# Bitcode support in Unity plugin

**URL:** <https://qa.fmod.com/t/bitcode-support-in-unity-plugin/12261>\
**Category:** Unity\
**Created:** [January 21, 2016, 1:04pm UTC](https://qa.fmod.com/t/bitcode-support-in-unity-plugin/12261 "2016-01-21T13:04:10Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![toreolsensan](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/toreolsensan/32/20_2.png) [@toreolsensan](https://qa.fmod.com/u/toreolsensan)\
**Post date:** [January 21, 2016, 1:04pm UTC](https://qa.fmod.com/t/bitcode-support-in-unity-plugin/12261/1 "2016-01-21T13:04:10Z")

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Hi,

Unity version 5.3.1p1 started building with bitcode by default, which causes problems with the FMOD plugin because it does not yet contain bitcode. All workarounds for similar issues that I have seen involve manually changing the generated Xcode project, which is not possible when building with Unity cloud build.

Do you have plan to enable bitcode support in the Unity plugin soon?

-Tore

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<div class="post-metadata">

**Author:** ![nick1](https://avatars.discourse-cdn.com/v4/letter/n/47e85d/32.png) [@nick1](https://qa.fmod.com/u/nick1)\
**Post date:** [January 22, 2016, 5:34am UTC](https://qa.fmod.com/t/bitcode-support-in-unity-plugin/12261/2 "2016-01-22T05:34:11Z")

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This will be added in 1.07.06 which is set for release mid next week.
