# A crash occurs when changing the default output device

**URL:** https://qa.fmod.com/t/a-crash-occurs-when-changing-the-default-output-device/19304
**Category:** Unreal Engine
**Tags:** ue4
**Created:** [September 22, 2022, 6:51am UTC](https://qa.fmod.com/t/a-crash-occurs-when-changing-the-default-output-device/19304 "2022-09-22T06:51:53Z")
**Posts on this page:** 2
**Page:** 1

<div class="post-metadata">

### Author: ![minchul2ya](https://avatars.discourse-cdn.com/v4/letter/m/3e96dc/32.png) [@minchul2ya](https://qa.fmod.com/u/minchul2ya)
#### Post date: [September 22, 2022, 6:51am UTC](https://qa.fmod.com/t/a-crash-occurs-when-changing-the-default-output-device/19304/1 "2022-09-22T06:51:53Z")

</div>

Hi.

Unreal Version : 4.27.2  
FMOD Plugin Version : 2.02.06

Installing the FMOD plug-in on the Unreal engine and testing as follows will cause a crash.

1. Run the editor.
2. Run the game in the PIE environment.
3. Exit the game.
4. Change the default output device. (Windows - Sound Option)
5. Run the game in the PIE environment.
6. Crash

---

<div class="post-metadata">

### Author: ![Connor\_FMOD](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/connor_fmod/32/3685_2.png) [@Connor\_FMOD](https://qa.fmod.com/u/Connor_FMOD)
#### Post date: [September 28, 2022, 4:41am UTC](https://qa.fmod.com/t/a-crash-occurs-when-changing-the-default-output-device/19304/2 "2022-09-28T04:41:48Z")

</div>

Hi,

Thank you for those repro steps, although, I was not able to get it to crash.

Do you have the FMOD Plugin logging any errors? Is there anything special about the audio devices you are swapping from?

Thanks
