# Any Update on UE4 Integration?

**URL:** <https://qa.fmod.com/t/any-update-on-ue4-integration/11602>\
**Category:** Unreal Engine\
**Created:** [August 12, 2014, 11:36pm UTC](https://qa.fmod.com/t/any-update-on-ue4-integration/11602 "2014-08-12T23:36:47Z")\
**Posts on this page:** 3\
**Page:** 1

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**Author:** ![DotCam](https://avatars.discourse-cdn.com/v4/letter/d/ecb155/32.png) [@DotCam](https://qa.fmod.com/u/DotCam)\
**Post date:** [August 12, 2014, 11:36pm UTC](https://qa.fmod.com/t/any-update-on-ue4-integration/11602/1 "2014-08-12T23:36:47Z")

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I am anxiously waiting to use FMOD in UE4, and the previous message in the UE4 forum topic here was a while ago…

So, any news to share, is a plugin almost ready? if not any chance you could give a time range when this may be ready? such as a week, month, 3 months, next year?

Audio is such a pain in the — right now, especially for vehicles (which is especially bad for me as I am doing a racing game). So any news would be great!

Thanks guys! 🙂

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**Author:** ![geoff](https://avatars.discourse-cdn.com/v4/letter/g/a3d4f5/32.png) [@geoff](https://qa.fmod.com/u/geoff)\
**Post date:** [August 13, 2014, 6:46am UTC](https://qa.fmod.com/t/any-update-on-ue4-integration/11602/2 "2014-08-13T06:46:41Z")

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Hi Cam,  
The UE4 integration is being worked on right now! We’re only a few working days away from sending out our first pre-release to interested developers.

The official release will coincide with the release of FMOD Studio 1.05, which is slated for early September.

If you want to start getting pre-release builds then contact support and we can start sending them out to you.

Thanks,  
Geoff

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**Author:** ![DotCam](https://avatars.discourse-cdn.com/v4/letter/d/ecb155/32.png) [@DotCam](https://qa.fmod.com/u/DotCam)\
**Post date:** [August 13, 2014, 12:26pm UTC](https://qa.fmod.com/t/any-update-on-ue4-integration/11602/3 "2014-08-13T12:26:36Z")

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> [@](#):
>
> Hi Cam,  
> The UE4 integration is being worked on right now! We’re only a few working days away from sending out our first pre-release to interested developers.
> 
> The official release will coincide with the release of FMOD Studio 1.05, which is slated for early September.
> 
> If you want to start getting pre-release builds then contact support and we can start sending them out to you.
> 
> Thanks,  
> Geoff

Awesome!! That sounds great, thank you for such a quick response! 🙂
