# FMOD Studio

**URL:** https://qa.fmod.com/c/fmodstudio/5.md?no_subcategories=false&page=88

[Latest](https://qa.fmod.com/latest.md) · [Categories](https://qa.fmod.com/categories.md) · [Tags](https://qa.fmod.com/tags.md)

**Page:** 89

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## [Confused with $500k](https://qa.fmod.com/t/confused-with-500k/15638)

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**Author:** [@afkellogg1](https://qa.fmod.com/u/afkellogg1)\
**Replies:** 1\
**Last updated:** [April 14, 2020, 3:51am UTC](https://qa.fmod.com/t/confused-with-500k/15638 "2020-04-14T03:51:25Z")

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I plan make a free game with free software do I need to still pay the 500k with no budget?

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## [Effects needed for cyborg sound](https://qa.fmod.com/t/effects-needed-for-cyborg-sound/15632)

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**Author:** [@aweirdstranger0104](https://qa.fmod.com/u/aweirdstranger0104)\
**Replies:** 1\
**Last updated:** [April 12, 2020, 3:00pm UTC](https://qa.fmod.com/t/effects-needed-for-cyborg-sound/15632 "2020-04-12T15:00:39Z")

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is there a way to input an audio and output the audio with cyborg effects and what effects are needed for this

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## [Bug report 2.00.08](https://qa.fmod.com/t/bug-report-2-00-08/15582)

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**Author:** [@muuutsch](https://qa.fmod.com/u/muuutsch)\
**Replies:** 1\
**Last updated:** [April 8, 2020, 7:44am UTC](https://qa.fmod.com/t/bug-report-2-00-08/15582 "2020-04-08T07:44:23Z")

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Hi, I’m having issues with fmod Studio 2.00.08. Since updating fmod instantly crashes as soon as I turn on live update. Happens with two different projects, one is standalone build, the other one is running in Unity Hub…

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## [Steps to include FMOD in C Gaming project using TURBO C++](https://qa.fmod.com/t/steps-to-include-fmod-in-c-gaming-project-using-turbo-c/15573)

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**Author:** [@ShraddhaB](https://qa.fmod.com/u/ShraddhaB)\
**Replies:** 1\
**Last updated:** [April 8, 2020, 6:13am UTC](https://qa.fmod.com/t/steps-to-include-fmod-in-c-gaming-project-using-turbo-c/15573 "2020-04-08T06:13:26Z")

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I am developing a Game in C using Turbo C++ and I need mp3 song to play in same. I am making the game application first time so I don’t have any idea of the initial and first important step to include essential FMOD head…

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## [Windows files on mac](https://qa.fmod.com/t/windows-files-on-mac/15614)

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**Author:** [@Odion21](https://qa.fmod.com/u/Odion21)\
**Replies:** 4\
**Last updated:** [April 8, 2020, 1:21am UTC](https://qa.fmod.com/t/windows-files-on-mac/15614 "2020-04-08T01:21:14Z")

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I write to the forums looking for a solution to a problem. It happens that I work in windows 10 with a colleague who does it on Mac, the problem happens when she tries to open one of my FMOD projects on her Mac system, b…

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## [Creating an Event Folder - FMOD Javascript](https://qa.fmod.com/t/creating-an-event-folder-fmod-javascript/15609)

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**Author:** [@super8ude](https://qa.fmod.com/u/super8ude)\
**Replies:** 2\
**Last updated:** [April 7, 2020, 1:46pm UTC](https://qa.fmod.com/t/creating-an-event-folder-fmod-javascript/15609 "2020-04-07T13:46:29Z")

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Is there a way to create Event folders through JavaScript? I’m working off a script that parses .csv files and can’t figure out how to make a new folder using the API. Things that I’ve tried: Adding the path to the f…

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## [Build Failure for UE4.22 on FMOD 2.00.00](https://qa.fmod.com/t/build-failure-for-ue4-22-on-fmod-2-00-00/15041)

