# FMOD Studio

**URL:** https://qa.fmod.com/c/fmodstudio/5.md?no_subcategories=false&page=41

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**Page:** 42

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## [How to use a VCA to pause events](https://qa.fmod.com/t/how-to-use-a-vca-to-pause-events/20385)

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**Author:** [@fractanimal](https://qa.fmod.com/u/fractanimal)\
**Replies:** 4\
**Last updated:** [October 20, 2023, 4:11am UTC](https://qa.fmod.com/t/how-to-use-a-vca-to-pause-events/20385 "2023-10-20T04:11:07Z")

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Hi there, sorry for the noob question. How do I use a VCA to pause all music events sent to a group bus?

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## [Scatter: playing last spawned when event stops & AHDSR for spawned sounds](https://qa.fmod.com/t/scatter-playing-last-spawned-when-event-stops-ahdsr-for-spawned-sounds/20789)

<div class="topic-metadata">

**Author:** [@pietrosammarco](https://qa.fmod.com/u/pietrosammarco)\
**Replies:** 1\
**Last updated:** [October 20, 2023, 3:41am UTC](https://qa.fmod.com/t/scatter-playing-last-spawned-when-event-stops-ahdsr-for-spawned-sounds/20789 "2023-10-20T03:41:36Z")

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I’m trying a scatter instrument and wondering about 2 things: \[1\] playing out the last spawned sound when event is stopped, and \[2\] using AHDSR per spawned sound \[1\] If a sound from the playlist is spawned, but the eve…

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## [Music get/settimeline & Parameters](https://qa.fmod.com/t/music-get-settimeline-parameters/20742)

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**Author:** [@LeoneNZ](https://qa.fmod.com/u/LeoneNZ)\
**Replies:** 6\
**Last updated:** [October 18, 2023, 9:38pm UTC](https://qa.fmod.com/t/music-get-settimeline-parameters/20742 "2023-10-18T21:38:55Z")

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Hi, i’m wondering if I can solve this within our FMOD session or if we have to do this through code. Currently in game we use mostly parameters to change sections of music and swapping environments to switch between dif…

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## [Recommended limit to a single event](https://qa.fmod.com/t/recommended-limit-to-a-single-event/20780)

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**Author:** [@ThomasHoey](https://qa.fmod.com/u/ThomasHoey)\
**Replies:** 2\
**Last updated:** [October 18, 2023, 10:38am UTC](https://qa.fmod.com/t/recommended-limit-to-a-single-event/20780 "2023-10-18T10:38:09Z")

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Hi there, I’m building up a music manager for our game. This area is half the game, pretty much, so there’s lots of music for it. It’s split into four zones and I’ve built up two versions of the main tune for each zone …

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## [How many events can I put in one bank?](https://qa.fmod.com/t/how-many-events-can-i-put-in-one-bank/20778)

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**Author:** [@orang5648432](https://qa.fmod.com/u/orang5648432)\
**Replies:** 2\
**Last updated:** [October 18, 2023, 4:23am UTC](https://qa.fmod.com/t/how-many-events-can-i-put-in-one-bank/20778 "2023-10-18T04:23:46Z")

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Hi, I only use one event per bank. I think I’m using the wrong work… How many events are generally used in one bank? I will create an app with Unity. thanks

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## [Transition not working if value-change happens too close to the transition-point](https://qa.fmod.com/t/transition-not-working-if-value-change-happens-too-close-to-the-transition-point/20768)

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**Author:** [@DavidSchneider](https://qa.fmod.com/u/DavidSchneider)\
**Replies:** 3\
**Last updated:** [October 18, 2023, 4:07am UTC](https://qa.fmod.com/t/transition-not-working-if-value-change-happens-too-close-to-the-transition-point/20768 "2023-10-18T04:07:28Z")

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Hey, I’m currently working on backgroundmusic for a game. I have 3 different loops that need to be played based on the intensity. I have transition regions that switch from one to another loop on the timeline linked to …

