# Other

**URL:** https://qa.fmod.com/c/other/2.md?page=2

[Latest](https://qa.fmod.com/latest.md) · [Categories](https://qa.fmod.com/categories.md) · [Tags](https://qa.fmod.com/tags.md)

**Page:** 3

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## [FMOD Event Player error 37](https://qa.fmod.com/t/fmod-event-player-error-37/19693)

<div class="topic-metadata">

**Author:** [@Existinguserca](https://qa.fmod.com/u/Existinguserca)\
**Replies:** 0\
**Last updated:** [January 1, 2023, 1:47pm UTC](https://qa.fmod.com/t/fmod-event-player-error-37/19693 "2023-01-01T13:47:38Z")

</div>

I need help. When i try to open FMOD Event Player it brings me a error 37 invalid parameter into the program. How to resolve it?

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## [Access to FMOD Event Player](https://qa.fmod.com/t/access-to-fmod-event-player/19680)

<div class="topic-metadata">

**Author:** [@Existinguserca](https://qa.fmod.com/u/Existinguserca)\
**Replies:** 1\
**Last updated:** [December 27, 2022, 10:11pm UTC](https://qa.fmod.com/t/access-to-fmod-event-player/19680 "2022-12-27T22:11:45Z")

</div>

Is there any chances to download FMOD Event Player? Needing it to play FEV files. :thinking: :face\_with\_monocle:

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## [Sample Web/HTML5/Javascript FMOD API app/webpage?](https://qa.fmod.com/t/sample-web-html5-javascript-fmod-api-app-webpage/19652)

<div class="topic-metadata">

**Author:** [@gwhiz](https://qa.fmod.com/u/gwhiz)\
**Replies:** 0\
**Last updated:** [December 17, 2022, 7:16am UTC](https://qa.fmod.com/t/sample-web-html5-javascript-fmod-api-app-webpage/19652 "2022-12-17T07:16:05Z")

</div>

Hi All, I found the Reference API with the Javascript tab here: https://www.fmod.com/docs/2.02/api/studio-api-common.html . Are there any sample Javascript projects/tutorials? Many thanks!

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## [Download Page still charging, impossible to download](https://qa.fmod.com/t/download-page-still-charging-impossible-to-download/19320)

<div class="topic-metadata">

**Author:** [@elbanes](https://qa.fmod.com/u/elbanes)\
**Replies:** 2\
**Last updated:** [September 27, 2022, 10:27am UTC](https://qa.fmod.com/t/download-page-still-charging-impossible-to-download/19320 "2022-09-27T10:27:46Z")

</div>

Hi :slight\_smile: Tried in google chrome and firefox.

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## [Oculus spatializer in FMOD](https://qa.fmod.com/t/oculus-spatializer-in-fmod/17624)

<div class="topic-metadata">

**Author:** [@Toast\_Sean](https://qa.fmod.com/u/Toast_Sean)\
**Replies:** 6\
**Last updated:** [September 5, 2022, 1:08am UTC](https://qa.fmod.com/t/oculus-spatializer-in-fmod/17624 "2022-09-05T01:08:48Z")

</div>

Hi FMOD, This might be the wrong forum to ask for support on this - but I’m having trouble with the Oculus spatializer inside of FMOD. What I’ve noticed is that the Oculus spatializer has a very steep ramp in volume wh…

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## [Where do i get fmod.dll](https://qa.fmod.com/t/where-do-i-get-fmod-dll/19115)

<div class="topic-metadata">

**Author:** [@Lokasennaz79](https://qa.fmod.com/u/Lokasennaz79)\
**Replies:** 0\
**Last updated:** [August 10, 2022, 1:33pm UTC](https://qa.fmod.com/t/where-do-i-get-fmod-dll/19115 "2022-08-10T13:33:34Z")

</div>

hey. I am having issues with the firestorm viewer for second life. I need to get fmod.dll but I cannot figure out where to download a new copy of it.

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## [Can i use FMOD in Unreal Engine without using the integration?](https://qa.fmod.com/t/can-i-use-fmod-in-unreal-engine-without-using-the-integration/18945)

<div class="topic-metadata">

**Author:** [@Unnamed007](https://qa.fmod.com/u/Unnamed007)\
**Replies:** 2\
**Last updated:** [July 1, 2022, 7:25pm UTC](https://qa.fmod.com/t/can-i-use-fmod-in-unreal-engine-without-using-the-integration/18945 "2022-07-01T19:25:53Z")

</div>

I need to know if I can use FMOD without using the unreal engine integration, I want to use FMOD just to mix tracks and export the audio files to unreal engine without using the integration.