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**Author:** [@chrisjdarcy](https://qa.fmod.com/u/chrisjdarcy)\
**Replies:** 3\
**Last updated:** [April 7, 2020, 4:07am UTC](https://qa.fmod.com/t/build-failure-for-ue4-22-on-fmod-2-00-00/15041 "2020-04-07T04:07:16Z")

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We have been experiences consistent build failures with our UE4.22 project. Currently using Studio 2.00.00. Reverting to previous bank files, builds successfully Removing all events from the affected banks, has no effe…

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## [FMOD + Game Maker Studio 2?](https://qa.fmod.com/t/fmod-game-maker-studio-2/15596)

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**Author:** [@kyrildrums](https://qa.fmod.com/u/kyrildrums)\
**Replies:** 4\
**Last updated:** [April 6, 2020, 6:00pm UTC](https://qa.fmod.com/t/fmod-game-maker-studio-2/15596 "2020-04-06T18:00:31Z")

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Hi there, I am currently working as a sound designer and composer with a very small team on a strategy / simulation game. Since we will have lots of sounds like randomized one shots, loops, adaptive music… sounds that a…

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## [Are event instruments just plain bugged/broken?](https://qa.fmod.com/t/are-event-instruments-just-plain-bugged-broken/15583)

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**Author:** [@SoftwareGeezers](https://qa.fmod.com/u/SoftwareGeezers)\
**Replies:** 3\
**Last updated:** [April 6, 2020, 4:23am UTC](https://qa.fmod.com/t/are-event-instruments-just-plain-bugged-broken/15583 "2020-04-06T04:23:45Z")

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There’s not a lot of guidance on using Event Instruments. I’ve several dynamic tracks I want to string together. The sensible approach is to have each a sub-event, seems to me. But where these events play correctly when …

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## [Any way to loop a music segment while keeping the tail?](https://qa.fmod.com/t/any-way-to-loop-a-music-segment-while-keeping-the-tail/15591)

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**Author:** [@abrasounds](https://qa.fmod.com/u/abrasounds)\
**Replies:** 5\
**Last updated:** [April 3, 2020, 12:38am UTC](https://qa.fmod.com/t/any-way-to-loop-a-music-segment-while-keeping-the-tail/15591 "2020-04-03T00:38:41Z")

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Hi there. Although I’m not really new to FMOD, I’ve been using mostly Wwise for the last few years due to specific projects that used it and now I’m back on FMOD. On Wwise you can loop a piece of music and the tail of th…

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## [How to transition between sounds based on parameter](https://qa.fmod.com/t/how-to-transition-between-sounds-based-on-parameter/15577)

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**Author:** [@SoftwareGeezers](https://qa.fmod.com/u/SoftwareGeezers)\
**Replies:** 1\
**Last updated:** [April 1, 2020, 3:55am UTC](https://qa.fmod.com/t/how-to-transition-between-sounds-based-on-parameter/15577 "2020-04-01T03:55:32Z")

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Hi, new user here. Let’s say I have three levels of drum track of differing intensities, made from 8 bar samples looping. I’ll have level 1 playing, and then want to transition to level 2 on the next 8 bar loop once Int…

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## [Trigger sound on movement](https://qa.fmod.com/t/trigger-sound-on-movement/15467)

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**Author:** [@alterus](https://qa.fmod.com/u/alterus)\
**Replies:** 5\
**Last updated:** [March 31, 2020, 4:06am UTC](https://qa.fmod.com/t/trigger-sound-on-movement/15467 "2020-03-31T04:06:45Z")

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I have a multisound with 14 different sounds of shattering glass. What I am looking to do it make it so that a throwing movement - in vr - triggers one of the sounds. How can I do this - triggering an audiofile on moveme…

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## [FMOD 2.01.00 Bug Report: Read-only parameters don't work](https://qa.fmod.com/t/fmod-2-01-00-bug-report-read-only-parameters-dont-work/15587)

