# FMOD Studio

**URL:** https://qa.fmod.com/c/fmodstudio/5.md?no_subcategories=false&page=6

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**Page:** 7

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## [I can't see the new audio table button in fmod](https://qa.fmod.com/t/i-cant-see-the-new-audio-table-button-in-fmod/24010)

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**Author:** [@tsitski](https://qa.fmod.com/u/tsitski)\
**Replies:** 2\
**Last updated:** [February 12, 2026, 9:01pm UTC](https://qa.fmod.com/t/i-cant-see-the-new-audio-table-button-in-fmod/24010 "2026-02-12T21:01:31Z")

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Am I missing something?? I have an audio table in that bank, I feel like I’m losing my mind the button should be under mark as master bank. I know I made one before since there’s one there, but I don’t remember how I…

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## [Timestretch MusicBox](https://qa.fmod.com/t/timestretch-musicbox/23972)

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**Author:** [@ScoringStageEU](https://qa.fmod.com/u/ScoringStageEU)\
**Replies:** 2\
**Last updated:** [February 12, 2026, 8:17pm UTC](https://qa.fmod.com/t/timestretch-musicbox/23972 "2026-02-12T20:17:50Z")

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Now we like to use a music box cue that has to slow down as the tension of the box powers out. I found this little hack at YT to combine the pitch shift and master-pitch combination, which works OK but not in a very goo…

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## [Indoor wind sound](https://qa.fmod.com/t/indoor-wind-sound/23994)

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**Author:** [@PivoLover0202](https://qa.fmod.com/u/PivoLover0202)\
**Replies:** 2\
**Last updated:** [February 11, 2026, 12:40pm UTC](https://qa.fmod.com/t/indoor-wind-sound/23994 "2026-02-11T12:40:11Z")

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Hi! I have a problem, I need the wind event , while the player is in the room, slightly muted by eq. I thought I could do it using snapshot , but I can’t figure out how I can call a snapshot for just one event or group. …

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## [Copy-pasting destination markers and auto renaming](https://qa.fmod.com/t/copy-pasting-destination-markers-and-auto-renaming/23974)

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**Author:** [@alborada](https://qa.fmod.com/u/alborada)\
**Replies:** 2\
**Last updated:** [February 11, 2026, 2:45am UTC](https://qa.fmod.com/t/copy-pasting-destination-markers-and-auto-renaming/23974 "2026-02-11T02:45:28Z")

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Hello, When copy-pasting destination markers, fmod studio automatically renames them alphabetically so that they don’t dupilcate their names- i.e., MarkerA becomes MarkerB etc. But if I want a lot of “A” markers, I hav…

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## [Unity Recorder + FMOD does not record sound](https://qa.fmod.com/t/unity-recorder-fmod-does-not-record-sound/17848)

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**Author:** [@Koett](https://qa.fmod.com/u/Koett)\
**Replies:** 5\
**Last updated:** [February 9, 2026, 11:28pm UTC](https://qa.fmod.com/t/unity-recorder-fmod-does-not-record-sound/17848 "2026-02-09T23:28:59Z")

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Hello! I want to record gameplay for my project, but the unity recorder won’t record the sound. Can you tell me if there is any solution at the moment? Unity version: 2020.3.11f1 Fmod version: 2.01.11 Best regards, …

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## [Transition region not showing grid (green lines)](https://qa.fmod.com/t/transition-region-not-showing-grid-green-lines/23967)

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**Author:** [@pochini](https://qa.fmod.com/u/pochini)\
**Replies:** 1\
**Last updated:** [February 9, 2026, 5:15am UTC](https://qa.fmod.com/t/transition-region-not-showing-grid-green-lines/23967 "2026-02-09T05:15:31Z")

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So I tried almost everything from adding tempo, to checking my parameters and making sure to zoom in and out etc (version 2.02.21) I also tried setting everything up the same way, but in a different FMOD version (i went…