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## [Can't make transition to marker when the timeline is in my Transition Timeline loop](https://qa.fmod.com/t/cant-make-transition-to-marker-when-the-timeline-is-in-my-transition-timeline-loop/20770)

<div class="topic-metadata">

**Author:** [@Miklou](https://qa.fmod.com/u/Miklou)\
**Replies:** 1\
**Last updated:** [October 17, 2023, 3:54am UTC](https://qa.fmod.com/t/cant-make-transition-to-marker-when-the-timeline-is-in-my-transition-timeline-loop/20770 "2023-10-17T03:54:42Z")

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Hi everyone, I have issues to have my transition to marker done when the music is in a transition timeline loop. For example, i have a music with a loop region, to make some good crossfade from end to start of the loop…

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## [FMOD Spatializer Plugin - eventDescription.getMinMaxDistance returns wrong values in Unity on override in Studio](https://qa.fmod.com/t/fmod-spatializer-plugin-eventdescription-getminmaxdistance-returns-wrong-values-in-unity-on-override-in-studio/18861)

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**Author:** [@wobblersound](https://qa.fmod.com/u/wobblersound)\
**Replies:** 7\
**Last updated:** [October 16, 2023, 11:08pm UTC](https://qa.fmod.com/t/fmod-spatializer-plugin-eventdescription-getminmaxdistance-returns-wrong-values-in-unity-on-override-in-studio/18861 "2023-10-16T23:08:17Z")

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used FMOD Studio & Unity Integration Version: 2.02.07 I do realize this issue might be somewhat connect to this: How to get spatializer min max distance override in code The Fmod Unity Integration will return wrong va…

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## [Help with improving performance](https://qa.fmod.com/t/help-with-improving-performance/20568)

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**Author:** [@RobbieHart](https://qa.fmod.com/u/RobbieHart)\
**Replies:** 4\
**Last updated:** [October 16, 2023, 1:02am UTC](https://qa.fmod.com/t/help-with-improving-performance/20568 "2023-10-16T01:02:11Z")

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Hi, I am the soundie on a Tower defence game. Game is being made in Unity with FMOD. Is about 1 year and a half in development. This game is 3D and is a top-down style TD (pretty usual). You can pan X,Y,Z and zoom in a…

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## [Fmod 2.02.15 snapshot bug (also present in 2.02.17)](https://qa.fmod.com/t/fmod-2-02-15-snapshot-bug-also-present-in-2-02-17/20663)

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**Author:** [@trjaudio](https://qa.fmod.com/u/trjaudio)\
**Replies:** 2\
**Last updated:** [September 19, 2023, 8:48am UTC](https://qa.fmod.com/t/fmod-2-02-15-snapshot-bug-also-present-in-2-02-17/20663 "2023-09-19T08:48:51Z")

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Snapshots don’t work in 2.02.15. Well they do, but sometimes they don’t. I can create all the snapshots I want, but there are certain groups it won’t affect, no matter what I do, while it will affect other groups. This…

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## [How do you automatically pop up a alert window when the project is opened?](https://qa.fmod.com/t/how-do-you-automatically-pop-up-a-alert-window-when-the-project-is-opened/20754)

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**Author:** [@MaggieW](https://qa.fmod.com/u/MaggieW)\
**Replies:** 5\
**Last updated:** [October 13, 2023, 4:42am UTC](https://qa.fmod.com/t/how-do-you-automatically-pop-up-a-alert-window-when-the-project-is-opened/20754 "2023-10-13T04:42:41Z")

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hi: I want to run a popup when the project start and display some information in the menu toolbar, used to alert production staff at all times. How to do this?

