# Blog : Using the scatterer instrument for procedural music

**URL:** <https://qa.fmod.com/t/blog-using-the-scatterer-instrument-for-procedural-music/24167>\
**Category:** FMOD Studio\
**Created:** [April 7, 2026, 7:27am UTC](https://qa.fmod.com/t/blog-using-the-scatterer-instrument-for-procedural-music/24167 "2026-04-07T07:27:34Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![2laprod](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/2laprod/32/9781_2.png) [@2laprod](https://qa.fmod.com/u/2laprod)\
**Post date:** [April 7, 2026, 7:27am UTC](https://qa.fmod.com/t/blog-using-the-scatterer-instrument-for-procedural-music/24167/1 "2026-04-07T07:27:34Z")

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Hello FMODers,

Inspired by the Creaks OST, I’ve explored many ways to use the FMOD Scatterer Instrument as a musical random processor.

If you want to see my experimentation you can read the post there 👇

> **[Using the Scatterer Instrument for procedural music](https://www.romainraynal.fr/en/blog/blog-4/using-the-fmod-scatterer-for-music-18)**
>
> Divert the FMOD Instrument Scatterer to create procedural music! Discover interactive sound design techniques inspired by the game Creaks.
