# FMOD Studio

**URL:** https://qa.fmod.com/c/fmodstudio/5.md?no_subcategories=false&page=25

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**Page:** 26

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## [Scripting: Creating a Parameter event with an instrument per slot](https://qa.fmod.com/t/scripting-creating-a-parameter-event-with-an-instrument-per-slot/22112)

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**Author:** [@Geoff1](https://qa.fmod.com/u/Geoff1)\
**Replies:** 1\
**Last updated:** [September 25, 2024, 4:24am UTC](https://qa.fmod.com/t/scripting-creating-a-parameter-event-with-an-instrument-per-slot/22112 "2024-09-25T04:24:06Z")

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Hi, I’d like to speed up event creation with a script that will make a parameter sheet event, and load samples into single instruments inside each slot of a single parameter, so it will look something like this (I create…

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## [【openharmony platform】app muted after system alarm](https://qa.fmod.com/t/openharmony-platform-app-muted-after-system-alarm/22080)

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**Author:** [@Turningz](https://qa.fmod.com/u/Turningz)\
**Replies:** 3\
**Last updated:** [September 25, 2024, 10:42pm UTC](https://qa.fmod.com/t/openharmony-platform-app-muted-after-system-alarm/22080 "2024-09-25T22:42:21Z")

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Hello, we found that when migrating our project to the Huawei HarmonyOS platform, we encountered an issue: after the system alarm or incoming call ringtone ends, the application itself is completely muted. I observed th…

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## [\[2.02.04\] Quantization bug affected by time signature position](https://qa.fmod.com/t/2-02-04-quantization-bug-affected-by-time-signature-position/18425)

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**Author:** [@thommazk](https://qa.fmod.com/u/thommazk)\
**Replies:** 22\
**Last updated:** [September 25, 2024, 10:21am UTC](https://qa.fmod.com/t/2-02-04-quantization-bug-affected-by-time-signature-position/18425 "2024-09-25T10:21:11Z")

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Hi! I’m having a weird issue where I put multi-instruments to play synced with the beat and for some reason some of them were not playing at the time, getting delayed and activated only in the next quantization sync. P…

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## [Playhead falls outside of region after transition](https://qa.fmod.com/t/playhead-falls-outside-of-region-after-transition/21986)

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**Author:** [@pietrosammarco](https://qa.fmod.com/u/pietrosammarco)\
**Replies:** 13\
**Last updated:** [September 23, 2024, 4:40am UTC](https://qa.fmod.com/t/playhead-falls-outside-of-region-after-transition/21986 "2024-09-23T04:40:26Z")

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Hoping someone can help. First, here are some GIF screencaptures to help demonstrate the problem. Under these links, I’ll describe the issue. In this first one, the problem is demoed at 36 seconds, after I show the setu…

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## [Same effects for Music events](https://qa.fmod.com/t/same-effects-for-music-events/22115)

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**Author:** [@sokilo\_ll](https://qa.fmod.com/u/sokilo_ll)\
**Replies:** 1\
**Last updated:** [September 23, 2024, 4:35am UTC](https://qa.fmod.com/t/same-effects-for-music-events/22115 "2024-09-23T04:35:31Z")

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During some action in my game I need to apply some effects to the level music. Before I used Unity Mixers, which has snapshots, meaning I can use any audio file and apply the same effects to it, but what about FMOD? I ha…

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## [Capturing DSP/Recording Bus Output to Create FMOD Sound](https://qa.fmod.com/t/capturing-dsp-recording-bus-output-to-create-fmod-sound/22042)

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**Author:** [@SonarSoundSB](https://qa.fmod.com/u/SonarSoundSB)\
**Replies:** 3\
**Last updated:** [September 20, 2024, 7:23am UTC](https://qa.fmod.com/t/capturing-dsp-recording-bus-output-to-create-fmod-sound/22042 "2024-09-20T07:23:17Z")

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Hello! I’m looking into the '‘correct’ way of capturing a bus’s output then playing it back, not sure if attaching dsp to a bus or using the wavwriter is the correct way, but ideally the fastest would be better as I wan…

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## [How to remove crossfade curve from destination audio at transition marker](https://qa.fmod.com/t/how-to-remove-crossfade-curve-from-destination-audio-at-transition-marker/20481)

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**Author:** [@JackTheRobot](https://qa.fmod.com/u/JackTheRobot)\
**Replies:** 3\
**Last updated:** [September 20, 2024, 1:25am UTC](https://qa.fmod.com/t/how-to-remove-crossfade-curve-from-destination-audio-at-transition-marker/20481 "2024-09-20T01:25:32Z")

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Stupid question that I must have known the answer to at some point as I have an example in my project. I just need to remove the fade in from the destination audio at a transition marker. Image is below - top track is wh…