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## [Scripting API: Checking if an audioFile object is valid](https://qa.fmod.com/t/scripting-api-checking-if-an-audiofile-object-is-valid/23901)

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**Author:** [@CaioMJ](https://qa.fmod.com/u/CaioMJ)\
**Replies:** 3\
**Last updated:** [February 6, 2026, 2:37am UTC](https://qa.fmod.com/t/scripting-api-checking-if-an-audiofile-object-is-valid/23901 "2026-02-06T02:37:38Z")

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Hello, I’m writing some automation with JavaScript using the Scripting API. One of the things I’m doing is iterating through all events in my FMOD project and getting a list of all audio assets referenced by an event, h…

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## [Playing one shot does not use set\_parameter?](https://qa.fmod.com/t/playing-one-shot-does-not-use-set-parameter/23942)

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**Author:** [@rdlp](https://qa.fmod.com/u/rdlp)\
**Replies:** 4\
**Last updated:** [February 3, 2026, 10:28pm UTC](https://qa.fmod.com/t/playing-one-shot-does-not-use-set-parameter/23942 "2026-02-03T22:28:22Z")

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Hello! I am trying to get a sound to fire off one shots while using a set parameter but I noticed that this does not work. Is this expected and is there a proper way to do this? Thanks

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## [Question (FMOD / Memory / Programmer Instrument)](https://qa.fmod.com/t/question-fmod-memory-programmer-instrument/23934)

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**Author:** [@shuren](https://qa.fmod.com/u/shuren)\
**Replies:** 2\
**Last updated:** [February 3, 2026, 5:38am UTC](https://qa.fmod.com/t/question-fmod-memory-programmer-instrument/23934 "2026-02-03T05:38:37Z")

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Hi all, I have a question about memory usage and best practices with FMOD banks and programmer instruments. I have about 30 heroes, and each hero has ~20 voice lines for showcase/demo. That’s about 600 voice files total.…

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## [Multi Sound Playlist Shuffle is Not Randomizing?](https://qa.fmod.com/t/multi-sound-playlist-shuffle-is-not-randomizing/12964)

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**Author:** [@bignic](https://qa.fmod.com/u/bignic)\
**Replies:** 11\
**Last updated:** [February 2, 2026, 3:40am UTC](https://qa.fmod.com/t/multi-sound-playlist-shuffle-is-not-randomizing/12964 "2026-02-02T03:40:49Z")

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The playlist in a multi sound object appears to play in a shuffled order when shuffle is enabled but it seems to always play the SAME shuffled order every time I restart my application. This is obviously not desired beh…

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## [2.03.08 Debug Symbol Request](https://qa.fmod.com/t/2-03-08-debug-symbol-request/23400)

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**Author:** [@andrew\_nocode](https://qa.fmod.com/u/andrew_nocode)\
**Replies:** 5\
**Last updated:** [February 2, 2026, 12:56am UTC](https://qa.fmod.com/t/2-03-08-debug-symbol-request/23400 "2026-02-02T00:56:02Z")

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Could we have debug symbols for fmod 2.03.08 please?

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## [Command Instruments Set Parameter Playing Early](https://qa.fmod.com/t/command-instruments-set-parameter-playing-early/20077)

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**Author:** [@chrisjdarcy](https://qa.fmod.com/u/chrisjdarcy)\
**Replies:** 12\
**Last updated:** [February 1, 2026, 11:39pm UTC](https://qa.fmod.com/t/command-instruments-set-parameter-playing-early/20077 "2026-02-01T23:39:15Z")

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I’m testing potential adaptive soundtrack setups. In this instance I have put different musical phrases into the sheet of a discrete parameter and use command instruments to trigger them by use of “Set Parameter” functio…

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## [BUG (2.03.09/10/11/12) - Transition Timeline destination instruments not audible](https://qa.fmod.com/t/bug-2-03-09-10-11-12-transition-timeline-destination-instruments-not-audible/23962)