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## [Save Multi Instrument Random Audio File Selection As New Event](https://qa.fmod.com/t/save-multi-instrument-random-audio-file-selection-as-new-event/20765)

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**Author:** [@VioPlayer](https://qa.fmod.com/u/VioPlayer)\
**Replies:** 1\
**Last updated:** [October 13, 2023, 2:37am UTC](https://qa.fmod.com/t/save-multi-instrument-random-audio-file-selection-as-new-event/20765 "2023-10-13T02:37:41Z")

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Hello and thanks for looking over this. I’d like some help creating a system to store and manage combinations of multi instruments please. I have a game play scenario where the player selects 4 options. This triggers a…

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## [Referenced Events volume Ignored](https://qa.fmod.com/t/referenced-events-volume-ignored/20761)

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**Author:** [@Gmsd](https://qa.fmod.com/u/Gmsd)\
**Replies:** 3\
**Last updated:** [October 13, 2023, 1:15am UTC](https://qa.fmod.com/t/referenced-events-volume-ignored/20761 "2023-10-13T01:15:28Z")

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Hi, So, It looks like a bug to me but doesn’t seem consistant from a project to another. Here’s the thing : I have a swish SFX Event (lets call him A) containing a BARK voice event in it. (the referent , lets call him B…

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## [May I run python script in Fmod studio?](https://qa.fmod.com/t/may-i-run-python-script-in-fmod-studio/20755)

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**Author:** [@Kenken0615](https://qa.fmod.com/u/Kenken0615)\
**Replies:** 1\
**Last updated:** [October 12, 2023, 3:05am UTC](https://qa.fmod.com/t/may-i-run-python-script-in-fmod-studio/20755 "2023-10-12T03:05:23Z")

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I am trying to run a python script after building. And i am trying to write a bat file which will execute python script, but it cannot work code like: studio.system.start(projectPath + "execute\_python.bat", {timeout: 2…

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## [How do I use SidechainModulator in the script](https://qa.fmod.com/t/how-do-i-use-sidechainmodulator-in-the-script/20722)

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**Author:** [@lxy1114](https://qa.fmod.com/u/lxy1114)\
**Replies:** 6\
**Last updated:** [October 12, 2023, 2:05am UTC](https://qa.fmod.com/t/how-do-i-use-sidechainmodulator-in-the-script/20722 "2023-10-12T02:05:03Z")

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How do I use SidechainModulator in the script. Is it necessary to associate TransceiverEffect with SidechainModulator. For example: sidechainModulator.relationships.sidechains.add(transceiverEffect); But catch to exc…

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## [Scatterer instrument not playing inside my Nested event](https://qa.fmod.com/t/scatterer-instrument-not-playing-inside-my-nested-event/20760)

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**Author:** [@AndersBirk](https://qa.fmod.com/u/AndersBirk)\
**Replies:** 1\
**Last updated:** [October 11, 2023, 3:13pm UTC](https://qa.fmod.com/t/scatterer-instrument-not-playing-inside-my-nested-event/20760 "2023-10-11T15:13:53Z")

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Hi forum. Im experiencing some problems with my scatterer instrument. I got a music layer that contains 3 audio files and 2 scatterer instruments. When i press play in Fmod on the Timeline and in the Nested event, it a…

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## [CoolDown setting and variations](https://qa.fmod.com/t/cooldown-setting-and-variations/20757)

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**Author:** [@Gmsd](https://qa.fmod.com/u/Gmsd)\
**Replies:** 1\
**Last updated:** [October 11, 2023, 1:31am UTC](https://qa.fmod.com/t/cooldown-setting-and-variations/20757 "2023-10-11T01:31:06Z")

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Hi, Any way to get the cooldown parameter on events to have a random range values or even a parameter assigned to vary it’s behavior ?

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## [Understanding virtualize stealing](https://qa.fmod.com/t/understanding-virtualize-stealing/20227)

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**Author:** [@deHaan](https://qa.fmod.com/u/deHaan)\
**Replies:** 14\
**Last updated:** [October 10, 2023, 11:06pm UTC](https://qa.fmod.com/t/understanding-virtualize-stealing/20227 "2023-10-10T23:06:18Z")

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After reading about voice stealing here I thought that setting a low max instances and stealing to virtualize, would mean that only the loudest events would be heard. But this doesn’t seem to be the case. I have 10 inst…