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## [Lots of Broken Links in Manual](https://qa.fmod.com/t/lots-of-broken-links-in-manual/22002)

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**Author:** [@millertone](https://qa.fmod.com/u/millertone)\
**Replies:** 17\
**Last updated:** [September 18, 2024, 3:29pm UTC](https://qa.fmod.com/t/lots-of-broken-links-in-manual/22002 "2024-09-18T15:29:51Z")

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I’ve been running into this a lot, I think more so since 2.03 documentation has been added. Problems seem to be in both engine and studio manuals, and across versions. Here’s an example https://fmod.com/docs/2.02/api/co…

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## [Migrating FMOD events from one project to another and retaining mixer groups](https://qa.fmod.com/t/migrating-fmod-events-from-one-project-to-another-and-retaining-mixer-groups/22101)

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**Author:** [@jon-nbg](https://qa.fmod.com/u/jon-nbg)\
**Replies:** 2\
**Last updated:** [September 18, 2024, 10:11am UTC](https://qa.fmod.com/t/migrating-fmod-events-from-one-project-to-another-and-retaining-mixer-groups/22101 "2024-09-18T10:11:35Z")

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Im in the process of migrating a lot of FMOD events to a new project for… reasons :upside\_down\_face: When i copy and paste events from the old project to the new project (both of which have the same bank and mixer hiera…

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## [Profiler Parameters Overview](https://qa.fmod.com/t/profiler-parameters-overview/21988)

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**Author:** [@andrybo](https://qa.fmod.com/u/andrybo)\
**Replies:** 8\
**Last updated:** [September 18, 2024, 5:54am UTC](https://qa.fmod.com/t/profiler-parameters-overview/21988 "2024-09-18T05:54:42Z")

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I’m working at a project with a lot of parameters. It is very annoying not to be able to search through the list of parameters in the profiler and not even to be able to sort them. Would be nice to add these features. …

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## [How does the performance of single event and multiple events compare?](https://qa.fmod.com/t/how-does-the-performance-of-single-event-and-multiple-events-compare/22078)

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**Author:** [@astion900](https://qa.fmod.com/u/astion900)\
**Replies:** 3\
**Last updated:** [September 18, 2024, 5:06am UTC](https://qa.fmod.com/t/how-does-the-performance-of-single-event-and-multiple-events-compare/22078 "2024-09-18T05:06:20Z")

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Hi everyone: I am using FMOD to develop my action game. My game characters will use the same action to wield different weapons, and these weapons will have their own sound effects. These weapons will have many sound e…

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## [Fmod change speed by pitch and pitch shifter](https://qa.fmod.com/t/fmod-change-speed-by-pitch-and-pitch-shifter/22043)

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**Author:** [@simingtu](https://qa.fmod.com/u/simingtu)\
**Replies:** 7\
**Last updated:** [September 17, 2024, 6:30am UTC](https://qa.fmod.com/t/fmod-change-speed-by-pitch-and-pitch-shifter/22043 "2024-09-17T06:30:44Z")

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i have a requirement: changing the speed of the event. first, i use pitch to change speed, but the pitch of audio changed. so, i use pitch shifter to adjust pitch. the question is, i do not know the scale factor betwe…

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## [FMOD, plastic, and Mac scripts](https://qa.fmod.com/t/fmod-plastic-and-mac-scripts/22027)

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**Author:** [@rmed108](https://qa.fmod.com/u/rmed108)\
**Replies:** 6\
**Last updated:** [September 17, 2024, 10:14pm UTC](https://qa.fmod.com/t/fmod-plastic-and-mac-scripts/22027 "2024-09-17T22:14:52Z")

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Hi! My Coworker and I are trying to get Plastic to work on his mac’s version of FMOD. https://forum.plasticscm.com/topic/23224-fmod-plugin/ I was able to get it to work here on my PC but unable to find it in on his MA…

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## [FMOD 2.02 integration with Reaper 7 fails (subprojects)](https://qa.fmod.com/t/fmod-2-02-integration-with-reaper-7-fails-subprojects/22084)

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**Author:** [@Raven2236](https://qa.fmod.com/u/Raven2236)\
**Replies:** 2\
**Last updated:** [September 14, 2024, 6:55pm UTC](https://qa.fmod.com/t/fmod-2-02-integration-with-reaper-7-fails-subprojects/22084 "2024-09-14T18:55:34Z")

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I am using a central .rpp project as a hub for all the finished SFX files, whereas each SFX itself is housed within a subproject. The central reaper project is linked to FMOD and the render files directory is selected c…

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## [Transition forces Event to restart. Bug?](https://qa.fmod.com/t/transition-forces-event-to-restart-bug/22083)

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**Author:** [@tschouel](https://qa.fmod.com/u/tschouel)\
**Replies:** 1\
**Last updated:** [September 13, 2024, 3:54am UTC](https://qa.fmod.com/t/transition-forces-event-to-restart-bug/22083 "2024-09-13T03:54:46Z")