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**Author:** [@AphoticRazor](https://qa.fmod.com/u/AphoticRazor)\
**Replies:** 0\
**Last updated:** [February 1, 2026, 1:04am UTC](https://qa.fmod.com/t/bug-2-03-09-10-11-12-transition-timeline-destination-instruments-not-audible/23962 "2026-02-01T01:04:14Z")

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EDIT: I just saw that this was already brought to attention in this thread, so feel free to delete this topic: When a Transition Timeline (TT) destination occurs at the end of the TT (rather than within) it seems to …

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## [Unable to load fmod studio 2.03.11 because windows blocks libcrypto-3-x64.dll](https://qa.fmod.com/t/unable-to-load-fmod-studio-2-03-11-because-windows-blocks-libcrypto-3-x64-dll/23919)

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**Author:** [@Martyn](https://qa.fmod.com/u/Martyn)\
**Replies:** 1\
**Last updated:** [January 28, 2026, 11:11pm UTC](https://qa.fmod.com/t/unable-to-load-fmod-studio-2-03-11-because-windows-blocks-libcrypto-3-x64-dll/23919 "2026-01-28T23:11:21Z")

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Hiya, hope everyone’s well! On attempting to boot up fmod studio, Windows security blocked the launch because of librypto-3-x64.dll. After searching online, it looks like there’s a vulnerability with that particular Ope…

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## [How to set parameter A's value = parameter B's value in the timeline?](https://qa.fmod.com/t/how-to-set-parameter-as-value-parameter-bs-value-in-the-timeline/23935)

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**Author:** [@stevinn](https://qa.fmod.com/u/stevinn)\
**Replies:** 5\
**Last updated:** [January 28, 2026, 7:35pm UTC](https://qa.fmod.com/t/how-to-set-parameter-as-value-parameter-bs-value-in-the-timeline/23935 "2026-01-28T19:35:18Z")

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I work in a game studio and I don’t get access to our in-house game engine or code, so I try to do as much as I can in FMOD so as to make everything as easy as possible for the programmers who are usually swamped. I wan…

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## [Add single localised clip to timeline](https://qa.fmod.com/t/add-single-localised-clip-to-timeline/23927)

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**Author:** [@granjow](https://qa.fmod.com/u/granjow)\
**Replies:** 2\
**Last updated:** [January 28, 2026, 3:15pm UTC](https://qa.fmod.com/t/add-single-localised-clip-to-timeline/23927 "2026-01-28T15:15:19Z")

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Hi Forum, I have the situation that I have an event which contains some audio clips and one voice clip. The voice clip should be localised, but I do not want to use a programmer instrument because it is always the same …

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## [Pops at end of playback in Studio on Resampled Assets](https://qa.fmod.com/t/pops-at-end-of-playback-in-studio-on-resampled-assets/23923)

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**Author:** [@zanhulme](https://qa.fmod.com/u/zanhulme)\
**Replies:** 3\
**Last updated:** [January 28, 2026, 2:31am UTC](https://qa.fmod.com/t/pops-at-end-of-playback-in-studio-on-resampled-assets/23923 "2026-01-28T02:31:34Z")

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Hi there, I’ve noticed that in some events there is a pop when an instrument reaches the end of its source asset. This does not happen when previewing the asset in the browser or playing it back in another application. …

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## [Fmod to Unity many Errors, banks don't show up](https://qa.fmod.com/t/fmod-to-unity-many-errors-banks-dont-show-up/23939)

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**Author:** [@TC.STACY](https://qa.fmod.com/u/TC.STACY)\
**Replies:** 1\
**Last updated:** [January 26, 2026, 11:34pm UTC](https://qa.fmod.com/t/fmod-to-unity-many-errors-banks-dont-show-up/23939 "2026-01-26T23:34:32Z")

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Hello dears, I’m a music composer and soundesigner trying to learn FMOD and Unity annnd; I’m struggling making Fmod work on Unity, I successfully build the bank I can even see the folder Build/desktop/bank But still ge…

