# AppxManifest Settings

**URL:** <https://qa.fmod.com/t/appxmanifest-settings/11975>\
**Category:** Unreal Engine\
**Created:** [July 2, 2015, 3:00am UTC](https://qa.fmod.com/t/appxmanifest-settings/11975 "2015-07-02T03:00:28Z")\
**Posts on this page:** 4\
**Page:** 1

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**Author:** ![pwkmikekelly](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/pwkmikekelly/32/1763_2.png) [@pwkmikekelly](https://qa.fmod.com/u/pwkmikekelly)\
**Post date:** [July 2, 2015, 3:00am UTC](https://qa.fmod.com/t/appxmanifest-settings/11975/1 "2015-07-02T03:00:28Z")

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Do you have any new documentation for how to add the required network settings for live updating in the XboxOne AppxManifest under UE4 4.8?

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**Author:** ![nick1](https://avatars.discourse-cdn.com/v4/letter/n/47e85d/32.png) [@nick1](https://qa.fmod.com/u/nick1)\
**Post date:** [July 2, 2015, 4:39am UTC](https://qa.fmod.com/t/appxmanifest-settings/11975/2 "2015-07-02T04:39:43Z")

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Download and install the full FMOD Studio Programmer’s API for Xbox One from [http://fmod.com/download](http://fmod.com/download) and you’ll get a CHM help file. There is information under Introduction/Basic about setting up the AppxManifest.

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**Author:** ![pwkmikekelly](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/pwkmikekelly/32/1763_2.png) [@pwkmikekelly](https://qa.fmod.com/u/pwkmikekelly)\
**Post date:** [July 2, 2015, 3:10pm UTC](https://qa.fmod.com/t/appxmanifest-settings/11975/3 "2015-07-02T15:10:28Z")

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> [@](#):
>
> Download and install the full FMOD Studio Programmer’s API for Xbox One from [http://fmod.com/download](http://fmod.com/download) and you’ll get a CHM help file. There is information under Introduction/Basic about setting up the AppxManifest.

I have the latest chm file. The information in the latest chm file is no longer valid for 4.8. The AppxManifest file is no longer built from template files - it’s built from an ini file.

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**Author:** ![pwkmikekelly](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/pwkmikekelly/32/1763_2.png) [@pwkmikekelly](https://qa.fmod.com/u/pwkmikekelly)\
**Post date:** [July 10, 2015, 1:04am UTC](https://qa.fmod.com/t/appxmanifest-settings/11975/4 "2015-07-10T01:04:35Z")

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This UDN post describes how to do it: [Adding to AppxManifest](https://udn.unrealengine.com/questions/252166/adding-to-appxmanifest.html)

Basically, use the Insert command to reference an xml file containing the fmod network settings.
