# Unity

**URL:** https://qa.fmod.com/c/unity/7.md?page=24

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**Page:** 25

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## [An item with the same key has already been added error](https://qa.fmod.com/t/an-item-with-the-same-key-has-already-been-added-error/21336)

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**Author:** [@RohanVanSanden](https://qa.fmod.com/u/RohanVanSanden)\
**Replies:** 1\
**Last updated:** [March 8, 2024, 12:15am UTC](https://qa.fmod.com/t/an-item-with-the-same-key-has-already-been-added-error/21336 "2024-03-08T00:15:52Z")

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Hello, I’ve been using FMOD on a Unity project and it has been working fine until today I get the attached error. I am only trying to build the project for windows so I don’t know why its having a problem with Android. …

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## [Unity feature demo Fmod project not valid?](https://qa.fmod.com/t/unity-feature-demo-fmod-project-not-valid/20946)

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**Author:** [@Benjarost](https://qa.fmod.com/u/Benjarost)\
**Replies:** 8\
**Last updated:** [March 6, 2024, 10:29pm UTC](https://qa.fmod.com/t/unity-feature-demo-fmod-project-not-valid/20946 "2024-03-06T22:29:17Z")

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Hello everyone ! I have tried the demo unity project share in GitHub and it was amazing how all the features of unity integration are shown. But I need to check how the Fmod project is configured. Unfortunately when I…

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## [Unity not showing my Fmod events on dropdown menu](https://qa.fmod.com/t/unity-not-showing-my-fmod-events-on-dropdown-menu/21324)

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**Author:** [@rico909](https://qa.fmod.com/u/rico909)\
**Replies:** 5\
**Last updated:** [March 6, 2024, 10:05pm UTC](https://qa.fmod.com/t/unity-not-showing-my-fmod-events-on-dropdown-menu/21324 "2024-03-06T22:05:29Z")

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hello, im learning Fmod implementation with Unity, i created sounds on Fmod but i cant see my events on the dropdown menu on Unity, and i dont know what i am doing wrong on Fmod. i did create a Master under “banks” on …

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## [Doppler effect/relative velocity with Cinemachine camera does weird things?](https://qa.fmod.com/t/doppler-effect-relative-velocity-with-cinemachine-camera-does-weird-things/21309)

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**Author:** [@EdGray](https://qa.fmod.com/u/EdGray)\
**Replies:** 4\
**Last updated:** [March 6, 2024, 9:22am UTC](https://qa.fmod.com/t/doppler-effect-relative-velocity-with-cinemachine-camera-does-weird-things/21309 "2024-03-06T09:22:09Z")

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I have the studio listener tied to the camera which is being controlled by cinemachine + additional scripts. I was trying to get the doppler effect working with a stationary object (with a studio emitter attached and Al…

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## [Adding effects to real-time recorded audio](https://qa.fmod.com/t/adding-effects-to-real-time-recorded-audio/21265)

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**Author:** [@hardsmoke](https://qa.fmod.com/u/hardsmoke)\
**Replies:** 7\
**Last updated:** [March 6, 2024, 5:25am UTC](https://qa.fmod.com/t/adding-effects-to-real-time-recorded-audio/21265 "2024-03-06T05:25:15Z")

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Hello, I’m making a voice chat for a game and I need the ability to apply various effects to the sound that I receive from the microphone depending on the value of some parameters, for example, to apply an “underwater” …

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## [Fmod sounds all play fine in the Unity editor but don't work at all in the build of the game](https://qa.fmod.com/t/fmod-sounds-all-play-fine-in-the-unity-editor-but-dont-work-at-all-in-the-build-of-the-game/21315)

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**Author:** [@RohanVanSanden](https://qa.fmod.com/u/RohanVanSanden)\
**Replies:** 1\
**Last updated:** [March 4, 2024, 9:34pm UTC](https://qa.fmod.com/t/fmod-sounds-all-play-fine-in-the-unity-editor-but-dont-work-at-all-in-the-build-of-the-game/21315 "2024-03-04T21:34:53Z")

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Hello, first time Fmod user here. I’ve built a game in Unity and done all the sound using Fmod. It works perfectly in the editor but when I build the game, no sounds play and some other sound related errors occur. I’ve …

