# Unity

**URL:** https://qa.fmod.com/c/unity/7.md?no_subcategories=false&page=86

[Latest](https://qa.fmod.com/latest.md) · [Categories](https://qa.fmod.com/categories.md) · [Tags](https://qa.fmod.com/tags.md)

**Page:** 87

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## [Teammates' Unity is auto-deleting the Bank files](https://qa.fmod.com/t/teammates-unity-is-auto-deleting-the-bank-files/14229)

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**Author:** [@Shadoninja](https://qa.fmod.com/u/Shadoninja)\
**Replies:** 10\
**Last updated:** [January 16, 2019, 2:27pm UTC](https://qa.fmod.com/t/teammates-unity-is-auto-deleting-the-bank-files/14229 "2019-01-16T14:27:06Z")

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I am working on a team of 5 people. I am the only one using FMOD Studio and I am the sole audio designer. My project is working as expected. The project is stored in Github and each of my other 4 teammates is pulling dow…

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## [Timeline Instances Saving Bug](https://qa.fmod.com/t/timeline-instances-saving-bug/14283)

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**Author:** [@WalesInteractive](https://qa.fmod.com/u/WalesInteractive)\
**Replies:** 1\
**Last updated:** [January 14, 2019, 4:44am UTC](https://qa.fmod.com/t/timeline-instances-saving-bug/14283 "2019-01-14T04:44:10Z")

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Hello! We have recently experienced an issue caused by a combination of Timeline and FMOD. Currently, if you’re in editor and try to use a FMOD Timeline track, FMOD Creates a Runtime Manager Instance so it can play the…

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## [Error Compiiling at Cloud Build](https://qa.fmod.com/t/error-compiiling-at-cloud-build/14266)

<div class="topic-metadata">

**Author:** [@esaffer](https://qa.fmod.com/u/esaffer)\
**Replies:** 1\
**Last updated:** [January 7, 2019, 12:38am UTC](https://qa.fmod.com/t/error-compiiling-at-cloud-build/14266 "2019-01-07T00:38:13Z")

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Hi! I’ve being trying to make use Cloud Build services to compile a mobile project for iOS without success. The error is the following (copy-paste from the log): 21841: ▸ Linking SuperCasual 21842::x:; Undefined symbo…

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## [Footstep Audio Playing on top of eachother when moving](https://qa.fmod.com/t/footstep-audio-playing-on-top-of-eachother-when-moving/14277)

<div class="topic-metadata">

**Author:** [@Kalcifer](https://qa.fmod.com/u/Kalcifer)\
**Replies:** 1\
**Last updated:** [January 2, 2019, 12:29am UTC](https://qa.fmod.com/t/footstep-audio-playing-on-top-of-eachother-when-moving/14277 "2019-01-02T00:29:35Z")

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Hi folks, New to FMOD and trying to figure out how to get footstep audio implemented probably, Within FMOD I have everything setup to play a random assortment of footsteps with each step however within UNITY, it seems t…

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## [Crash on Record Start on Mac mini Unity 2018.2.20](https://qa.fmod.com/t/crash-on-record-start-on-mac-mini-unity-2018-2-20/14270)

<div class="topic-metadata">

**Author:** [@PaperEdge](https://qa.fmod.com/u/PaperEdge)\
**Replies:** 1\
**Last updated:** [December 21, 2018, 1:53am UTC](https://qa.fmod.com/t/crash-on-record-start-on-mac-mini-unity-2018-2-20/14270 "2018-12-21T01:53:19Z")

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My Unity crashes whenever I try to use RecordStart() on my Mac mini. It works just fine on my Windows Machine though. I have the latest Integration package and am using it alongside the AudioStream Asset which uses FMOD.…

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## [Feature Request - Unity Debug Messages](https://qa.fmod.com/t/feature-request-unity-debug-messages/14268)

<div class="topic-metadata">

**Author:** [@super8ude](https://qa.fmod.com/u/super8ude)\
**Replies:** 1\
**Last updated:** [December 20, 2018, 11:34pm UTC](https://qa.fmod.com/t/feature-request-unity-debug-messages/14268 "2018-12-20T23:34:57Z")