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**Author:** [@CorvusHooves](https://qa.fmod.com/u/CorvusHooves)\
**Replies:** 1\
**Last updated:** [March 31, 2020, 3:38am UTC](https://qa.fmod.com/t/fmod-2-01-00-bug-report-read-only-parameters-dont-work/15587 "2020-03-31T03:38:42Z")

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Hi there, I am currently trying out the new FMOD Studio version, the changes made in the Studio software and in terms of performance are amazing! However I did find a problem concerning read-only parameters - they seem…

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## [Clicks when looping](https://qa.fmod.com/t/clicks-when-looping/15562)

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**Author:** [@argarwen](https://qa.fmod.com/u/argarwen)\
**Replies:** 5\
**Last updated:** [March 27, 2020, 1:47pm UTC](https://qa.fmod.com/t/clicks-when-looping/15562 "2020-03-27T13:47:14Z")

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Hi I am working with FMOD STUDIO 2.00.07 on creating sound mods for American Truck Simulator. I have click and pos when looping in game but not in the studio. I have try many audio format (wav, ogg) and i have the s…

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## [How to choice track input channel in fmod studio as DAW?](https://qa.fmod.com/t/how-to-choice-track-input-channel-in-fmod-studio-as-daw/15552)

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**Author:** [@fmod1833](https://qa.fmod.com/u/fmod1833)\
**Replies:** 2\
**Last updated:** [March 24, 2020, 1:04am UTC](https://qa.fmod.com/t/how-to-choice-track-input-channel-in-fmod-studio-as-daw/15552 "2020-03-24T01:04:19Z")

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How to choice track input channel in fmod studio? Mixing with fmod is a great experience, but I want to monitor my mic, my win10 sound, or listen to online music with 3D effects via fmod. This requires selecting the inp…

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## [SVN not connecting in FMOD Studio 2.00.03](https://qa.fmod.com/t/svn-not-connecting-in-fmod-studio-2-00-03/14988)

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**Author:** [@littlemuggo](https://qa.fmod.com/u/littlemuggo)\
**Replies:** 30\
**Last updated:** [March 23, 2020, 5:40am UTC](https://qa.fmod.com/t/svn-not-connecting-in-fmod-studio-2-00-03/14988 "2020-03-23T05:40:07Z")

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Heylo FMOD Forums - We just upgraded our Unity project from FMOD version 1.XXXX to 2.XXXX and also updated FMOD Studio to 2.00.03. With the upgrade to FMOD Studio to 2.00.03, we are now seeing SVN issues when attempting…

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## [New to FMod, help me please lol](https://qa.fmod.com/t/new-to-fmod-help-me-please-lol/15550)

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**Author:** [@Voltur](https://qa.fmod.com/u/Voltur)\
**Replies:** 1\
**Last updated:** [March 19, 2020, 11:02pm UTC](https://qa.fmod.com/t/new-to-fmod-help-me-please-lol/15550 "2020-03-19T23:02:52Z")

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I have no idea how to just make sounds within FMOD, I need help creating patches and testing within FMOD, as I don’t have anything to make games. I make music for others.

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## [Live Update & American Truck Simulator](https://qa.fmod.com/t/live-update-american-truck-simulator/15555)

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**Author:** [@Robinicus](https://qa.fmod.com/u/Robinicus)\
**Replies:** 3\
**Last updated:** [March 19, 2020, 2:36pm UTC](https://qa.fmod.com/t/live-update-american-truck-simulator/15555 "2020-03-19T14:36:46Z")

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Good afternoon, I am hoping someone can provide some guidance on using Live Update with American Truck Simulator. When I try and connect with the game, I get the socket error regardless of whether I use the local host o…

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## [Music event carries on playing dispite stopping it by code](https://qa.fmod.com/t/music-event-carries-on-playing-dispite-stopping-it-by-code/15530)