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## [Programmer Event works weirdly when recording](https://qa.fmod.com/t/programmer-event-works-weirdly-when-recording/21112)

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**Author:** [@xanaramus](https://qa.fmod.com/u/xanaramus)\
**Replies:** 6\
**Last updated:** [March 2, 2024, 2:50pm UTC](https://qa.fmod.com/t/programmer-event-works-weirdly-when-recording/21112 "2024-03-02T14:50:48Z")

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Unity: 2022.2.18 FMODIntegration: 2.0.2.19 FMODStudio: 2.0.2.19 OS: Windows.10 Steps to reproduce: Using Photon Fusion Voice intergration with FMOD Use programmer event with async + looping region + persistent on. E…

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## [Mic Input with Unity and C#](https://qa.fmod.com/t/mic-input-with-unity-and-c/15953)

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**Author:** [@nielsduif](https://qa.fmod.com/u/nielsduif)\
**Replies:** 4\
**Last updated:** [March 1, 2024, 2:47am UTC](https://qa.fmod.com/t/mic-input-with-unity-and-c/15953 "2024-03-01T02:47:27Z")

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Hey there, I recently stumbled upon a problem that I can’t wrap my head around. In a nutshell, I’d like to: Record input from a microphone Adjust local scales of game objects in Unity based on the volume of the mic i…

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## [Clicks and pops in ambient music every 3-4 seconds in Unity build](https://qa.fmod.com/t/clicks-and-pops-in-ambient-music-every-3-4-seconds-in-unity-build/21305)

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**Author:** [@ANevskiy](https://qa.fmod.com/u/ANevskiy)\
**Replies:** 1\
**Last updated:** [March 1, 2024, 2:17am UTC](https://qa.fmod.com/t/clicks-and-pops-in-ambient-music-every-3-4-seconds-in-unity-build/21305 "2024-03-01T02:17:49Z")

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Hi, guys! I have a very weird behavior in a game bulid exported from Unity editor 2022.3.14f1. So,when the build is running the music track i have there is clicking and popping every 3-4 seconds. There are few other appl…

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## [How to get all wav-names of given event's-GUID](https://qa.fmod.com/t/how-to-get-all-wav-names-of-given-events-guid/21276)

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**Author:** [@Rodgers22](https://qa.fmod.com/u/Rodgers22)\
**Replies:** 1\
**Last updated:** [February 29, 2024, 1:28am UTC](https://qa.fmod.com/t/how-to-get-all-wav-names-of-given-events-guid/21276 "2024-02-29T01:28:26Z")

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Hello, is it possible to get a list of all wav-names that consist of the given GUID? Tried" FMOD.Studio.EVENT\_CALLBACK\_TYPE.SOUND\_PLAYED FMOD.Studio.EVENT\_CALLBACK\_TYPE.SOUND\_STOPPED" doesn’t work because all sounds…

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## [Capture microphone input detect its loudness](https://qa.fmod.com/t/capture-microphone-input-detect-its-loudness/21292)

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**Author:** [@Zacoriot](https://qa.fmod.com/u/Zacoriot)\
**Replies:** 1\
**Last updated:** [February 29, 2024, 12:18am UTC](https://qa.fmod.com/t/capture-microphone-input-detect-its-loudness/21292 "2024-02-29T00:18:06Z")

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Hey! So I am currently working on a project where your characters light source intensity is controlled by how loud you are being in your microphone. The trouble is, I cannot find anywhere a straight forward answer or t…

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## [DllNotFoundException: Unable to load DLL 'fmodstudio': The specified module could not be found](https://qa.fmod.com/t/dllnotfoundexception-unable-to-load-dll-fmodstudio-the-specified-module-could-not-be-found/17503)

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**Author:** [@Slaktus](https://qa.fmod.com/u/Slaktus)\
**Replies:** 3\
**Last updated:** [February 28, 2024, 12:29am UTC](https://qa.fmod.com/t/dllnotfoundexception-unable-to-load-dll-fmodstudio-the-specified-module-could-not-be-found/17503 "2024-02-28T00:29:37Z")

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I’m seeing the current error in the log from RELEASE builds using FMOD Integration 2.01.09 in a Unity 2019.4.28f1 project: DllNotFoundException: Unable to load DLL 'fmodstudio': The specified module could not be found. …