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Hello, I’m an educator who used FMOD a bit in an introductory class this semester. I have a few feature requests; keep in mind I’m a relatively new user (more experience in native Unity and Wwise, so sorry if i mix up …

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## [Can't change parameters](https://qa.fmod.com/t/cant-change-parameters/14250)

<div class="topic-metadata">

**Author:** [@HaveACookie](https://qa.fmod.com/u/HaveACookie)\
**Replies:** 3\
**Last updated:** [December 18, 2018, 3:20am UTC](https://qa.fmod.com/t/cant-change-parameters/14250 "2018-12-18T03:20:35Z")

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Hello, I have a project in fmod where I’m trying to change a parameter on trigger enter in a script. The issue is that even though the variable that should make my sound play returns true, my sounds still don’t play. Th…

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## [Unity Event Paths do not match bank event paths](https://qa.fmod.com/t/unity-event-paths-do-not-match-bank-event-paths/14251)

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**Author:** [@gollumullog](https://qa.fmod.com/u/gollumullog)\
**Replies:** 3\
**Last updated:** [December 18, 2018, 2:22am UTC](https://qa.fmod.com/t/unity-event-paths-do-not-match-bank-event-paths/14251 "2018-12-18T02:22:12Z")

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Hey all I’ve been having an issue today where Unity no longer appears to have the correct event paths for all of the FMOD events. I have my Level 2 music, as seen via the FMOD Events browser in unity: …image I can’t up…

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## [Weird call stack from a NPE involving Steamworks.NET and FMOD Studios](https://qa.fmod.com/t/weird-call-stack-from-a-npe-involving-steamworks-net-and-fmod-studios/14253)

<div class="topic-metadata">

**Author:** [@lothiack](https://qa.fmod.com/u/lothiack)\
**Replies:** 2\
**Last updated:** [December 17, 2018, 5:02am UTC](https://qa.fmod.com/t/weird-call-stack-from-a-npe-involving-steamworks-net-and-fmod-studios/14253 "2018-12-17T05:02:24Z")

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What I don’t get is this stack trace: NullReferenceException: Object reference not set to an instance of an object at Steamworks.CallResult\`1\[T\].OnRunCallResult (System.IntPtr thisptr, System.IntPtr pvParam, System.Bo…

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## [Custom DSP, Copy to Side Buffer](https://qa.fmod.com/t/custom-dsp-copy-to-side-buffer/14195)

<div class="topic-metadata">

**Author:** [@phill\_b](https://qa.fmod.com/u/phill_b)\
**Replies:** 4\
**Last updated:** [December 10, 2018, 2:57am UTC](https://qa.fmod.com/t/custom-dsp-copy-to-side-buffer/14195 "2018-12-10T02:57:14Z")

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Hi, I have been trying to write a custom DSP in C# to capture PCM data in a side buffer, however, my attempts so far just lead to crashing the audio and also Unity when I stop the game. Below is an example of what I am…

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## [Crash build error Xbox One](https://qa.fmod.com/t/crash-build-error-xbox-one/14234)

<div class="topic-metadata">

**Author:** [@eblomquist](https://qa.fmod.com/u/eblomquist)\
**Replies:** 1\
**Last updated:** [December 6, 2018, 1:18am UTC](https://qa.fmod.com/t/crash-build-error-xbox-one/14234 "2018-12-06T01:18:30Z")

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Hi! So we have had many working builds, but decided to update our dll files cause our audio on Xbox One slows down more and more over time. BUT ANYWAY - now its not even building. Does anyone know what these errors mean…

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## [Unity CloudBuild missing banks in StreamingAssets](https://qa.fmod.com/t/unity-cloudbuild-missing-banks-in-streamingassets/14121)

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**Author:** [@koprivajakub](https://qa.fmod.com/u/koprivajakub)\
**Replies:** 2\
**Last updated:** [December 3, 2018, 10:46pm UTC](https://qa.fmod.com/t/unity-cloudbuild-missing-banks-in-streamingassets/14121 "2018-12-03T22:46:08Z")

