# FMOD Studio

**URL:** https://qa.fmod.com/c/fmodstudio/5.md?no_subcategories=false&page=73

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**Page:** 74

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## [Using Single Event for Multiple Instances of Music](https://qa.fmod.com/t/using-single-event-for-multiple-instances-of-music/17385)

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**Author:** [@cpmustian343](https://qa.fmod.com/u/cpmustian343)\
**Replies:** 16\
**Last updated:** [June 30, 2021, 12:19am UTC](https://qa.fmod.com/t/using-single-event-for-multiple-instances-of-music/17385 "2021-06-30T00:19:27Z")

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Currently working with a team of student developers on a smaller project. The team member responsible for connecting Fmod to Unreal is asking for all pieces of music (5 total) to be contained within a single 2D Event. Be…

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## [FMOD Studio Unity integration not working due to 'NullReferenceException' and 'Treeview has not been properly initiliazed yet'](https://qa.fmod.com/t/fmod-studio-unity-integration-not-working-due-to-nullreferenceexception-and-treeview-has-not-been-properly-initiliazed-yet/17389)

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**Author:** [@daminoff](https://qa.fmod.com/u/daminoff)\
**Replies:** 1\
**Last updated:** [June 29, 2021, 1:20pm UTC](https://qa.fmod.com/t/fmod-studio-unity-integration-not-working-due-to-nullreferenceexception-and-treeview-has-not-been-properly-initiliazed-yet/17389 "2021-06-29T13:20:46Z")

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I have recently been working on a project and the integration set up was working, however it is now coming up with these issues. I am wary about attempting to remove the integration from FMOD as I do not want to mess up …

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## [Looping "daisy chain" playlist overhead?](https://qa.fmod.com/t/looping-daisy-chain-playlist-overhead/14264)

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**Author:** [@Skaven252](https://qa.fmod.com/u/Skaven252)\
**Replies:** 12\
**Last updated:** [June 25, 2021, 6:15am UTC](https://qa.fmod.com/t/looping-daisy-chain-playlist-overhead/14264 "2021-06-25T06:15:22Z")

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I’ve tried making ‘equipment handling rattle’ type sounds by cutting handling sounds into tiny little short bits that I load into a Multi-Sound playlist and set the playlist to loop, so that those short sounds play one a…

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## [FMOD hangs in unity periodically](https://qa.fmod.com/t/fmod-hangs-in-unity-periodically/17056)

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**Author:** [@VoodooDetective](https://qa.fmod.com/u/VoodooDetective)\
**Replies:** 24\
**Last updated:** [June 24, 2021, 1:39am UTC](https://qa.fmod.com/t/fmod-hangs-in-unity-periodically/17056 "2021-06-24T01:39:17Z")

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I’m not sure how to reproduce this, but it happens every so often. We use programmer sounds for dialogue in our game. Sometimes, when we try to play audio, the program hangs waiting for FMOD to play the audio. For som…

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## [Events and Instruments Stopping when Entering a Transition Timeline](https://qa.fmod.com/t/events-and-instruments-stopping-when-entering-a-transition-timeline/17308)

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**Author:** [@cgd11](https://qa.fmod.com/u/cgd11)\
**Replies:** 9\
**Last updated:** [June 24, 2021, 12:45am UTC](https://qa.fmod.com/t/events-and-instruments-stopping-when-entering-a-transition-timeline/17308 "2021-06-24T00:45:53Z")

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Hi everyone! I dont’ know if it is a bug of this version or not, I am using 2.01.06, but when an Event enters a transition timeline (both from a loop or a transition region) single instruments (marked with Async) and ev…

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## [How to set the number of repetitions of a loop region?](https://qa.fmod.com/t/how-to-set-the-number-of-repetitions-of-a-loop-region/17375)

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**Author:** [@rodrigo.boechat](https://qa.fmod.com/u/rodrigo.boechat)\
**Replies:** 1\
**Last updated:** [June 22, 2021, 4:28pm UTC](https://qa.fmod.com/t/how-to-set-the-number-of-repetitions-of-a-loop-region/17375 "2021-06-22T16:28:09Z")

