# Any way to check if an event is currently in a transition timeline?

**URL:** <https://qa.fmod.com/t/any-way-to-check-if-an-event-is-currently-in-a-transition-timeline/15985>\
**Category:** Unity\
**Tags:** csharp\
**Created:** [July 20, 2020, 5:16am UTC](https://qa.fmod.com/t/any-way-to-check-if-an-event-is-currently-in-a-transition-timeline/15985 "2020-07-20T05:16:08Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![markybola](https://avatars.discourse-cdn.com/v4/letter/m/858c86/32.png) [@markybola](https://qa.fmod.com/u/markybola)\
**Post date:** [July 20, 2020, 5:16am UTC](https://qa.fmod.com/t/any-way-to-check-if-an-event-is-currently-in-a-transition-timeline/15985/1 "2020-07-20T05:16:08Z")

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Hi there,

Is there any way to check if my event is currently in a transition timeline?

I want to set a boolean to block things from happening in game when the music is between sections.

Couldn’t seem to find an answer to this question. Using C# and Unity.

Kindest,  
Mark

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**Author:** ![richard\_simms](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/richard_simms/32/261_2.png) [@richard\_simms](https://qa.fmod.com/u/richard_simms)\
**Post date:** [July 23, 2020, 1:04am UTC](https://qa.fmod.com/t/any-way-to-check-if-an-event-is-currently-in-a-transition-timeline/15985/2 "2020-07-23T01:04:29Z")

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There currently isn’t a way to tell if an event is in a transition timeline. You could possible place a destination marker just before the transition. You could also replace transition timelines with transitions to positions on the main timeline and utilize event callbacks to notify when reaching these destinations.

I’ve added a note to our tracker to look into adding a way of seeing if an event is in a transition timeline, thank you for bringing this to our attention.
