events into Referenced Events. However, seems the content in each Instrument is lost when making …

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## [Delete User Property from script?](https://qa.fmod.com/t/delete-user-property-from-script/22732)

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**Author:** [@deHaan](https://qa.fmod.com/u/deHaan)\
**Replies:** 2\
**Last updated:** [March 26, 2025, 10:37am UTC](https://qa.fmod.com/t/delete-user-property-from-script/22732 "2025-03-26T10:37:49Z")

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I am working on a script that adds a User Property to all events that contains a specific Effect Chain on their master track, and have a script that works for this. However, I cannot figure out how to make the script rem…

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## [Dialogue Localization Banks Seperating referenced events](https://qa.fmod.com/t/dialogue-localization-banks-seperating-referenced-events/22728)

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**Author:** [@Vaskully](https://qa.fmod.com/u/Vaskully)\
**Replies:** 2\
**Last updated:** [March 26, 2025, 10:01am UTC](https://qa.fmod.com/t/dialogue-localization-banks-seperating-referenced-events/22728 "2025-03-26T10:01:37Z")

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Would it be possible to separate referenced events in different banks? Example scenario: I want to keep my dialog localization playing separate from the sound design. Like below: Any insights on how to tackle th…

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## [Automation Curves Graph](https://qa.fmod.com/t/automation-curves-graph/21380)

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**Author:** [@andrybo](https://qa.fmod.com/u/andrybo)\
**Replies:** 7\
**Last updated:** [March 26, 2025, 6:16am UTC](https://qa.fmod.com/t/automation-curves-graph/21380 "2025-03-26T06:16:21Z")

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Would be nice to have the possibility to open the Automation Curve in a larger view (fullscreen). Is something you think you’ll do?

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## [Spatializer attenuation modes question](https://qa.fmod.com/t/spatializer-attenuation-modes-question/22717)

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**Author:** [@Jan](https://qa.fmod.com/u/Jan)\
**Replies:** 1\
**Last updated:** [March 25, 2025, 12:53pm UTC](https://qa.fmod.com/t/spatializer-attenuation-modes-question/22717 "2025-03-25T12:53:22Z")

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Quick question, in the Spatializer, which attenuation button corresponds to which mode in the engine (https://www.fmod.com/docs/2.02/api/core-api-common.html#fmod\_3d\_inverserolloff) ? To me it looks like this mode is th…

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## [How do you set the starting point of an instument in multi-instrument?](https://qa.fmod.com/t/how-do-you-set-the-starting-point-of-an-instument-in-multi-instrument/22723)

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**Author:** [@HioMan](https://qa.fmod.com/u/HioMan)\
**Replies:** 1\
**Last updated:** [March 24, 2025, 4:01am UTC](https://qa.fmod.com/t/how-do-you-set-the-starting-point-of-an-instument-in-multi-instrument/22723 "2025-03-24T04:01:38Z")

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I’m completely new to this, but I really don’t want to have to split my single audio file into several different audio files and import them separately into FMOD. I have one audio file that has several different leaf cru…

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## [AHDSR attack and release bug?](https://qa.fmod.com/t/ahdsr-attack-and-release-bug/15981)

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**Author:** [@cwdain](https://qa.fmod.com/u/cwdain)\
**Replies:** 9\
**Last updated:** [March 23, 2025, 10:07pm UTC](https://qa.fmod.com/t/ahdsr-attack-and-release-bug/15981 "2025-03-23T22:07:07Z")

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Hi all! Been having some issues with short attack and release times using AHDSR modulation. This is my setup: Multi-instruments played within a labelled parameter in FMOD 2.00.05. Each MI has AHDSR modulation on its …

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