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Hi guys, I need a loop region to be turned off after three repetitions, does anyone know if it’s possible? In the example below, the region between destination marker B and C needs to be repeated only three times and t…

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## [Help: How to add a set amount of silence after a track plays?](https://qa.fmod.com/t/help-how-to-add-a-set-amount-of-silence-after-a-track-plays/17361)

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**Author:** [@raydee99](https://qa.fmod.com/u/raydee99)\
**Replies:** 2\
**Last updated:** [June 21, 2021, 12:22pm UTC](https://qa.fmod.com/t/help-how-to-add-a-set-amount-of-silence-after-a-track-plays/17361 "2021-06-21T12:22:30Z")

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I’m fairly new to FMOD (just picked it up this week) and was wondering how I would go about adding a set amount of silence (something like 15 to 90 seconds) between tracks. My tracks are currently being played through a …

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## [Bank Building - Parameter Error](https://qa.fmod.com/t/bank-building-parameter-error/17356)

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**Author:** [@gdkaufmann](https://qa.fmod.com/u/gdkaufmann)\
**Replies:** 3\
**Last updated:** [June 21, 2021, 12:45am UTC](https://qa.fmod.com/t/bank-building-parameter-error/17356 "2021-06-21T00:45:11Z")

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Working on a new project and event. I saved the project and built the bank. Then when I went to add audio to the Event and save the bank I started getting this error: “Failed to encode bank “Master Bank” due the follo…

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## [Can't use mouse in Studio without it resetting my mouse to the lower left](https://qa.fmod.com/t/cant-use-mouse-in-studio-without-it-resetting-my-mouse-to-the-lower-left/17363)

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**Author:** [@greenfendr](https://qa.fmod.com/u/greenfendr)\
**Replies:** 3\
**Last updated:** [June 18, 2021, 1:34am UTC](https://qa.fmod.com/t/cant-use-mouse-in-studio-without-it-resetting-my-mouse-to-the-lower-left/17363 "2021-06-18T01:34:00Z")

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Using Studio 2.01.10 on windows 10 (bootcamp). It’s the strangest bug, everytime I go to click on anything, automation point, asset, pop-up value. it resets my mouse position to the bottom left of my screen, I can’t dr…

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## [FMOD Dcommand Support](https://qa.fmod.com/t/fmod-dcommand-support/16247)

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**Author:** [@Xiaoxiao](https://qa.fmod.com/u/Xiaoxiao)\
**Replies:** 2\
**Last updated:** [June 17, 2021, 5:18pm UTC](https://qa.fmod.com/t/fmod-dcommand-support/16247 "2021-06-17T17:18:56Z")

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Was wondering if it’s possible to use the FMOD mixer with say a control interface like the DCommand? Thanks -Xiao

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## [Quantization options "S"](https://qa.fmod.com/t/quantization-options-s/17340)

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**Author:** [@\_MaX](https://qa.fmod.com/u/_MaX)\
**Replies:** 5\
**Last updated:** [June 16, 2021, 7:42am UTC](https://qa.fmod.com/t/quantization-options-s/17340 "2021-06-16T07:42:01Z")

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Hi everyone! I’m currently trying a few things on a dynamic soundtrack. And trying to achieve some new setups with transitions and horizontal / vertical music, I’m kinda stuck on a new parameter of the quantization syst…

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## [Simulating Reversed Audio Effect](https://qa.fmod.com/t/simulating-reversed-audio-effect/17342)

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**Author:** [@cpmustian343](https://qa.fmod.com/u/cpmustian343)\
**Replies:** 2\
**Last updated:** [June 15, 2021, 1:41pm UTC](https://qa.fmod.com/t/simulating-reversed-audio-effect/17342 "2021-06-15T13:41:11Z")

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I’m currently working on a title that revolves around stealth and avoiding detection. I have an asset to be triggered when an enemy detects the player character. If the character then becomes hidden, a new asset which is…