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In the situation of having an Event Instrument on one track and some audio files an another. Let’s say one is a background percussive loop. While i need transitions all the time in the melodic stuff as it works best for …

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## [Synch bug?](https://qa.fmod.com/t/synch-bug/22051)

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**Author:** [@maximegau](https://qa.fmod.com/u/maximegau)\
**Replies:** 9\
**Last updated:** [September 12, 2024, 4:06pm UTC](https://qa.fmod.com/t/synch-bug/22051 "2024-09-12T16:06:44Z")

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Firstly maybe am I doing this wrong or not understanding correctly how Fmod functions in it’s core. Here is my issue: context: I have multiple nested events in order to have a dynamic music system that is coherent. bu…

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## [FMOD is lowering the quality of my audio](https://qa.fmod.com/t/fmod-is-lowering-the-quality-of-my-audio/22074)

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**Author:** [@Afanix](https://qa.fmod.com/u/Afanix)\
**Replies:** 1\
**Last updated:** [September 10, 2024, 5:29am UTC](https://qa.fmod.com/t/fmod-is-lowering-the-quality-of-my-audio/22074 "2024-09-10T05:29:25Z")

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As soon as I load my song even into a fresh FMOD project, I hear a major drop in quality, especially the top-end of frequencies (It’s not just a loudness difference). I am working on a VR rhythm game in Un…

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## [Is there an event lock function within fmod?](https://qa.fmod.com/t/is-there-an-event-lock-function-within-fmod/22075)

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**Author:** [@woobin1102](https://qa.fmod.com/u/woobin1102)\
**Replies:** 3\
**Last updated:** [September 10, 2024, 3:14am UTC](https://qa.fmod.com/t/is-there-an-event-lock-function-within-fmod/22075 "2024-09-10T03:14:50Z")

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Hello, please understand that my English is not good. I want to prevent the event setting within Fmod from being changed or the event is deleted due to a team member or my mistake. Is there a function to lock the event…

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## [Event Start Offset](https://qa.fmod.com/t/event-start-offset/13670)

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**Author:** [@sonorityscape](https://qa.fmod.com/u/sonorityscape)\
**Replies:** 7\
**Last updated:** [September 10, 2024, 2:53am UTC](https://qa.fmod.com/t/event-start-offset/13670 "2024-09-10T02:53:40Z")

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Currently, I’m trying to simulate a delay offset based on the distance the player is away from the shooter. I’m using the distance parameter which is being automated by the delay time of the delay effect time in FMOD Stu…

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## [Priority issue between loop and transition regions](https://qa.fmod.com/t/priority-issue-between-loop-and-transition-regions/22077)

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**Author:** [@Simone\_Micheli](https://qa.fmod.com/u/Simone_Micheli)\
**Replies:** 1\
**Last updated:** [September 10, 2024, 2:48am UTC](https://qa.fmod.com/t/priority-issue-between-loop-and-transition-regions/22077 "2024-09-10T02:48:40Z")

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Hi there, I’m experiencing issues with the prioritization of loop and transition regions. Specifically, I have an event where the playhead should jump to the tail when the event is stopped. This always works as expecte…

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## [FMod distance filter are missing from plugins folder problem from Assetto Corsa](https://qa.fmod.com/t/fmod-distance-filter-are-missing-from-plugins-folder-problem-from-assetto-corsa/22071)

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**Author:** [@MAX1MY5](https://qa.fmod.com/u/MAX1MY5)\
**Replies:** 1\
**Last updated:** [September 10, 2024, 2:45am UTC](https://qa.fmod.com/t/fmod-distance-filter-are-missing-from-plugins-folder-problem-from-assetto-corsa/22071 "2024-09-10T02:45:10Z")

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Hello, I have a problem with the distance filter, it feels like I don’t have this plugin and I have no idea where it is, how I can download and install it. Without this plugin, the file stops working properly and the so…

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## [Feature request - noise gate, expander and FMOD original VOIP system](https://qa.fmod.com/t/feature-request-noise-gate-expander-and-fmod-original-voip-system/22073)

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**Author:** [@MoaigamesSound](https://qa.fmod.com/u/MoaigamesSound)\
**Replies:** 1\
**Last updated:** [September 10, 2024, 1:59am UTC](https://qa.fmod.com/t/feature-request-noise-gate-expander-and-fmod-original-voip-system/22073 "2024-09-10T01:59:18Z")

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noise gate I don’t understand why fmodstudio has no noise gate yet. expander In case a wav source or some mixed group audio is too compressed, we should expand its dynamics, but fmod has only compressor no expander. …

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## [Indie licenses for multiple games having gross revenue over 200k](https://qa.fmod.com/t/indie-licenses-for-multiple-games-having-gross-revenue-over-200k/22059)