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Hi, I am using a Unity CloudBuild to build our Unity project. When I open the editor everything works fine, but when I try to build the project in the CloudBuild I get several errors: This is happening also in the hea…

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## [FMOD Unity Integration in Group](https://qa.fmod.com/t/fmod-unity-integration-in-group/14223)

<div class="topic-metadata">

**Author:** [@Awesome\_Aliza](https://qa.fmod.com/u/Awesome_Aliza)\
**Replies:** 1\
**Last updated:** [November 29, 2018, 11:34pm UTC](https://qa.fmod.com/t/fmod-unity-integration-in-group/14223 "2018-11-29T23:34:48Z")

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Hello! I am an aspiring game programmer and audio engineer who has tried to work with FMOD and unity to make better sounds in game. The problem is that our class has had no idea how to work properly with FMOD and working…

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## [I don't understand how to change a parameter in an emitter](https://qa.fmod.com/t/i-dont-understand-how-to-change-a-parameter-in-an-emitter/14193)

<div class="topic-metadata">

**Author:** [@plakar](https://qa.fmod.com/u/plakar)\
**Replies:** 2\
**Last updated:** [November 15, 2018, 9:14pm UTC](https://qa.fmod.com/t/i-dont-understand-how-to-change-a-parameter-in-an-emitter/14193 "2018-11-15T21:14:45Z")

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Hi, i’m not used with either fmod studio or unity, and i have trouble understanding how to change a parameter in a simple short sound that is supposed to play onCollision. So i got a studioEventEmitter script in the gam…

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## [Mac OSX app no longer supporting 32bit plugins](https://qa.fmod.com/t/mac-osx-app-no-longer-supporting-32bit-plugins/13994)

<div class="topic-metadata">

**Author:** [@AndyD](https://qa.fmod.com/u/AndyD)\
**Replies:** 8\
**Last updated:** [November 14, 2018, 9:28pm UTC](https://qa.fmod.com/t/mac-osx-app-no-longer-supporting-32bit-plugins/13994 "2018-11-14T21:28:40Z")

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Hi There, From June Apple is blocking 32bit architecture content. Subsequently I’m getting the following error when uploading my ‘pkg’ file. ERROR ITMS-90240: “Unsupported Architectures. Your executable contained the …

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## [FMOD bundles codesign](https://qa.fmod.com/t/fmod-bundles-codesign/14196)

<div class="topic-metadata">

**Author:** [@leo1mml](https://qa.fmod.com/u/leo1mml)\
**Replies:** 0\
**Last updated:** [November 14, 2018, 9:12pm UTC](https://qa.fmod.com/t/fmod-bundles-codesign/14196 "2018-11-14T21:12:42Z")

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When I try to deploy a macOS build to the mac store, I get an error to codesign the fmod bundles properly. com.companyName.gamename.pkg/Payload/gameName.app/Contents/Plugins/fmodstudio.bundle/Contents/MacOS/fmodstudio: …

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## [No FMOD menu in Unity (Survival Shooter tutorial)](https://qa.fmod.com/t/no-fmod-menu-in-unity-survival-shooter-tutorial/14177)

<div class="topic-metadata">

**Author:** [@deHaan](https://qa.fmod.com/u/deHaan)\
**Replies:** 2\
**Last updated:** [November 10, 2018, 6:39pm UTC](https://qa.fmod.com/t/no-fmod-menu-in-unity-survival-shooter-tutorial/14177 "2018-11-10T18:39:29Z")

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Hi, I’m doing the Survival Shooter tutorial for FMOD and Unity. However, even though I have imported the FMOD Studio Unity integrations, I don’t see the FMOD menu in Unity… Any ideas about what could be wrong? Thank yo…

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## [Unity Crashes when leaving play mode if Live Update is enabled](https://qa.fmod.com/t/unity-crashes-when-leaving-play-mode-if-live-update-is-enabled/14164)

<div class="topic-metadata">

**Author:** [@spaceemotion](https://qa.fmod.com/u/spaceemotion)\
**Replies:** 1\
**Last updated:** [November 4, 2018, 11:49pm UTC](https://qa.fmod.com/t/unity-crashes-when-leaving-play-mode-if-live-update-is-enabled/14164 "2018-11-04T23:49:05Z")

