# BufferSize Change in InGame

**URL:** <https://qa.fmod.com/t/buffersize-change-in-ingame/21650>\
**Category:** Unity\
**Created:** [May 22, 2024, 3:41pm UTC](https://qa.fmod.com/t/buffersize-change-in-ingame/21650 "2024-05-22T15:41:48Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![guswnd325](https://avatars.discourse-cdn.com/v4/letter/g/c6cbf5/32.png) [@guswnd325](https://qa.fmod.com/u/guswnd325)\
**Post date:** [May 22, 2024, 3:41pm UTC](https://qa.fmod.com/t/buffersize-change-in-ingame/21650/1 "2024-05-22T15:41:48Z")

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Is there a way to change the DSP buffer size without restarting?

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**Author:** ![li\_fmod](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/li_fmod/32/6577_2.png) [@li\_fmod](https://qa.fmod.com/u/li_fmod)\
**Post date:** [May 23, 2024, 2:45am UTC](https://qa.fmod.com/t/buffersize-change-in-ingame/21650/2 "2024-05-23T02:45:44Z")

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Hi,

Unfortunately, we do not support buffer size changes at runtime.

Changes to the DSP buffer size typically require a system reinitialization because they are fundamental to the audio engine’s configuration and its interaction with the hardware.

Please let me know if you have any more questions.