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**Author:** [@PoeJoe](https://qa.fmod.com/u/PoeJoe)\
**Replies:** 2\
**Last updated:** [March 19, 2020, 4:29am UTC](https://qa.fmod.com/t/music-event-carries-on-playing-dispite-stopping-it-by-code/15530 "2020-03-19T04:29:08Z")

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Hi! We’ve just release Space Routine on Humble Bundle Originals and when one gameplay review came online we noticed a strange (and a bit humilliating) bug we haven’t encountered in these last couple of month of testing. …

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## [Change terminal TCP/IP default port (3663)](https://qa.fmod.com/t/change-terminal-tcp-ip-default-port-3663/15540)

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**Author:** [@Hermesis](https://qa.fmod.com/u/Hermesis)\
**Replies:** 7\
**Last updated:** [March 18, 2020, 11:17pm UTC](https://qa.fmod.com/t/change-terminal-tcp-ip-default-port-3663/15540 "2020-03-18T23:17:08Z")

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I want to communicate with several opened projects via terminal interface. I figured out that terminal works with last focused window, and I can focus from code a specific window before sending a command, but this is a v…

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## [Export GUIDs Header in Example Scripts don't seem to be working at all](https://qa.fmod.com/t/export-guids-header-in-example-scripts-dont-seem-to-be-working-at-all/15544)

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**Author:** [@clpsplug](https://qa.fmod.com/u/clpsplug)\
**Replies:** 1\
**Last updated:** [March 17, 2020, 11:20pm UTC](https://qa.fmod.com/t/export-guids-header-in-example-scripts-dont-seem-to-be-working-at-all/15544 "2020-03-17T23:20:34Z")

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I can find an entry in ‘Scripts \> FMOD Examples’ that reads ‘Export GUIDs Header,’ all of whose contents do not seem to work at all. When I click any of them, they just do nothing. Is this a glitch? I thought it would c…

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## [Network stream loop？](https://qa.fmod.com/t/network-stream-loop/15506)

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**Author:** [@breakerror](https://qa.fmod.com/u/breakerror)\
**Replies:** 1\
**Last updated:** [March 16, 2020, 10:54pm UTC](https://qa.fmod.com/t/network-stream-loop/15506 "2020-03-16T22:54:51Z")

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Is there a way to provide a data callback that allows developers to customize the network stream, so that the developer can store and cache the network stream on his own for loop playback and seek of sound

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## [\[BUG\] Max distance automation is disabled in 2.0.0.8](https://qa.fmod.com/t/bug-max-distance-automation-is-disabled-in-2-0-0-8/15523)

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**Author:** [@nmykhailov](https://qa.fmod.com/u/nmykhailov)\
**Replies:** 8\
**Last updated:** [March 12, 2020, 10:44am UTC](https://qa.fmod.com/t/bug-max-distance-automation-is-disabled-in-2-0-0-8/15523 "2020-03-12T10:44:33Z")

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Greetings! We don’t know why, but whe can’t automate the max distance parameter of the attenuation in fmod 2.0.0.8 Now we know that we cannot automate this parameter since 2.0.0.6. In 2.0.0.5 it’s fine. Do you know …

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## [How to assign event to bank from console](https://qa.fmod.com/t/how-to-assign-event-to-bank-from-console/15538)

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**Author:** [@Hermesis](https://qa.fmod.com/u/Hermesis)\
**Replies:** 1\
**Last updated:** [March 11, 2020, 10:06pm UTC](https://qa.fmod.com/t/how-to-assign-event-to-bank-from-console/15538 "2020-03-11T22:06:40Z")

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I’m writing a solution for adding an audio file to a bank from console loadedAudio = studio.project.importAudioFile("path"); event = studio.project.create("Event"); event.name = "Name"; track = event.addGroupTrack("Audi…

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## [Snapshot inside parameter not releasing if active during a transition with transition timeline](https://qa.fmod.com/t/snapshot-inside-parameter-not-releasing-if-active-during-a-transition-with-transition-timeline/15522)