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I am currently using the latest 2018.3 beta v7 with the latest Unity FMOD plugin as well as Studio version. There seems to be a 50% chance Unity crashes when I exit play mode when Live Update is enabled inside FMOD Stud…

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## [Loading times](https://qa.fmod.com/t/loading-times/14169)

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**Author:** [@BigB101](https://qa.fmod.com/u/BigB101)\
**Replies:** 3\
**Last updated:** [November 2, 2018, 3:27am UTC](https://qa.fmod.com/t/loading-times/14169 "2018-11-02T03:27:41Z")

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Hey everyone, So, I just finished getting all Audio in my game with Fmod, and now after making a build, the first time it loads, it takes 2 minutes to load the first level, while with Unity Audio it was taking 20 second…

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## [Too many PlayOneShot method calls causing freezes](https://qa.fmod.com/t/too-many-playoneshot-method-calls-causing-freezes/14170)

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**Author:** [@botaurus](https://qa.fmod.com/u/botaurus)\
**Replies:** 2\
**Last updated:** [November 2, 2018, 12:59am UTC](https://qa.fmod.com/t/too-many-playoneshot-method-calls-causing-freezes/14170 "2018-11-02T00:59:35Z")

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Some of my enemies get bunched up and hit rapidly. Each hit causes a ‘FMODUnity.RuntimeManager.PlayOneShot’ to fire, resulting in thousands of PlayOneShot method calls. The frame rate gets slower and slower. I suspect I…

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## [FMOD Stats and best practices](https://qa.fmod.com/t/fmod-stats-and-best-practices/14171)

<div class="topic-metadata">

**Author:** [@paulg](https://qa.fmod.com/u/paulg)\
**Replies:** 1\
**Last updated:** [November 2, 2018, 12:28am UTC](https://qa.fmod.com/t/fmod-stats-and-best-practices/14171 "2018-11-02T00:28:33Z")

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Hey there, I’m doing some profiling of a Unity project on a high end mobile device and am relying on FMOD Stats’ CPU\_USAGE struct to get some idea of how much CPU is being used by FMOD. public float dspusage; …

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## [Loosing loop synchronization when setting volume](https://qa.fmod.com/t/loosing-loop-synchronization-when-setting-volume/14166)

<div class="topic-metadata">

**Author:** [@potalyukov](https://qa.fmod.com/u/potalyukov)\
**Replies:** 1\
**Last updated:** [October 30, 2018, 5:06am UTC](https://qa.fmod.com/t/loosing-loop-synchronization-when-setting-volume/14166 "2018-10-30T05:06:47Z")

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Hello. I’m using low level API. I have this issue on android devices, but in Unity Editor everything is ok. I need to play many loops synchronously. Firstly, I tried to use channel.setposition and it worked well, excep…

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## [Sound does not play on ios12 through Unity](https://qa.fmod.com/t/sound-does-not-play-on-ios12-through-unity/14152)

<div class="topic-metadata">

**Author:** [@wildboystudios](https://qa.fmod.com/u/wildboystudios)\
**Replies:** 1\
**Last updated:** [October 22, 2018, 1:53am UTC](https://qa.fmod.com/t/sound-does-not-play-on-ios12-through-unity/14152 "2018-10-22T01:53:34Z")

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The sound/music works on pc/mac/android but I cannot hear it on an iphone8 This is all the log I’m getting. Interestingly it says iPhone9… Any way I can debug this ? The FMOD studio debug window shows CPU dsp 1.5%, mem…

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## [How to destroy all fmod sounds when changing level](https://qa.fmod.com/t/how-to-destroy-all-fmod-sounds-when-changing-level/14142)

<div class="topic-metadata">

**Author:** [@BigB101](https://qa.fmod.com/u/BigB101)\
**Replies:** 1\
**Last updated:** [October 18, 2018, 12:26am UTC](https://qa.fmod.com/t/how-to-destroy-all-fmod-sounds-when-changing-level/14142 "2018-10-18T00:26:54Z")

