# audioweather plugin

**URL:** <https://qa.fmod.com/t/audioweather-plugin/11240>\
**Category:** FMOD Studio\
**Created:** [December 19, 2013, 5:36pm UTC](https://qa.fmod.com/t/audioweather-plugin/11240 "2013-12-19T17:36:55Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![jmkinzer](https://avatars.discourse-cdn.com/v4/letter/j/c89c15/32.png) [@jmkinzer](https://qa.fmod.com/u/jmkinzer)\
**Post date:** [December 19, 2013, 5:36pm UTC](https://qa.fmod.com/t/audioweather-plugin/11240/1 "2013-12-19T17:36:55Z")

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Hi,

I noticed that fmod studio includes this plugin:

[http://www.audiogaming.net/audioweather](http://www.audiogaming.net/audioweather)

But I’m confused about (a) licensing and (b) where are the runtime plugins found and © how do I actually setup the dsps (via FMOD\_Studio\_System\_RegisterPlugin?).

Thanks,  
Jason

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**Author:** ![Guest1](https://avatars.discourse-cdn.com/v4/letter/g/ecccb3/32.png) [@Guest1](https://qa.fmod.com/u/Guest1)\
**Post date:** [December 19, 2013, 11:31pm UTC](https://qa.fmod.com/t/audioweather-plugin/11240/2 "2013-12-19T23:31:34Z")

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Hi Jason,

(a) The prices for third party plugins are listed on the sales page: [http://52.88.2.202/sales/](http://52.88.2.202/sales/)

(b) When you make the purchase you will be provided with the runtime plugin. For the free FMOD plugins like FMOD Gain and Distance Filter you can find them in the /plugins directory where FMOD Studio is installed.

© To set up the plugin just use low level FMOD::System::loadPlugin. To get the low level System use FMOD::Studio::System::getLowLevelSystem.

Once the plugins are loaded the Studio runtime will automatically hook everything up internally.