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## [Importing profiler session error. What am I missing?](https://qa.fmod.com/t/importing-profiler-session-error-what-am-i-missing/17268)

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**Author:** [@sonotrigger](https://qa.fmod.com/u/sonotrigger)\
**Replies:** 8\
**Last updated:** [June 15, 2021, 5:56am UTC](https://qa.fmod.com/t/importing-profiler-session-error-what-am-i-missing/17268 "2021-06-15T05:56:02Z")

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Hi, I’m using FMOD 2.01.06 on Windows 10 Pro (10.0.19042). In the profiler, I right-click a session to “Package Selection…”, save it as a .fspackage with all options unchecked, then back in the profiler I right-click i…

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## [STREAMING issue how can we BUFF the size of the preload sample](https://qa.fmod.com/t/streaming-issue-how-can-we-buff-the-size-of-the-preload-sample/17325)

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**Author:** [@ymeunier](https://qa.fmod.com/u/ymeunier)\
**Replies:** 1\
**Last updated:** [June 15, 2021, 5:20am UTC](https://qa.fmod.com/t/streaming-issue-how-can-we-buff-the-size-of-the-preload-sample/17325 "2021-06-15T05:20:10Z")

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Hi , We have streaming issue in FMOD 2.02. We are trying to STREAM 6 Layer of music that Transition to another 6 layer STREAMED music Currently our system only works when we LOAD the music , when we stream , there is …

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## [How do max instances work?](https://qa.fmod.com/t/how-do-max-instances-work/13576)

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**Author:** [@brentonius1](https://qa.fmod.com/u/brentonius1)\
**Replies:** 9\
**Last updated:** [June 15, 2021, 4:58am UTC](https://qa.fmod.com/t/how-do-max-instances-work/13576 "2021-06-15T04:58:01Z")

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Let’s say I have a map loaded and there are 50 sources for rivers playing endless loops of river audio. Now, I don’t want to overload things, so I set the max instances to 5. Does that mean only 5 of the sounds will pl…

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## [Audio Structure for Project](https://qa.fmod.com/t/audio-structure-for-project/17320)

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**Author:** [@Inkfish](https://qa.fmod.com/u/Inkfish)\
**Replies:** 8\
**Last updated:** [June 15, 2021, 12:11am UTC](https://qa.fmod.com/t/audio-structure-for-project/17320 "2021-06-15T00:11:39Z")

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Dear All, I am not a sound engineer and have little budget for sound design, so i thought i’d ask here for help. Sorry its long. I have watched all the FMOD tutorials, but am stuggling with the initial structure for my…

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## [Loud noise when passing over parameterized event quickly](https://qa.fmod.com/t/loud-noise-when-passing-over-parameterized-event-quickly/17326)

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**Author:** [@SebBbeta](https://qa.fmod.com/u/SebBbeta)\
**Replies:** 4\
**Last updated:** [June 14, 2021, 3:26pm UTC](https://qa.fmod.com/t/loud-noise-when-passing-over-parameterized-event-quickly/17326 "2021-06-14T15:26:23Z")

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I have an event. It happens only over a short interval for a certain parameter. Passing over the event quickly (in this case rapidly increasing throttle in X-Plane) results in a single moment of very loud noise. Same for…

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## [OSX Apple Script support to control menu bar and user interface](https://qa.fmod.com/t/osx-apple-script-support-to-control-menu-bar-and-user-interface/17300)

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**Author:** [@mattiapersico94](https://qa.fmod.com/u/mattiapersico94)\
**Replies:** 5\
**Last updated:** [June 11, 2021, 9:55am UTC](https://qa.fmod.com/t/osx-apple-script-support-to-control-menu-bar-and-user-interface/17300 "2021-06-11T09:55:59Z")

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Hi, I’m starting to work intensively on FMOD Studio. I’m an experienced Pro Tools (on mac) user and I’m used to build a fast and smooth workflow through shortcuts, apple script automations and macros that significantly s…