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## [Changing BPM within nested event doesn't affect callbacks](https://qa.fmod.com/t/changing-bpm-within-nested-event-doesnt-affect-callbacks/20744)

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**Author:** [@webik150](https://qa.fmod.com/u/webik150)\
**Replies:** 2\
**Last updated:** [October 9, 2023, 8:01am UTC](https://qa.fmod.com/t/changing-bpm-within-nested-event-doesnt-affect-callbacks/20744 "2023-10-09T08:01:36Z")

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Hi! I’m using FMOD for a rhythm game. I have several events that I want to switch between, which have different BPM each. I made a master event for all of this that through some logic switches between these different son…

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## [I am a game sound designer and I have some questions about purchasing](https://qa.fmod.com/t/i-am-a-game-sound-designer-and-i-have-some-questions-about-purchasing/20747)

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**Author:** [@Yap](https://qa.fmod.com/u/Yap)\
**Replies:** 1\
**Last updated:** [October 8, 2023, 11:03pm UTC](https://qa.fmod.com/t/i-am-a-game-sound-designer-and-i-have-some-questions-about-purchasing/20747 "2023-10-08T23:03:28Z")

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1.Does fmod have a dedicated China regional manager? Because the official website did not specify the specific process, I would like to understand what the specific communication process is. For example, if the company …

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## [Using FMOD Script to set Action Sheet playback type](https://qa.fmod.com/t/using-fmod-script-to-set-action-sheet-playback-type/20749)

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**Author:** [@blubberbaleen](https://qa.fmod.com/u/blubberbaleen)\
**Replies:** 1\
**Last updated:** [October 8, 2023, 9:18pm UTC](https://qa.fmod.com/t/using-fmod-script-to-set-action-sheet-playback-type/20749 "2023-10-08T21:18:30Z")

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I’m working on a script to convert oneshot events from timeline to actions. However I’m struggling where there is an event with multiple tracks/instruments - if I create a blank Action Sheet and copy those events into it…

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## [Issue with Volume Levels of Imported WAV Files](https://qa.fmod.com/t/issue-with-volume-levels-of-imported-wav-files/20731)

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**Author:** [@spectralgeth](https://qa.fmod.com/u/spectralgeth)\
**Replies:** 3\
**Last updated:** [October 6, 2023, 2:56am UTC](https://qa.fmod.com/t/issue-with-volume-levels-of-imported-wav-files/20731 "2023-10-06T02:56:07Z")

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Ive been noticing as I try to import WAV files at 24 Bit, 96 kHz, the asset is being imported into FMOD at a slightly lower volume than the asset is playing back at in my DAW? I cant seem to figure out which FMOD setting…

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## [Routing nested event through different group](https://qa.fmod.com/t/routing-nested-event-through-different-group/20736)

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**Author:** [@BenedictNichols](https://qa.fmod.com/u/BenedictNichols)\
**Replies:** 1\
**Last updated:** [October 6, 2023, 2:53am UTC](https://qa.fmod.com/t/routing-nested-event-through-different-group/20736 "2023-10-06T02:53:27Z")

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hi all I\\ve seen a mention of this on a post from 2017 and FMOD said then 'its on their tracker"…is it now possible? Basically, have a large event with an event instrument in it that triggers another event that Id like…

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## [No Instant Transition to Destination with Transition Region](https://qa.fmod.com/t/no-instant-transition-to-destination-with-transition-region/20702)

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**Author:** [@BrutalWizard](https://qa.fmod.com/u/BrutalWizard)\
**Replies:** 3\
**Last updated:** [October 6, 2023, 2:49am UTC](https://qa.fmod.com/t/no-instant-transition-to-destination-with-transition-region/20702 "2023-10-06T02:49:28Z")

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Hey There, ive got problems figuring out the Transition/Destination behaviour. My Problem: I have a Transition Region That is set to Jump to a Stop Marker, when the Event is Stopping (to create a smooth fadeout with a…

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## [Crowd system and expanding](https://qa.fmod.com/t/crowd-system-and-expanding/20726)