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## [Parameters and ADSR (Release not working)](https://qa.fmod.com/t/parameters-and-adsr-release-not-working/23929)

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**Author:** [@MLaudio](https://qa.fmod.com/u/MLaudio)\
**Replies:** 2\
**Last updated:** [January 23, 2026, 4:31am UTC](https://qa.fmod.com/t/parameters-and-adsr-release-not-working/23929 "2026-01-23T04:31:31Z")

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I noticed when adding FMOD playable event’s to Unity’s timeline, and controlling the labeled parameter that switches my ambience tracks, the release state of the ADSR on the event audio track or clip itself in FMOD does …

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## [How to implement all dialogue lines inside a single FMOD event](https://qa.fmod.com/t/how-to-implement-all-dialogue-lines-inside-a-single-fmod-event/23928)

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**Author:** [@IsgenderPNG](https://qa.fmod.com/u/IsgenderPNG)\
**Replies:** 1\
**Last updated:** [January 23, 2026, 3:41am UTC](https://qa.fmod.com/t/how-to-implement-all-dialogue-lines-inside-a-single-fmod-event/23928 "2026-01-23T03:41:08Z")

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Hi! I need a single FMOD event that contains all dialogue lines. Each line should be triggered via a labeled parameter. When a new line is triggered, any currently playing line must stop automatically. What is the rec…

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## [Four examples of FMOD Studio editor scripts](https://qa.fmod.com/t/four-examples-of-fmod-studio-editor-scripts/23885)

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**Author:** [@deHaan](https://qa.fmod.com/u/deHaan)\
**Replies:** 2\
**Last updated:** [January 22, 2026, 2:57am UTC](https://qa.fmod.com/t/four-examples-of-fmod-studio-editor-scripts/23885 "2026-01-22T02:57:04Z")

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Just wanted to share this video showing four editor scripts I made for FMOD. Since there doesn’t seem to be too much documentation or shared knowledge out there, I hope this can inspire people. Would be cu…

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## [Looping parameters within incremental command instruments](https://qa.fmod.com/t/looping-parameters-within-incremental-command-instruments/23918)

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**Author:** [@alborada](https://qa.fmod.com/u/alborada)\
**Replies:** 2\
**Last updated:** [January 21, 2026, 9:06am UTC](https://qa.fmod.com/t/looping-parameters-within-incremental-command-instruments/23918 "2026-01-21T09:06:07Z")

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Hello. I’m using an inicremental command instrument to increase a discreet parameter from values 1-8 every time it is triggered, but want it to start at 1 again after reaching 8. Any ideas how to acheive this? Thanks! …

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## [Referenced Events Cutting Off](https://qa.fmod.com/t/referenced-events-cutting-off/23893)

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**Author:** [@egroegwalker](https://qa.fmod.com/u/egroegwalker)\
**Replies:** 1\
**Last updated:** [January 21, 2026, 3:36am UTC](https://qa.fmod.com/t/referenced-events-cutting-off/23893 "2026-01-21T03:36:07Z")

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Hi everyone. I’m running into an issue much like this one wherein a referenced event is getting cut off, but it doesn’t seem related to the playhead. (Video link below, couldn’t work out how to embed!) I have a referenc…

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## [Fmod Freezes when i open the Mixer window](https://qa.fmod.com/t/fmod-freezes-when-i-open-the-mixer-window/23027)

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**Author:** [@pedronico](https://qa.fmod.com/u/pedronico)\
**Replies:** 5\
**Last updated:** [January 15, 2026, 10:43pm UTC](https://qa.fmod.com/t/fmod-freezes-when-i-open-the-mixer-window/23027 "2026-01-15T22:43:34Z")

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Hello, I’m experiencing a blocking issue here. Fmod is freezing after opening the mixer window. It happens only in one project. Yesterday it was unfreezing after several minutes, but today it’s completely stuck. Thank …