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## [Adding a post-fader effect to snapshot only](https://qa.fmod.com/t/adding-a-post-fader-effect-to-snapshot-only/17303)

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**Author:** [@aschearer](https://qa.fmod.com/u/aschearer)\
**Replies:** 2\
**Last updated:** [June 8, 2021, 6:57pm UTC](https://qa.fmod.com/t/adding-a-post-fader-effect-to-snapshot-only/17303 "2021-06-08T18:57:14Z")

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I’m trying to add a multiband EQ effect to a single snapshot and not the entire mixer – but adding it to the snapshot appears to set it for everything. Is this possible?

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## [Inner Event param is not being effected in fmod studio](https://qa.fmod.com/t/inner-event-param-is-not-being-effected-in-fmod-studio/17286)

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**Author:** [@zsombor.bencsik](https://qa.fmod.com/u/zsombor.bencsik)\
**Replies:** 7\
**Last updated:** [June 8, 2021, 1:07am UTC](https://qa.fmod.com/t/inner-event-param-is-not-being-effected-in-fmod-studio/17286 "2021-06-08T01:07:17Z")

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Changing a parameter on the parent event is not effecting the inner event. FMOD 2.01.07

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## [\[Advice\] Creating a loops system that changes on beats](https://qa.fmod.com/t/advice-creating-a-loops-system-that-changes-on-beats/17260)

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**Author:** [@juankjauregui](https://qa.fmod.com/u/juankjauregui)\
**Replies:** 5\
**Last updated:** [June 7, 2021, 8:08pm UTC](https://qa.fmod.com/t/advice-creating-a-loops-system-that-changes-on-beats/17260 "2021-06-07T20:08:29Z")

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Hi! I’m working on a project where I have to create a music system that changes according to interactive behavior. For instance, drum loops change depending on where you are so the best approach is to put the timeline a…

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## [Lookup failed for InputBusModel](https://qa.fmod.com/t/lookup-failed-for-inputbusmodel/17244)

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**Author:** [@maximilianmueller](https://qa.fmod.com/u/maximilianmueller)\
**Replies:** 3\
**Last updated:** [June 4, 2021, 3:45am UTC](https://qa.fmod.com/t/lookup-failed-for-inputbusmodel/17244 "2021-06-04T03:45:39Z")

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Hello, after receiving some warnings such as ‘AsyncCommandBuffer::growBuffer’ and ‘SoundSourceInstrumentInstance::startChannelIfReady : Loading delay exceeded, sound may play at incorrect time’, I ran the profiler and go…

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## [Resonance Audio Soundfield Not Panning Correctly](https://qa.fmod.com/t/resonance-audio-soundfield-not-panning-correctly/17291)

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**Author:** [@johnjaniganmills](https://qa.fmod.com/u/johnjaniganmills)\
**Replies:** 1\
**Last updated:** [June 4, 2021, 12:02am UTC](https://qa.fmod.com/t/resonance-audio-soundfield-not-panning-correctly/17291 "2021-06-04T00:02:37Z")

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Hi all, I just have a few questions… So first, I’m using FMODUnity; I’ve followed along with the docs and got everything working correctly, at least on the Resonance Audio Source plugin. I’ve also successfully made an a…

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## [Suggestion: Fix channel losing focus when changing snapshots](https://qa.fmod.com/t/suggestion-fix-channel-losing-focus-when-changing-snapshots/17280)

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**Author:** [@trjaudio](https://qa.fmod.com/u/trjaudio)\
**Replies:** 2\
**Last updated:** [June 3, 2021, 2:07pm UTC](https://qa.fmod.com/t/suggestion-fix-channel-losing-focus-when-changing-snapshots/17280 "2021-06-03T14:07:09Z")

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I go to the mixer view, press the snapshot tab and look at a certain channel that is scoped in, by the snapshot. Then I deselect the snapshot because I want to see what the value of the fader/compressor/etc was when th…