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## [Feature Request2](https://qa.fmod.com/t/feature-request2/18778)

<div class="topic-metadata">

**Author:** [@Inkfish](https://qa.fmod.com/u/Inkfish)\
**Replies:** 2\
**Last updated:** [May 23, 2022, 2:03pm UTC](https://qa.fmod.com/t/feature-request2/18778 "2022-05-23T14:03:47Z")

</div>

I would love to see an option to set all parameters to their default value. This would save oodles of time when testing logic. What would be the true Kingdinger however is if there were an Exclusive SIMULATION MODE tha…

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## [Full Scale Synthesizer](https://qa.fmod.com/t/full-scale-synthesizer/18552)

<div class="topic-metadata">

**Author:** [@Spyr](https://qa.fmod.com/u/Spyr)\
**Replies:** 3\
**Last updated:** [May 18, 2022, 12:55am UTC](https://qa.fmod.com/t/full-scale-synthesizer/18552 "2022-05-18T00:55:09Z")

</div>

Hi there! To be completely honest I have no idea what FMOD can do, but I have spent lots of hours in the past on different Sound Synths libraries and stuff, that were not adequate enough, to what I am going to ask. So, …

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## [Develop plugins usable on the Oculus Quest 2 / Android](https://qa.fmod.com/t/develop-plugins-usable-on-the-oculus-quest-2-android/18632)

<div class="topic-metadata">

**Author:** [@Rafzael](https://qa.fmod.com/u/Rafzael)\
**Replies:** 2\
**Last updated:** [April 21, 2022, 11:12am UTC](https://qa.fmod.com/t/develop-plugins-usable-on-the-oculus-quest-2-android/18632 "2022-04-21T11:12:51Z")

</div>

Hello, I’m a Vst and VCV plugin developer and I’m starting to develop FMOD plugins. I get my first basic plugin working(nothing fancy just a mute and audio level), I am very excited about that and am looking forward to…

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## [Can't do anything with .fsb files](https://qa.fmod.com/t/cant-do-anything-with-fsb-files/18596)

<div class="topic-metadata">

**Author:** [@TsuTetsu](https://qa.fmod.com/u/TsuTetsu)\
**Replies:** 0\
**Last updated:** [March 29, 2022, 10:38pm UTC](https://qa.fmod.com/t/cant-do-anything-with-fsb-files/18596 "2022-03-29T22:38:06Z")

</div>

So I’m trying to change some sounds for resource pack im making. I installed FMOD Studio but i couldn’t do anything with the .fsb files there.

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## [Oculus spatializer or fmod spatializer for VR?](https://qa.fmod.com/t/oculus-spatializer-or-fmod-spatializer-for-vr/18562)

<div class="topic-metadata">

**Author:** [@BubbleBoi](https://qa.fmod.com/u/BubbleBoi)\
**Replies:** 1\
**Last updated:** [March 25, 2022, 12:14am UTC](https://qa.fmod.com/t/oculus-spatializer-or-fmod-spatializer-for-vr/18562 "2022-03-25T00:14:32Z")

</div>

Is the Oculus Audio spatializer worth implementing? does it do a better job than the Fmod audio spatializer in VR?

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## [I cannot reset password on your website](https://qa.fmod.com/t/i-cannot-reset-password-on-your-website/18333)

<div class="topic-metadata">

**Author:** [@MaciejDebski](https://qa.fmod.com/u/MaciejDebski)\
**Replies:** 5\
**Last updated:** [February 15, 2022, 1:50am UTC](https://qa.fmod.com/t/i-cannot-reset-password-on-your-website/18333 "2022-02-15T01:50:25Z")

</div>

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## [Option to build banks with MP2/MP3 gone despite playback support still being there](https://qa.fmod.com/t/option-to-build-banks-with-mp2-mp3-gone-despite-playback-support-still-being-there/18181)

<div class="topic-metadata">

**Author:** [@TorutheRedFox](https://qa.fmod.com/u/TorutheRedFox)\
**Replies:** 3\
**Last updated:** [January 10, 2022, 10:05pm UTC](https://qa.fmod.com/t/option-to-build-banks-with-mp2-mp3-gone-despite-playback-support-still-being-there/18181 "2022-01-10T22:05:44Z")

</div>

Is there any official reason for this? (i.e. MP3 support being deprecated, licensing issues for the codec, etc)

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## [Project unlicensed after license paid for](https://qa.fmod.com/t/project-unlicensed-after-license-paid-for/18033)

<div class="topic-metadata">

**Author:** [@FWCorey1](https://qa.fmod.com/u/FWCorey1)\
**Replies:** 1\
**Last updated:** [November 30, 2021, 4:03am UTC](https://qa.fmod.com/t/project-unlicensed-after-license-paid-for/18033 "2021-11-30T04:03:39Z")

</div>

We’ve paid the license fee for our project, but for most of our users, the downloads are no longer available and the project is showing as Unlicensed? Project is “Beyond Contact” and we have a premium license.