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## [Virus warning from installer](https://qa.fmod.com/t/virus-warning-from-installer/23865)

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**Author:** [@alehtomaki](https://qa.fmod.com/u/alehtomaki)\
**Replies:** 2\
**Last updated:** [January 14, 2026, 2:52am UTC](https://qa.fmod.com/t/virus-warning-from-installer/23865 "2026-01-14T02:52:17Z")

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this file is giving me virus warning from macafee and I think from windows also

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## [Scatter Instrument Follow/Rotate Behaviour](https://qa.fmod.com/t/scatter-instrument-follow-rotate-behaviour/23864)

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**Author:** [@SonarSoundSB](https://qa.fmod.com/u/SonarSoundSB)\
**Replies:** 1\
**Last updated:** [January 14, 2026, 2:46am UTC](https://qa.fmod.com/t/scatter-instrument-follow-rotate-behaviour/23864 "2026-01-14T02:46:46Z")

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Hello, So I want to implement some 3D distant random sounds into our soundscape and the easiest, most controlled way I would think to do that is just put a scatter instrument emitter onto the player and start/stop it wh…

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## [Why is there a pause/gap when I trigger a Multi Event in the editor?](https://qa.fmod.com/t/why-is-there-a-pause-gap-when-i-trigger-a-multi-event-in-the-editor/23888)

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**Author:** [@ryandkull](https://qa.fmod.com/u/ryandkull)\
**Replies:** 1\
**Last updated:** [January 13, 2026, 5:36am UTC](https://qa.fmod.com/t/why-is-there-a-pause-gap-when-i-trigger-a-multi-event-in-the-editor/23888 "2026-01-13T05:36:47Z")

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I have video of the issue. I have a sound that needs to start immediately when the Multi Event is triggered again - I am triggering transients within a loop that I have edited - there’s no reason it shouldn’t be seamles…

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## [Tempo Marker is off by 1](https://qa.fmod.com/t/tempo-marker-is-off-by-1/23868)

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**Author:** [@ninomojo1](https://qa.fmod.com/u/ninomojo1)\
**Replies:** 2\
**Last updated:** [January 12, 2026, 10:23am UTC](https://qa.fmod.com/t/tempo-marker-is-off-by-1/23868 "2026-01-12T10:23:04Z")

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Hi, as the title says. I was on Studio 2.03.06 and updated to 2.03.11 and have the same problem: I have this piece of music that is at 120 BPM and is 40 measures long (1m20s). If I set a Tempo Marker at 120 at the begin…

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## [Pitch Modulation Glitch/Inconsistency](https://qa.fmod.com/t/pitch-modulation-glitch-inconsistency/23771)

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**Author:** [@dustin.henke](https://qa.fmod.com/u/dustin.henke)\
**Replies:** 3\
**Last updated:** [January 8, 2026, 11:12pm UTC](https://qa.fmod.com/t/pitch-modulation-glitch-inconsistency/23771 "2026-01-08T23:12:30Z")

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Hi! I found that on seemingly random occasions, both in FMOD Studio itself and ingame, when AHDSR-modulating the pitch of an event on the master, it will not use the release curve but jump down to the Final target pitch…

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## [Fmod bank tools crashing unexpectedly](https://qa.fmod.com/t/fmod-bank-tools-crashing-unexpectedly/23857)

<div class="topic-metadata">

**Author:** [@sebesteanualex](https://qa.fmod.com/u/sebesteanualex)\
**Replies:** 1\
**Last updated:** [January 8, 2026, 5:26am UTC](https://qa.fmod.com/t/fmod-bank-tools-crashing-unexpectedly/23857 "2026-01-08T05:26:28Z")

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I need some help… I am a game developer and i try to make the radio station to work but i need to rebuild it but then it gets stuck at 35% and then just crashed… I tried so many times but i didn’t get it work. But i figu…

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