# Accessing an Event inside another Event

**URL:** https://qa.fmod.com/t/accessing-an-event-inside-another-event/12001
**Category:** FMOD Studio
**Created:** [August 3, 2015, 9:42am UTC](https://qa.fmod.com/t/accessing-an-event-inside-another-event/12001 "2015-08-03T09:42:42Z")
**Posts on this page:** 3
**Page:** 1

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### Author: ![paulojgames](https://avatars.discourse-cdn.com/v4/letter/p/bcef8e/32.png) [@paulojgames](https://qa.fmod.com/u/paulojgames)
#### Post date: [August 3, 2015, 9:42am UTC](https://qa.fmod.com/t/accessing-an-event-inside-another-event/12001/1 "2015-08-03T09:42:42Z")

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Is it possible to access an event inside another event?

I know you can use GetEvent(FMODAsset asset) to access an event by its path. Does an event sound that is created on an audio track of another event also has a path?

Cheers.

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### Author: ![joseph](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/joseph/32/264_2.png) [@joseph](https://qa.fmod.com/u/joseph)
#### Post date: [August 4, 2015, 12:23am UTC](https://qa.fmod.com/t/accessing-an-event-inside-another-event/12001/2 "2015-08-04T00:23:39Z")

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No. To interact with a nested event, you must use parameters (If a parameter in a nested event is identical to a parameter in that event’s parent, the nested event’s parameter value will automatically update to match that of the parent event’s parameter.), or automation.

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### Author: ![paulojgames](https://avatars.discourse-cdn.com/v4/letter/p/bcef8e/32.png) [@paulojgames](https://qa.fmod.com/u/paulojgames)
#### Post date: [August 4, 2015, 10:02am UTC](https://qa.fmod.com/t/accessing-an-event-inside-another-event/12001/3 "2015-08-04T10:02:46Z")

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> [@](#):
>
> No. To interact with a nested event, you must use parameters (If a parameter in a nested event is identical to a parameter in that event’s parent, the nested event’s parameter value will automatically update to match that of the parent event’s parameter.), or automation.

Got it! Cheers.