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**Author:** [@trjaudio](https://qa.fmod.com/u/trjaudio)\
**Replies:** 2\
**Last updated:** [October 4, 2023, 5:42am UTC](https://qa.fmod.com/t/crowd-system-and-expanding/20726 "2023-10-04T05:42:54Z")

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Hi. I have a crowd that says specific words. Behind the “specific word crowd”, I have a layer of generic crowd (almost noise like) playing a the same time. In order for the “specific word crowd” to blend in more, I would…

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## [\[BUG\] Fade slope node behaves unexpectedly when dragging with CTRL pressed](https://qa.fmod.com/t/bug-fade-slope-node-behaves-unexpectedly-when-dragging-with-ctrl-pressed/20723)

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**Author:** [@Dreezn](https://qa.fmod.com/u/Dreezn)\
**Replies:** 1\
**Last updated:** [October 4, 2023, 3:57am UTC](https://qa.fmod.com/t/bug-fade-slope-node-behaves-unexpectedly-when-dragging-with-ctrl-pressed/20723 "2023-10-04T03:57:00Z")

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Hi! Apologies if this has been reported before. A search did not reveal similar issues. Occurred in FMOD Studio 2.02.16, 64bit, Build #135072 Windows 10 Education 10.0.19045 Build 19045 Dual screen setup, (occurred w…

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## [How to: play intro once, then magnet regions](https://qa.fmod.com/t/how-to-play-intro-once-then-magnet-regions/20721)

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**Author:** [@pietrosammarco](https://qa.fmod.com/u/pietrosammarco)\
**Replies:** 1\
**Last updated:** [October 4, 2023, 3:54am UTC](https://qa.fmod.com/t/how-to-play-intro-once-then-magnet-regions/20721 "2023-10-04T03:54:43Z")

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Hi! Hoping someone can help me with magnet regions (maybe I should be using them in my case). This is a bit tedious to describe, so thank you for following along. In brief: I want an intro bit of music to play only onc…

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## [How to find referenced event relationship](https://qa.fmod.com/t/how-to-find-referenced-event-relationship/20708)

<div class="topic-metadata">

**Author:** [@MisakaCirno](https://qa.fmod.com/u/MisakaCirno)\
**Replies:** 5\
**Last updated:** [October 4, 2023, 3:47am UTC](https://qa.fmod.com/t/how-to-find-referenced-event-relationship/20708 "2023-10-04T03:47:15Z")

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I am trying to get the dependencies between Banks and export them. But first I need to get the references between Events. I used studio.project.model.Event.findInstances() to get all the Events. and then found out that …

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## [Skip ahead on event timeline](https://qa.fmod.com/t/skip-ahead-on-event-timeline/20716)

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**Author:** [@fractanimal](https://qa.fmod.com/u/fractanimal)\
**Replies:** 2\
**Last updated:** [October 3, 2023, 5:24am UTC](https://qa.fmod.com/t/skip-ahead-on-event-timeline/20716 "2023-10-03T05:24:23Z")

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during cutscenes, there is music playing in fmod. If the player skips the cutscene, I need the position of the music event’s timeline to skip ahead to a specific time. Will Studio::EventInstance::setTimelinePosition wor…

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## [Build a single bank，but a deleted event that assigned to another bank also can not be found in unity](https://qa.fmod.com/t/build-a-single-bank-but-a-deleted-event-that-assigned-to-another-bank-also-can-not-be-found-in-unity/20699)

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**Author:** [@MaggieW](https://qa.fmod.com/u/MaggieW)\
**Replies:** 3\
**Last updated:** [September 28, 2023, 4:59am UTC](https://qa.fmod.com/t/build-a-single-bank-but-a-deleted-event-that-assigned-to-another-bank-also-can-not-be-found-in-unity/20699 "2023-09-28T04:59:32Z")

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Hi: My team has a requirement. For example, our release version game need add a event in BankA，at that time, BankB delete a event\_c. I just build BankA, but I can’t found event\_c in unity. I tried another way, if BankB…

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