# Attempting to schedule a sound in the past, this could cause inaccurate playback. Spam

**URL:** <https://qa.fmod.com/t/attempting-to-schedule-a-sound-in-the-past-this-could-cause-inaccurate-playback-spam/14429>\
**Category:** Unity\
**Created:** [March 11, 2019, 1:42pm UTC](https://qa.fmod.com/t/attempting-to-schedule-a-sound-in-the-past-this-could-cause-inaccurate-playback-spam/14429 "2019-03-11T13:42:56Z")\
**Posts on this page:** 1\
**Showing post:** 6

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**Author:** ![cameron-fmod](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/cameron-fmod/32/261_2.png) [@cameron-fmod](https://qa.fmod.com/u/cameron-fmod)\
**Post date:** [January 18, 2021, 3:40am UTC](https://qa.fmod.com/t/attempting-to-schedule-a-sound-in-the-past-this-could-cause-inaccurate-playback-spam/14429/6 "2021-01-18T03:40:22Z")

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If you are loading all your banks from the settings you can choose to load all sample data:  
 ![Screenshot 2021-01-18 143308](https://canada1.discourse-cdn.com/flex036/uploads/fmod/original/2X/4/49b58178c08ebefa16e1c5ead981815dbf489ff2.png)

Loading banks from the Sudio Bank Loader has an option for loading sample data  
 ![Screenshot 2021-01-18 143446](https://canada1.discourse-cdn.com/flex036/uploads/fmod/original/2X/d/d7ac73cb08a39a10081e2930402bbc774d68d468.png)

Otherwise if you are loading banks from C#, you can specify whether or not to load the sample data in the second parameter of [LoadBank](https://fmod.com/resources/documentation-unity?version=2.1&page=api-runtimemanager.html#loadbank) .

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_[View the full topic](https://qa.fmod.com/t/attempting-to-schedule-a-sound-in-the-past-this-could-cause-inaccurate-playback-spam/14429)._
