# Attenuation bug (FMOD Studio 2.00.03)

**URL:** <https://qa.fmod.com/t/attenuation-bug-fmod-studio-2-00-03/15006>\
**Category:** FMOD Studio\
**Created:** [September 2, 2019, 1:23pm UTC](https://qa.fmod.com/t/attenuation-bug-fmod-studio-2-00-03/15006 "2019-09-02T13:23:57Z")\
**Posts on this page:** 4\
**Page:** 1

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**Author:** ![nmykhailov](https://avatars.discourse-cdn.com/v4/letter/n/bbe5ce/32.png) [@nmykhailov](https://qa.fmod.com/u/nmykhailov)\
**Post date:** [September 2, 2019, 1:23pm UTC](https://qa.fmod.com/t/attenuation-bug-fmod-studio-2-00-03/15006/1 "2019-09-02T13:23:57Z")

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> It happens randomly.\<  
> Attenuation stops working properly. Emitter is still produce sound even above attenuation’s max distance. In a sandbox. Can’t reproduce this bug. We can fix it by replacing spatializer fx. But it’s not a good solution for us.  
> Screenshot from diff file, healthy event to the right, not healthy event to the left
> 
> ![image](https://canada1.discourse-cdn.com/flex036/uploads/fmod/original/1X/da4412f925b58b694fd0e3b9ffa93fd9e1d757d0.jpeg)

Any ideas?

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**Author:** ![joseph](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/joseph/32/264_2.png) [@joseph](https://qa.fmod.com/u/joseph)\
**Post date:** [September 3, 2019, 12:32am UTC](https://qa.fmod.com/t/attenuation-bug-fmod-studio-2-00-03/15006/2 "2019-09-03T00:32:19Z")

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We haven’t been able to reproduce this bug here, and that screenshot doesn’t contain enough information for us to for us to diagnose the issue.

Are you able to package the project via “File \> Package Project…” and send it to us?

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**Author:** ![nmykhailov](https://avatars.discourse-cdn.com/v4/letter/n/bbe5ce/32.png) [@nmykhailov](https://qa.fmod.com/u/nmykhailov)\
**Post date:** [September 3, 2019, 8:17am UTC](https://qa.fmod.com/t/attenuation-bug-fmod-studio-2-00-03/15006/3 "2019-09-03T08:17:44Z")

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Yes, I’ll send it to you today.  
Thank you for cooperation

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**Author:** ![nmykhailov](https://avatars.discourse-cdn.com/v4/letter/n/bbe5ce/32.png) [@nmykhailov](https://qa.fmod.com/u/nmykhailov)\
**Post date:** [September 3, 2019, 2:04pm UTC](https://qa.fmod.com/t/attenuation-bug-fmod-studio-2-00-03/15006/4 "2019-09-03T14:04:00Z")

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Sorry, Joseph, problem was on our side.  
Didn’t know that pan override is affecting attenuation, that was the issue.  
But still, thank you, sorry for a wrong “bug” classification.  
Have a nice rest rest of the day 🙂
