# Attempting to schedule a sound in the past - can I ignore?

**URL:** https://qa.fmod.com/t/attempting-to-schedule-a-sound-in-the-past-can-i-ignore/20120
**Category:** Unity
**Created:** [April 15, 2023, 1:22pm UTC](https://qa.fmod.com/t/attempting-to-schedule-a-sound-in-the-past-can-i-ignore/20120 "2023-04-15T13:22:19Z")
**Posts on this page:** 6
**Page:** 1

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### Author: ![Johanenglund](https://avatars.discourse-cdn.com/v4/letter/j/7ea924/32.png) [@Johanenglund](https://qa.fmod.com/u/Johanenglund)
#### Post date: [April 15, 2023, 1:22pm UTC](https://qa.fmod.com/t/attempting-to-schedule-a-sound-in-the-past-can-i-ignore/20120/1 "2023-04-15T13:22:19Z")

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Considering how I’ve set up this event this doesn’t surprise me. A delay in the sound doesn’t really matter but should I worry about the warning?

[https://canada1.discourse-cdn.com/flex036/uploads/fmod/original/2X/6/6fcab1450d661c6accc86fdac20df1bae90214d6.mp4](https://canada1.discourse-cdn.com/flex036/uploads/fmod/original/2X/6/6fcab1450d661c6accc86fdac20df1bae90214d6.mp4)

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### Author: ![Connor\_FMOD](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/connor_fmod/32/3685_2.png) [@Connor\_FMOD](https://qa.fmod.com/u/Connor_FMOD)
#### Post date: [April 17, 2023, 7:25am UTC](https://qa.fmod.com/t/attempting-to-schedule-a-sound-in-the-past-can-i-ignore/20120/2 "2023-04-17T07:25:45Z")

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Hi,

Thank you for the video. It is mostly benign, however, could you try enabling `Load Bank Sample Data` in the FMOD Settings `Unity Tool Bar -> FMOD -> Edit Settings -> Initialization`  
 ![image](https://canada1.discourse-cdn.com/flex036/uploads/fmod/original/2X/c/c383434a7e93cbd9bb9b971e4abd2865beff0686.png)  
Let me know if that helps.

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### Author: ![Johanenglund](https://avatars.discourse-cdn.com/v4/letter/j/7ea924/32.png) [@Johanenglund](https://qa.fmod.com/u/Johanenglund)
#### Post date: [April 21, 2023, 4:32pm UTC](https://qa.fmod.com/t/attempting-to-schedule-a-sound-in-the-past-can-i-ignore/20120/3 "2023-04-21T16:32:15Z")

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Thanks Connor, that’s very helpful.  
This is the way I already have it set but I’ll look into the loading of the banks in more detail.

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### Author: ![syan034](https://avatars.discourse-cdn.com/v4/letter/s/d07c76/32.png) [@syan034](https://qa.fmod.com/u/syan034)
#### Post date: [May 23, 2023, 8:22am UTC](https://qa.fmod.com/t/attempting-to-schedule-a-sound-in-the-past-can-i-ignore/20120/4 "2023-05-23T08:22:24Z")

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How to load banks sample data if I set the import type to ‘Asset Bundle’? (option becomes gray if the import type was set to ‘Asset Bundle’)

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### Author: ![Connor\_FMOD](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/connor_fmod/32/3685_2.png) [@Connor\_FMOD](https://qa.fmod.com/u/Connor_FMOD)
#### Post date: [May 24, 2023, 5:40am UTC](https://qa.fmod.com/t/attempting-to-schedule-a-sound-in-the-past-can-i-ignore/20120/5 "2023-05-24T05:40:32Z")

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Hi,

It can also be done via the Studio API:

```auto
void Start()
{
    FMODUnity.RuntimeManager.StudioSystem.getBankList(out FMOD.Studio.Bank[] array);

    for (int i = 0; i < array.Length; i++)
    {
        FMOD.RESULT result = array[i].loadSampleData();
        if (result != FMOD.RESULT.OK)
        {
            Debug.Log(result);
        }
    }
}

```

[FMOD API | Studio API Reference - Studio::Bank](https://fmod.com/docs/2.02/api/studio-api-bank.html#studio_bank_loadsampledata).

Hope this helps!

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### Author: ![syan034](https://avatars.discourse-cdn.com/v4/letter/s/d07c76/32.png) [@syan034](https://qa.fmod.com/u/syan034)
#### Post date: [May 24, 2023, 8:07am UTC](https://qa.fmod.com/t/attempting-to-schedule-a-sound-in-the-past-can-i-ignore/20120/6 "2023-05-24T08:07:02Z")

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It works. Thx!