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## [Trouble loading banks](https://qa.fmod.com/t/trouble-loading-banks/21270)

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**Author:** [@BalancingMonkeyGames](https://qa.fmod.com/u/BalancingMonkeyGames)\
**Replies:** 2\
**Last updated:** [February 27, 2024, 3:52am UTC](https://qa.fmod.com/t/trouble-loading-banks/21270 "2024-02-27T03:52:00Z")

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Hi all. I did some weird configuration stuff with FMOD that I’m wanting to undo, but now I keep having one or other of several issues loading banks. I’ve gone as far as deleting my fmod settings AND cache (Fmod/.cache)…

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## [Can't properly load Vorbis compressed Bank , help please](https://qa.fmod.com/t/cant-properly-load-vorbis-compressed-bank-help-please/21226)

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**Author:** [@ssass2](https://qa.fmod.com/u/ssass2)\
**Replies:** 7\
**Last updated:** [February 26, 2024, 11:09pm UTC](https://qa.fmod.com/t/cant-properly-load-vorbis-compressed-bank-help-please/21226 "2024-02-26T23:09:55Z")

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Hello. Does someone know if it is possible to properly load my old bank Vorbis files? Audio plays and works, but I constantly get warnings and errors, as shown in the 1st pic. I have tried to load with FLAGS.DECOMPRESS\_…

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## [Propagation of sound in space](https://qa.fmod.com/t/propagation-of-sound-in-space/20993)

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**Author:** [@yurii.seredovych](https://qa.fmod.com/u/yurii.seredovych)\
**Replies:** 6\
**Last updated:** [February 23, 2024, 7:17pm UTC](https://qa.fmod.com/t/propagation-of-sound-in-space/20993 "2024-02-23T19:17:06Z")

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In Unity I hear sound immediatly after it is fired but instance of sound and listener are not very close. But speed of sound should be 343 m/s. What should I do to fix this no delay?

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## [How to get the name of the audio file](https://qa.fmod.com/t/how-to-get-the-name-of-the-audio-file/21245)

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**Author:** [@Treeka](https://qa.fmod.com/u/Treeka)\
**Replies:** 1\
**Last updated:** [February 22, 2024, 2:18am UTC](https://qa.fmod.com/t/how-to-get-the-name-of-the-audio-file/21245 "2024-02-22T02:18:31Z")

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Originally I tried this with callbacks and it worked with the event. private static FMOD.RESULT OnMusicPlayed(EVENT\_CALLBACK\_TYPE type, IntPtr \_event, IntPtr parameters) { FMOD.Sound sound = new(parameters); sound.ge…

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## [Get the rms volume of events while using Resonance](https://qa.fmod.com/t/get-the-rms-volume-of-events-while-using-resonance/21258)

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**Author:** [@chenyutpe](https://qa.fmod.com/u/chenyutpe)\
**Replies:** 1\
**Last updated:** [February 20, 2024, 9:46pm UTC](https://qa.fmod.com/t/get-the-rms-volume-of-events-while-using-resonance/21258 "2024-02-20T21:46:52Z")

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Hi, I want to get the rms volume of some events at runtime, I tried getMeteringInfo but it always gives me 0. No matter I get which dsp in the mixer, inputInfo or outputInfo. It works fine when I bypass Resonance Audio …

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## [Add DSP index, head behaves like tail?](https://qa.fmod.com/t/add-dsp-index-head-behaves-like-tail/21229)

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**Author:** [@lingolooper](https://qa.fmod.com/u/lingolooper)\
**Replies:** 5\
**Last updated:** [February 20, 2024, 7:20pm UTC](https://qa.fmod.com/t/add-dsp-index-head-behaves-like-tail/21229 "2024-02-20T19:20:35Z")

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Hi there! My goal is to generate text-to-speech, play that via FMOD, and do lipsync based on the audio data. The first thing I do therefore is once the audio is generated, I play it via FMOD: private void PlayFMODSoun…

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## [FMOD.Studio.EventInstance won't follow the sound source GameObject](https://qa.fmod.com/t/fmod-studio-eventinstance-wont-follow-the-sound-source-gameobject/21262)