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## [Play infiniti sound](https://qa.fmod.com/t/play-infiniti-sound/18029)

<div class="topic-metadata">

**Author:** [@nguyenvanthanh2912](https://qa.fmod.com/u/nguyenvanthanh2912)\
**Replies:** 1\
**Last updated:** [November 29, 2021, 3:50am UTC](https://qa.fmod.com/t/play-infiniti-sound/18029 "2021-11-29T03:50:03Z")

</div>

How to play infinity loop sound, i have use setLoopCount for sound or setMode for sound but it seem doen’t work. Thanks ( sorry my english is not good )

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## [Https://www.fmod.com/ is down "Application error "](https://qa.fmod.com/t/https-www-fmod-com-is-down-application-error/17743)

<div class="topic-metadata">

**Author:** [@elbanes](https://qa.fmod.com/u/elbanes)\
**Replies:** 1\
**Last updated:** [October 2, 2021, 12:38am UTC](https://qa.fmod.com/t/https-www-fmod-com-is-down-application-error/17743 "2021-10-02T00:38:05Z")

</div>

https://www.fmod.com/ It’s hard for me to work without documentation :smiley:

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## [Examples or details of correct startup logo attribution](https://qa.fmod.com/t/examples-or-details-of-correct-startup-logo-attribution/17707)

<div class="topic-metadata">

**Author:** [@kenakofer](https://qa.fmod.com/u/kenakofer)\
**Replies:** 1\
**Last updated:** [September 27, 2021, 2:24am UTC](https://qa.fmod.com/t/examples-or-details-of-correct-startup-logo-attribution/17707 "2021-09-27T02:24:02Z")

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I’m researching whether to use FMOD in my indie game, and I’m unclear on what options are allowed for the startup logo display. The attribution page says “The FMOD logo is required to be displayed on-screen during applic…

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## [Games using fmod won't start on my PC](https://qa.fmod.com/t/games-using-fmod-wont-start-on-my-pc/17714)

<div class="topic-metadata">

**Author:** [@Din\_Lokala\_Gurka](https://qa.fmod.com/u/Din_Lokala_Gurka)\
**Replies:** 1\
**Last updated:** [September 24, 2021, 10:10pm UTC](https://qa.fmod.com/t/games-using-fmod-wont-start-on-my-pc/17714 "2021-09-24T22:10:19Z")

</div>

For some reason any games that use fmod wont work, when i try to start a sdk for a game in unreal, I get this messages; “Plugin ‘FModstudio’ failed to load becouse module ‘FMod studio’ could not be loaded. There may be a…

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## [Forum display issue on mobile](https://qa.fmod.com/t/forum-display-issue-on-mobile/17602)

<div class="topic-metadata">

**Author:** [@Alcibiade](https://qa.fmod.com/u/Alcibiade)\
**Replies:** 4\
**Last updated:** [August 25, 2021, 6:26am UTC](https://qa.fmod.com/t/forum-display-issue-on-mobile/17602 "2021-08-25T06:26:28Z")

</div>

On my mobile, the forum has display issues: the logo is in front of some menus, making them difficult or impossible to access. It this problem known on Discourse, or specific to the way it’s configured for FMOD?

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## [Fmod integration with RPG Maker](https://qa.fmod.com/t/fmod-integration-with-rpg-maker/17507)

<div class="topic-metadata">

**Author:** [@leosteps](https://qa.fmod.com/u/leosteps)\
**Replies:** 1\
**Last updated:** [August 10, 2021, 5:16am UTC](https://qa.fmod.com/t/fmod-integration-with-rpg-maker/17507 "2021-08-10T05:16:55Z")

</div>

Is it possible any integration with Fmod and RPG Maker? Maybe a plugin or library that provides this integration…

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## [FMOD on OpenSimulator, How To?](https://qa.fmod.com/t/fmod-on-opensimulator-how-to/17373)

<div class="topic-metadata">

**Author:** [@KevinButler](https://qa.fmod.com/u/KevinButler)\
**Replies:** 1\
**Last updated:** [July 8, 2021, 4:45am UTC](https://qa.fmod.com/t/fmod-on-opensimulator-how-to/17373 "2021-07-08T04:45:25Z")

</div>

I’m standing up an OpenSimulator proof of concept standalone server which may turn into a virtual space for an event attended by about 50 or so people. It is imperative that audio be available as there will be presenters…

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## [Lost access to Xbox locked Forums on here. ( I have permissions)](https://qa.fmod.com/t/lost-access-to-xbox-locked-forums-on-here-i-have-permissions/17262)