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**Author:** [@alexzzen](https://qa.fmod.com/u/alexzzen)\
**Replies:** 2\
**Last updated:** [March 11, 2020, 12:03pm UTC](https://qa.fmod.com/t/snapshot-inside-parameter-not-releasing-if-active-during-a-transition-with-transition-timeline/15522 "2020-03-11T12:03:38Z")

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I’m triggering a snapshot (intensity modulated by an AHDSR envelope) inside a parameter sheet, when the parameter cursor enters the snapshot it is triggered and when the cursor leaves the snapshot instrument it stops as …

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## [Amount of instances](https://qa.fmod.com/t/amount-of-instances/15505)

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**Author:** [@Sirevanac](https://qa.fmod.com/u/Sirevanac)\
**Replies:** 1\
**Last updated:** [March 9, 2020, 11:23pm UTC](https://qa.fmod.com/t/amount-of-instances/15505 "2020-03-09T23:23:42Z")

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Hi! I’ve been wondering about how much one can abuse about the number of instances made and reproducing at the same time. Is there a limit or cap where it starts to hinder the performance of PC or consoles?

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## [Destination Marker Sequential Labelling in 2.0](https://qa.fmod.com/t/destination-marker-sequential-labelling-in-2-0/15528)

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**Author:** [@alborada](https://qa.fmod.com/u/alborada)\
**Replies:** 2\
**Last updated:** [March 6, 2020, 2:19pm UTC](https://qa.fmod.com/t/destination-marker-sequential-labelling-in-2-0/15528 "2020-03-06T14:19:34Z")

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Hello, I’ve noticed in the new version of fmod that if I copy marker “A”, it pastes it as “B”, similarly “A1” becomes “A1 B”, etc. Is there a way to turn off this automatic sequential labelling? At the moment I have t…

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## [\[update\] How to a build complex sequence via Event Instrument](https://qa.fmod.com/t/update-how-to-a-build-complex-sequence-via-event-instrument/15521)

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**Author:** [@Shmank](https://qa.fmod.com/u/Shmank)\
**Replies:** 1\
**Last updated:** [March 5, 2020, 7:20am UTC](https://qa.fmod.com/t/update-how-to-a-build-complex-sequence-via-event-instrument/15521 "2020-03-05T07:20:27Z")

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Hello there! I’m new to FMOD and for now just playing around. Today i tried to create an event instrument, i heard that with it’s help you can build a variative sequences. But i think i stucked in the very begining. When…

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## [Audio from FMOD doesn't keep playing in Unity](https://qa.fmod.com/t/audio-from-fmod-doesnt-keep-playing-in-unity/15515)

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**Author:** [@alterus](https://qa.fmod.com/u/alterus)\
**Replies:** 1\
**Last updated:** [March 5, 2020, 5:13am UTC](https://qa.fmod.com/t/audio-from-fmod-doesnt-keep-playing-in-unity/15515 "2020-03-05T05:13:26Z")

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I have made an event in FMOD that triggers certain sounds when the player moves their hand to a certain distance - in a VR environment. I used a sustain point in every sound so that …

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## [FMOD Live Update Problem \[Unity Crash\]](https://qa.fmod.com/t/fmod-live-update-problem-unity-crash/15365)

<div class="topic-metadata">

**Author:** [@JamesZhang](https://qa.fmod.com/u/JamesZhang)\
**Replies:** 4\
**Last updated:** [March 5, 2020, 12:55am UTC](https://qa.fmod.com/t/fmod-live-update-problem-unity-crash/15365 "2020-03-05T00:55:36Z")

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When I’m using the Live Update and modify some parameters in Fmod studio, Unity always crash. The last FMOD log is here: 11:22:12 \[I/O Bound\]: Total time is 0.81ms 11:22:12 fmod\_profile\_client.cpp(165), assert(): asser…

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