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**Author:** [@thepostal2](https://qa.fmod.com/u/thepostal2)\
**Replies:** 3\
**Last updated:** [February 20, 2024, 6:11am UTC](https://qa.fmod.com/t/fmod-studio-eventinstance-wont-follow-the-sound-source-gameobject/21262 "2024-02-20T06:11:54Z")

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I have instantiated the EventInstances and fed it the calling GameObject to know whether the sound needs to be muted (behind an obstacle). The one-shot EventInstance plays just fine, it picks up on all of the value chan…

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## [Why can't I hear FMOD sounds from the right side of the player in Unity?](https://qa.fmod.com/t/why-cant-i-hear-fmod-sounds-from-the-right-side-of-the-player-in-unity/21257)

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**Author:** [@RohanVanSanden](https://qa.fmod.com/u/RohanVanSanden)\
**Replies:** 1\
**Last updated:** [February 20, 2024, 1:20am UTC](https://qa.fmod.com/t/why-cant-i-hear-fmod-sounds-from-the-right-side-of-the-player-in-unity/21257 "2024-02-20T01:20:50Z")

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Hi, I’ve created a game on Unity and now adding in sounds with FMOD. All the banks are correctly imported from the FMOD Studio project and sounds are playing fine except the player cannot hear sounds from the right side…

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## [\[Android\] Play audio files downloaded at runtime](https://qa.fmod.com/t/android-play-audio-files-downloaded-at-runtime/21252)

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**Author:** [@devnull](https://qa.fmod.com/u/devnull)\
**Replies:** 4\
**Last updated:** [February 19, 2024, 3:03pm UTC](https://qa.fmod.com/t/android-play-audio-files-downloaded-at-runtime/21252 "2024-02-19T15:03:05Z")

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Hi, in my project (Unity 2021.3.15f, build target Android, latest FMOD Studio + Unity Plugin) I would like to download at runtime some audio files from a remote webserver, these files should be played in specific situat…

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## [How To Get GUIDs From Banks Using Unity](https://qa.fmod.com/t/how-to-get-guids-from-banks-using-unity/21205)

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**Author:** [@kiet](https://qa.fmod.com/u/kiet)\
**Replies:** 5\
**Last updated:** [February 19, 2024, 3:57am UTC](https://qa.fmod.com/t/how-to-get-guids-from-banks-using-unity/21205 "2024-02-19T03:57:39Z")

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Hello! I’ve been working with FMOD Studio for a month, but I only started working with Unity the other day. I’m an absolute beginner at Unity, and I don’t really understand much about its functionality. But I would be ve…

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## [Can EventReferences be explicitly set to nothing so it doesn't give a warning?](https://qa.fmod.com/t/can-eventreferences-be-explicitly-set-to-nothing-so-it-doesnt-give-a-warning/21223)

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**Author:** [@ProgramGamer](https://qa.fmod.com/u/ProgramGamer)\
**Replies:** 3\
**Last updated:** [February 18, 2024, 9:51pm UTC](https://qa.fmod.com/t/can-eventreferences-be-explicitly-set-to-nothing-so-it-doesnt-give-a-warning/21223 "2024-02-18T21:51:37Z")

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When an event reference is left blank in unity, the inspector shows a warning, which is fair enough as a measure to avoid bugs, but sometimes not having an event specified for a given field isn’t an error. Is there somet…

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## [I would like to give up on fmod for now but i already made some changes in Unity](https://qa.fmod.com/t/i-would-like-to-give-up-on-fmod-for-now-but-i-already-made-some-changes-in-unity/21118)

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**Author:** [@HimeYuxi](https://qa.fmod.com/u/HimeYuxi)\
**Replies:** 12\
**Last updated:** [February 18, 2024, 9:08pm UTC](https://qa.fmod.com/t/i-would-like-to-give-up-on-fmod-for-now-but-i-already-made-some-changes-in-unity/21118 "2024-02-18T21:08:21Z")

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Hello, I tried to set up fmod but it was a mistake, i don’t understand anything and nothing seems to work as it should, I would like to cancel it for now until a real human can help me irl but I disabled the built in aud…

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## [Unity integration may be crashing Unity editor if a callback references Unity GameObject](https://qa.fmod.com/t/unity-integration-may-be-crashing-unity-editor-if-a-callback-references-unity-gameobject/15501)