<div class="topic-metadata">

**Author:** [@songofiron](https://qa.fmod.com/u/songofiron)\
**Replies:** 4\
**Last updated:** [May 31, 2021, 1:34pm UTC](https://qa.fmod.com/t/lost-access-to-xbox-locked-forums-on-here-i-have-permissions/17262 "2021-05-31T13:34:07Z")

</div>

Hey not sure were else to put this, but I lost access to the Xbox locked forums on here. I just added a thread last night, went to check it this morning and Xbox and Xbox series options are gone. Thanks for any help

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## [SVN with FMOD Desginer](https://qa.fmod.com/t/svn-with-fmod-desginer/17214)

<div class="topic-metadata">

**Author:** [@dgagnon](https://qa.fmod.com/u/dgagnon)\
**Replies:** 2\
**Last updated:** [May 18, 2021, 5:21pm UTC](https://qa.fmod.com/t/svn-with-fmod-desginer/17214 "2021-05-18T17:21:41Z")

</div>

We’re having problems with 2 users using the same Session file. I have local saved changes. I updated via svn, now there’s a conflict, svn says there is a conflict between my session and theirs. If i choose theirs i…

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## [FMOD name meaning?](https://qa.fmod.com/t/fmod-name-meaning/17096)

<div class="topic-metadata">

**Author:** [@Alcibiade](https://qa.fmod.com/u/Alcibiade)\
**Replies:** 1\
**Last updated:** [April 23, 2021, 2:03am UTC](https://qa.fmod.com/t/fmod-name-meaning/17096 "2021-04-23T02:03:40Z")

</div>

Maybe this question is for @brett: what’s the meaning of the name “FMOD”? I can’t find the answer on the internet…

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## [How do I get FMODEx](https://qa.fmod.com/t/how-do-i-get-fmodex/16917)

<div class="topic-metadata">

**Author:** [@fresnelshlick](https://qa.fmod.com/u/fresnelshlick)\
**Replies:** 3\
**Last updated:** [April 1, 2021, 1:42am UTC](https://qa.fmod.com/t/how-do-i-get-fmodex/16917 "2021-04-01T01:42:45Z")

</div>

I’m trying to build an old game and I need FMODex 4.6.12

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## [Old FMOD versions and open source](https://qa.fmod.com/t/old-fmod-versions-and-open-source/15452)

<div class="topic-metadata">

**Author:** [@Gacyr](https://qa.fmod.com/u/Gacyr)\
**Replies:** 4\
**Last updated:** [March 24, 2021, 4:29pm UTC](https://qa.fmod.com/t/old-fmod-versions-and-open-source/15452 "2021-03-24T16:29:59Z")

</div>

Hi, I (along with others) am working on an open source update of an old game that used FMOD 3.75. When the game was released as OSS some work was done to swap it to gorilla audio for licensing reasons, but we’d like to s…

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## [Hiring for Empire of Ember](https://qa.fmod.com/t/hiring-for-empire-of-ember/16821)

<div class="topic-metadata">

**Author:** [@PoleaxeGames](https://qa.fmod.com/u/PoleaxeGames)\
**Replies:** 0\
**Last updated:** [February 27, 2021, 2:29pm UTC](https://qa.fmod.com/t/hiring-for-empire-of-ember/16821 "2021-02-27T14:29:46Z")

</div>

We’re looking for someone that knows Unity and FMOD studio to help us redo our sounds for https://www.empireofember.com/ . We are currently using libraries of stock sounds with Unity’s native sound engine. We setup a bra…

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## [Distributing Fmod with a wrapper library](https://qa.fmod.com/t/distributing-fmod-with-a-wrapper-library/16776)

<div class="topic-metadata">

**Author:** [@Sunkin351](https://qa.fmod.com/u/Sunkin351)\
**Replies:** 4\
**Last updated:** [February 26, 2021, 6:03pm UTC](https://qa.fmod.com/t/distributing-fmod-with-a-wrapper-library/16776 "2021-02-26T18:03:16Z")

</div>

Continuing the discussion from Nugget Package for FMOD low level binaries: Sodanakin sums up my need pretty nicely. Its a bit of a hassle if Fmod API changes that are reflected in a wrapper library break because the use…

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## [Where can I get fmodex?](https://qa.fmod.com/t/where-can-i-get-fmodex/16727)

<div class="topic-metadata">

**Author:** [@kt182716](https://qa.fmod.com/u/kt182716)\
**Replies:** 1\
**Last updated:** [February 9, 2021, 11:53pm UTC](https://qa.fmod.com/t/where-can-i-get-fmodex/16727 "2021-02-09T23:53:34Z")

</div>

I want ot build the Second Life Viewer for Mac with M1 Apple Silicon chip from the source code. The Linden Lab’s official wiki page says FMODex package archive is required. http://wiki.secondlife.com/wiki/Build\_the\_Vie…

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