# 4.27 Fmod 2.02.03 : Attempted to create a package with name containing double slashes

**URL:** <https://qa.fmod.com/t/4-27-fmod-2-02-03-attempted-to-create-a-package-with-name-containing-double-slashes/17701>\
**Category:** Unreal Engine\
**Tags:** ue4\
**Created:** [September 22, 2021, 2:13pm UTC](https://qa.fmod.com/t/4-27-fmod-2-02-03-attempted-to-create-a-package-with-name-containing-double-slashes/17701 "2021-09-22T14:13:11Z")\
**Posts on this page:** 3\
**Page:** 1

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**Author:** ![keoken\_remco](https://avatars.discourse-cdn.com/v4/letter/k/ccd318/32.png) [@keoken\_remco](https://qa.fmod.com/u/keoken_remco)\
**Post date:** [September 22, 2021, 2:13pm UTC](https://qa.fmod.com/t/4-27-fmod-2-02-03-attempted-to-create-a-package-with-name-containing-double-slashes/17701/1 "2021-09-22T14:13:11Z")

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Hello everyone!

We have upgraded our UE project to 4.27 and fmod plugin from 2.02.00 to 2.02.03.  
After we packaged a build and try to run the game, we get a crash indicating a wrong path where “/Game/” is added to our ‘ContentBrowserPrefix’ setting in the project/plugin settings.

```auto

[2021.09.22-09.54.23:403][0]LogWindows: Error: Fatal error: [File:C:/Epic Games/Engine/Source/Runtime/CoreUObject/Private/UObject/UObjectGlobals.cpp] [Line: 609] 
[2021.09.22-09.54.23:403][0]LogWindows: Error: Attempted to create a package with name containing double slashes. PackageName: /Game//Game/FMOD/PrivateIntegrationData/BankLookup
[2021.09.22-09.54.23:403][0]LogWindows: Error: 
[2021.09.22-09.54.23:403][0]LogWindows: Error: 
[2021.09.22-09.54.23:403][0]LogWindows: Error: [Callstack] 0x00007fffeeed4f99 KERNELBASE.dll!UnknownFunction []
[2021.09.22-09.54.23:403][0]LogWindows: Error: [Callstack] 0x00007ff7bceffe46 !ReportAssert() [C:\Epic Games\Engine\Source\Runtime\Core\Private\Windows\WindowsPlatformCrashContext.cpp:1644]
[2021.09.22-09.54.23:403][0]LogWindows: Error: [Callstack] 0x00007ff7bcf040d8 !FWindowsErrorOutputDevice::Serialize() [C:\Epic Games\Engine\Source\Runtime\Core\Private\Windows\WindowsErrorOutputDevice.cpp:78]
[2021.09.22-09.54.23:403][0]LogWindows: Error: [Callstack] 0x00007ff7bcc539cd !FOutputDevice::LogfImpl() [C:\Epic Games\Engine\Source\Runtime\Core\Private\Misc\OutputDevice.cpp:61]
[2021.09.22-09.54.23:403][0]LogWindows: Error: [Callstack] 0x00007ff7bd2fd59b !CreatePackage() [C:\Epic Games\Engine\Source\Runtime\CoreUObject\Private\UObject\UObjectGlobals.cpp:612]
[2021.09.22-09.54.23:403][0]LogWindows: Error: [Callstack] 0x00007ff7bb2bb8dc !FFMODAssetTable::Load() [D:\workspace\UnrealProject\Plugins\FMODStudio\Source\FMODStudio\Private\FMODAssetTable.cpp:44]

```

Our FMOD defaultEngine.ini  
Bank Output Directory: FMOD  
Content Browser Prefix: /Game/FMOD/

Our Packaging project settings:  
Additional Asset Directories to Cook:  
/Game/FMOD/Banks  
/Game/FMOD/Buses  
/Game/FMOD/Events  
/Game/FMOD/Reverbs  
/Game/FMOD/Snapshots  
/Game/FMOD/VCAs  
/Game/FMOD/PrivateIntegrationData  
Non-Asset Directories To Copy:  
FMOD/Desktop

I tried builds with and without the “/Game/FMOD/PrivateIntegrationData” but it doesn’t help. Also removing the /Game/ does not work and always requires it.

---

<div class="post-metadata">

**Author:** ![Andrew](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/andrew/32/261_2.png) [@Andrew](https://qa.fmod.com/u/Andrew)\
**Post date:** [September 23, 2021, 7:27am UTC](https://qa.fmod.com/t/4-27-fmod-2-02-03-attempted-to-create-a-package-with-name-containing-double-slashes/17701/2 "2021-09-23T07:27:48Z")

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Unfortunately there was an issue with our 2.02.03 release for Unreal. We’ve already fixed it and put up a patched version. Please download the fixed version (it has the “patch1” designator).

You may need to delete the content browser prefix line out of your DefaultEngine.ini and delete /Game/FMOD/PrivateIntegrationData from your Additional Asset Directories to cook.

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<div class="post-metadata">

**Author:** ![keoken\_remco](https://avatars.discourse-cdn.com/v4/letter/k/ccd318/32.png) [@keoken\_remco](https://qa.fmod.com/u/keoken_remco)\
**Post date:** [September 23, 2021, 9:36am UTC](https://qa.fmod.com/t/4-27-fmod-2-02-03-attempted-to-create-a-package-with-name-containing-double-slashes/17701/3 "2021-09-23T09:36:37Z")

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That fixed our issue! Thanks