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**Author:** [@clpsplug](https://qa.fmod.com/u/clpsplug)\
**Replies:** 2\
**Last updated:** [February 18, 2024, 4:26am UTC](https://qa.fmod.com/t/unity-integration-may-be-crashing-unity-editor-if-a-callback-references-unity-gameobject/15501 "2024-02-18T04:26:11Z")

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I’m experiencing Unity editor crashes with which FMOD may have something to do. Using EventInstance::setCallback, I wrote a delegate which lets the UI element pulse via Animator. public StudioEventEmitter bgmEvent;…

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## [How to reach a bool parameter inside FMOD event?](https://qa.fmod.com/t/how-to-reach-a-bool-parameter-inside-fmod-event/21233)

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**Author:** [@TheBossaWorks](https://qa.fmod.com/u/TheBossaWorks)\
**Replies:** 4\
**Last updated:** [February 16, 2024, 3:19am UTC](https://qa.fmod.com/t/how-to-reach-a-bool-parameter-inside-fmod-event/21233 "2024-02-16T03:19:31Z")

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Hello, I’m having problems with reaching a property parameter inside a music event which is a boolean. In scripting perspective how can I reach this parameter? Here’s a manager I set up currently, you can skip to t…

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## [How to play audio on gamepads](https://qa.fmod.com/t/how-to-play-audio-on-gamepads/21239)

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**Author:** [@Xedoll](https://qa.fmod.com/u/Xedoll)\
**Replies:** 1\
**Last updated:** [February 15, 2024, 5:10am UTC](https://qa.fmod.com/t/how-to-play-audio-on-gamepads/21239 "2024-02-15T05:10:29Z")

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Hi! I want to know if there is possible to play an audio from supported gamepads using FMOD on Unity. I read about other question about this topic, but not exhaustive on how to do that effectively. From the documentation…

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## [\[FMOD\] assert : assertion: 'mLastSchedulePoint \>= mLength' failed](https://qa.fmod.com/t/fmod-assert-assertion-mlastschedulepoint-mlength-failed/21183)

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**Author:** [@charlton.wong](https://qa.fmod.com/u/charlton.wong)\
**Replies:** 6\
**Last updated:** [February 15, 2024, 3:42am UTC](https://qa.fmod.com/t/fmod-assert-assertion-mlastschedulepoint-mlength-failed/21183 "2024-02-15T03:42:39Z")

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FMOD Version: 2.02.19 Unity Version: 2020.3.30f1 This error appears for me periodically when playing on Unity Editor at timeScale = 10 or faster. It doesn’t seem to affect game performance or sound playback however, bu…

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## [Custom player naming reflected in programmer instruments playing sounds](https://qa.fmod.com/t/custom-player-naming-reflected-in-programmer-instruments-playing-sounds/21234)

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**Author:** [@ajportelli](https://qa.fmod.com/u/ajportelli)\
**Replies:** 1\
**Last updated:** [February 15, 2024, 2:56am UTC](https://qa.fmod.com/t/custom-player-naming-reflected-in-programmer-instruments-playing-sounds/21234 "2024-02-15T02:56:44Z")

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Hi All, This is more of a curiosity rather than a requirement. I have been using FMOD studio in Unity for a few months and have found it really handy for being able to programmatically trigger Barks and other sounds aro…

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## [How to modify the cutoff for a lowpass effect on a mixer group using a global parameter of continuous type?](https://qa.fmod.com/t/how-to-modify-the-cutoff-for-a-lowpass-effect-on-a-mixer-group-using-a-global-parameter-of-continuous-type/21206)

<div class="topic-metadata">

**Author:** [@AnshuNair](https://qa.fmod.com/u/AnshuNair)\
**Replies:** 12\
**Last updated:** [February 14, 2024, 10:40pm UTC](https://qa.fmod.com/t/how-to-modify-the-cutoff-for-a-lowpass-effect-on-a-mixer-group-using-a-global-parameter-of-continuous-type/21206 "2024-02-14T22:40:05Z")

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Hi there. Fmod beginner here. I have added a Lowpass Simple effect to 3 mixer groups. I want to modify the values on these filters based on the value of a global parameter (continuous from 0 to 1). The values would apply…

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