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**Author:** [@aga5i](https://qa.fmod.com/u/aga5i)\
**Replies:** 1\
**Last updated:** [September 9, 2024, 1:50pm UTC](https://qa.fmod.com/t/indie-licenses-for-multiple-games-having-gross-revenue-over-200k/22059 "2024-09-09T13:50:15Z")

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Hi, I’m sort of an indie dev, just starting my journey. The current licensing description is unclear to me, namely the total revenue by developer and the fee(per title). I was hoping someone could clear things for me, c…

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## [FMOD Designer Download?](https://qa.fmod.com/t/fmod-designer-download/19803)

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**Author:** [@susbaconhairman](https://qa.fmod.com/u/susbaconhairman)\
**Replies:** 9\
**Last updated:** [September 8, 2024, 10:07pm UTC](https://qa.fmod.com/t/fmod-designer-download/19803 "2024-09-08T22:07:08Z")

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I’m trying to create a game that uses .fsb files, and I found out that I can use FMOD Designer to make them, but I don’t know where I can download it. Any help would be appreciated.

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## [Creature breath control](https://qa.fmod.com/t/creature-breath-control/22062)

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**Author:** [@trjaudio](https://qa.fmod.com/u/trjaudio)\
**Replies:** 2\
**Last updated:** [September 6, 2024, 6:09am UTC](https://qa.fmod.com/t/creature-breath-control/22062 "2024-09-06T06:09:24Z")

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Hi. I have a horse that I can mount. Whenever I mount it and start riding, I want it’s breath to go up in speed along with the actual speed of the horse. So slow walk=slow breath. Fast run=fast breath and everything in b…

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## [Fmod fsb4 ima adpcm](https://qa.fmod.com/t/fmod-fsb4-ima-adpcm/22060)

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**Author:** [@Henrique1987](https://qa.fmod.com/u/Henrique1987)\
**Replies:** 0\
**Last updated:** [September 4, 2024, 6:08pm UTC](https://qa.fmod.com/t/fmod-fsb4-ima-adpcm/22060 "2024-09-04T18:08:22Z")

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fmod soundbank generator. Estou tentando fazer algumas alterações em um jogo antigo mais não consigo deixar nessa ordem como exemplo pode me ajudar por favor como deixar nessa ordem english\_voice\_tample\_w#1 (v\_white\_lion…

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## [Command instrument getting distance from event?](https://qa.fmod.com/t/command-instrument-getting-distance-from-event/21203)

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**Author:** [@trjaudio](https://qa.fmod.com/u/trjaudio)\
**Replies:** 4\
**Last updated:** [September 4, 2024, 5:29am UTC](https://qa.fmod.com/t/command-instrument-getting-distance-from-event/21203 "2024-09-04T05:29:45Z")

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I have event A that is far away in a level. In that event, I have a command instrument that triggers event B that is very close. Event B inherits event A’s distance (very far away), but I don’t want that. I want event B…

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## [Parameter function](https://qa.fmod.com/t/parameter-function/22048)

<div class="topic-metadata">

**Author:** [@zsda159753](https://qa.fmod.com/u/zsda159753)\
**Replies:** 2\
**Last updated:** [September 3, 2024, 10:14am UTC](https://qa.fmod.com/t/parameter-function/22048 "2024-09-03T10:14:28Z")

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I want to know what the functions of speed (Relative) and speed (Absolute) parameters are. Can you give an example or say which gameplay names can generally be used in games. thank!

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## [Loop Points inside of FEV?](https://qa.fmod.com/t/loop-points-inside-of-fev/22055)

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**Author:** [@CyberBotX](https://qa.fmod.com/u/CyberBotX)\
**Replies:** 0\
**Last updated:** [September 3, 2024, 7:55am UTC](https://qa.fmod.com/t/loop-points-inside-of-fev/22055 "2024-09-03T07:55:12Z")

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I’m wondering if anyone might know the answer to this. If an FEV contains an FSB5 which doesn’t have loop points in the FSB, are the loop points stored elsewhere in the FEV, and if so, where? From looking at the structur…

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## [Help reducing audio latency](https://qa.fmod.com/t/help-reducing-audio-latency/16609)

<div class="topic-metadata">

**Author:** [@KakCAT](https://qa.fmod.com/u/KakCAT)\
**Replies:** 8\
**Last updated:** [September 3, 2024, 4:50am UTC](https://qa.fmod.com/t/help-reducing-audio-latency/16609 "2024-09-03T04:50:48Z")

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Hi, I’m using FMOD and I’m experimenting a big latency when playing sounds. I think the latency is about 140ms. I’m on Windows 10 64 bits, high end CPU, using FMOD C# bindings supplied by FMOD and mostly using raw C# (n…

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