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## [Using event state stopping results in slight delay](https://qa.fmod.com/t/using-event-state-stopping-results-in-slight-delay/17282)

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**Author:** [@trjaudio](https://qa.fmod.com/u/trjaudio)\
**Replies:** 2\
**Last updated:** [June 3, 2021, 1:12pm UTC](https://qa.fmod.com/t/using-event-state-stopping-results-in-slight-delay/17282 "2021-06-03T13:12:47Z")

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Hi. I have a weapon that is firing fast. I put the fast part in a looping region. I then created a destination marker called “tail”. At the tail location, I have the tail sound of my fast firing weapon. On top of the …

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## [Dynamic firerate for weapon](https://qa.fmod.com/t/dynamic-firerate-for-weapon/15481)

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**Author:** [@bubbleDragon](https://qa.fmod.com/u/bubbleDragon)\
**Replies:** 7\
**Last updated:** [June 3, 2021, 12:49am UTC](https://qa.fmod.com/t/dynamic-firerate-for-weapon/15481 "2021-06-03T00:49:07Z")

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Hey Guys, i am trying to make a gunshot loop with a variable as firerate. So i want to jump to the start of the loop sooner, when the firerate ist higher. But i dont see how that would be possible, because as far as i u…

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## [Track quantization in loop issue](https://qa.fmod.com/t/track-quantization-in-loop-issue/17276)

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**Author:** [@Capraise](https://qa.fmod.com/u/Capraise)\
**Replies:** 3\
**Last updated:** [June 2, 2021, 7:12am UTC](https://qa.fmod.com/t/track-quantization-in-loop-issue/17276 "2021-06-02T07:12:03Z")

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When using trigger quantization in FMOD Studio 2.01.07 and playing those tracks in a loop they stop playing when when starting over and start later at the next quantization point. This only happens when the event with t…

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## [FMOD Studio Access for the blind and visually impaired](https://qa.fmod.com/t/fmod-studio-access-for-the-blind-and-visually-impaired/17278)

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**Author:** [@jaffar](https://qa.fmod.com/u/jaffar)\
**Replies:** 1\
**Last updated:** [June 2, 2021, 1:48am UTC](https://qa.fmod.com/t/fmod-studio-access-for-the-blind-and-visually-impaired/17278 "2021-06-02T01:48:39Z")

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Hi. My name Is Jaffar and I am a blind software developer and computer user from Singapore. I am thinking of developing an AddOn for our premier Open SOURCE Screen reader NVDA, non-visual desktop access which can be fo…

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## [FMOD Studio requires glibc 2.27 which is too new for my Linux distribution](https://qa.fmod.com/t/fmod-studio-requires-glibc-2-27-which-is-too-new-for-my-linux-distribution/17256)

<div class="topic-metadata">

**Author:** [@scorched](https://qa.fmod.com/u/scorched)\
**Replies:** 3\
**Last updated:** [June 2, 2021, 12:36am UTC](https://qa.fmod.com/t/fmod-studio-requires-glibc-2-27-which-is-too-new-for-my-linux-distribution/17256 "2021-06-02T00:36:45Z")

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Hello, Thank you for adding Linux support to FMOD Studio (2.02.01)! I’m running openSUSE 15.2, and although it’s one of distributions using rpm packages instead of deb packages (as you provide), I would manage to run F…

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## [Come posso implementare il formato Ambisonic?](https://qa.fmod.com/t/come-posso-implementare-il-formato-ambisonic/17258)

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**Author:** [@Mirkoori](https://qa.fmod.com/u/Mirkoori)\
**Replies:** 1\
**Last updated:** [May 31, 2021, 12:39am UTC](https://qa.fmod.com/t/come-posso-implementare-il-formato-ambisonic/17258 "2021-05-31T00:39:02Z")

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che tipo di decodifica fa F\_mod quando lavoro a 7.1.4 ed ascolto in cuffia? Posso lavorare solo fino a 7.1.4? quando sarà possibile implementare l’audio ambisonic? o almeno un encoder propietario di F\_Mod che permetta d…

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