# Audio component stop node doesn't allow for fade out

**URL:** <https://qa.fmod.com/t/audio-component-stop-node-doesnt-allow-for-fade-out/22187>\
**Category:** Unreal Engine\
**Created:** [October 15, 2024, 2:09pm UTC](https://qa.fmod.com/t/audio-component-stop-node-doesnt-allow-for-fade-out/22187 "2024-10-15T14:09:58Z")\
**Posts on this page:** 1\
**Showing post:** 2

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**Author:** ![cwdain](https://avatars.discourse-cdn.com/v4/letter/c/fbc32d/32.png) [@cwdain](https://qa.fmod.com/u/cwdain)\
**Post date:** [October 15, 2024, 2:15pm UTC](https://qa.fmod.com/t/audio-component-stop-node-doesnt-allow-for-fade-out/22187/2 "2024-10-15T14:15:16Z")

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See here: [AHDSR release sometimes jumps - #10 by Connor\_FMOD](https://qa.fmod.com/t/ahdsr-release-sometimes-jumps/21705/10)

I think this was fixed in 2.03.02, definitely fixed in 2.03.03

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