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When changing level, I have some snapshots that are persistent com one level to the other. I don´t have the stop event “OnDestroy”, so how do I delete all of them ? I´m currently doing this : var playerBus : FMOD.Stud…

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## [Fmod Events to Unity Audio Clips?](https://qa.fmod.com/t/fmod-events-to-unity-audio-clips/14133)

<div class="topic-metadata">

**Author:** [@raingame](https://qa.fmod.com/u/raingame)\
**Replies:** 1\
**Last updated:** [October 17, 2018, 3:29am UTC](https://qa.fmod.com/t/fmod-events-to-unity-audio-clips/14133 "2018-10-17T03:29:45Z")

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How can I use Fmod Events as Audio Clips? I want it to use Unity Audio Effects, Mixers, Reverb Zone and etc. Because they are good enough and I don’t want to write my own scripts to work with Fmod Events. Any solutions? …

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## [How to disable reverberation effect](https://qa.fmod.com/t/how-to-disable-reverberation-effect/14143)

<div class="topic-metadata">

**Author:** [@Vittle](https://qa.fmod.com/u/Vittle)\
**Replies:** 3\
**Last updated:** [October 17, 2018, 1:26am UTC](https://qa.fmod.com/t/how-to-disable-reverberation-effect/14143 "2018-10-17T01:26:17Z")

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Hello, I’m using FMOD 1.09.04. I want to programming disable all reverb effect in order to reduce cpu. So, how can I do this? thx.

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## [FMOD Unity Integration Updates](https://qa.fmod.com/t/fmod-unity-integration-updates/14141)

<div class="topic-metadata">

**Author:** [@noizgirl](https://qa.fmod.com/u/noizgirl)\
**Replies:** 1\
**Last updated:** [October 15, 2018, 1:06am UTC](https://qa.fmod.com/t/fmod-unity-integration-updates/14141 "2018-10-15T01:06:24Z")

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whats the best way to update FMOD in Unity? delete FMOD and Resonance?

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## [Some sounds in certain Unity scenes do not work on Android](https://qa.fmod.com/t/some-sounds-in-certain-unity-scenes-do-not-work-on-android/14103)

<div class="topic-metadata">

**Author:** [@wildboystudios](https://qa.fmod.com/u/wildboystudios)\
**Replies:** 18\
**Last updated:** [October 12, 2018, 11:18am UTC](https://qa.fmod.com/t/some-sounds-in-certain-unity-scenes-do-not-work-on-android/14103 "2018-10-12T11:18:39Z")

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If I use a normal event emitter with start on create in two different scenes, it will work in both scenes on a Mac build, Windows build, in the editor, but on Android it only works in one of the two scenes and I cannot f…

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## [Multiplatform build - Xbox One problem](https://qa.fmod.com/t/multiplatform-build-xbox-one-problem/14132)

<div class="topic-metadata">

**Author:** [@bartekM](https://qa.fmod.com/u/bartekM)\
**Replies:** 2\
**Last updated:** [October 11, 2018, 2:54pm UTC](https://qa.fmod.com/t/multiplatform-build-xbox-one-problem/14132 "2018-10-11T14:54:06Z")

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Hi I tried to test prototype-game with FMod on various platforms and each try was successful, except one - XBox One. I can hear sound, but I got that an error. SystemNotInitializedException: FMOD Studio initialization…

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## [Fmod Studio 1.10.02 stealing not working in Unity?](https://qa.fmod.com/t/fmod-studio-1-10-02-stealing-not-working-in-unity/14092)

<div class="topic-metadata">

**Author:** [@allm3](https://qa.fmod.com/u/allm3)\
**Replies:** 5\
**Last updated:** [October 11, 2018, 1:43am UTC](https://qa.fmod.com/t/fmod-studio-1-10-02-stealing-not-working-in-unity/14092 "2018-10-11T01:43:51Z")

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hi , Test settings: max instance (1) ;Stealing(change all but None) Test operation: create instances at the same time result: last instance will be stop by next instance,just like Stealing(Oldest) effect when I chan…

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