# \[BUG\] Fade In Click when set start offset

**URL:** <https://qa.fmod.com/t/bug-fade-in-click-when-set-start-offset/17524>\
**Category:** FMOD Studio\
**Created:** [August 3, 2021, 7:39pm UTC](https://qa.fmod.com/t/bug-fade-in-click-when-set-start-offset/17524 "2021-08-03T19:39:46Z")\
**Posts on this page:** 3\
**Page:** 1

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**Author:** ![thommazk](https://avatars.discourse-cdn.com/v4/letter/t/ba8739/32.png) [@thommazk](https://qa.fmod.com/u/thommazk)\
**Post date:** [August 3, 2021, 7:39pm UTC](https://qa.fmod.com/t/bug-fade-in-click-when-set-start-offset/17524/1 "2021-08-03T19:39:46Z")

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Hi, I’ve found a bug on FMOD 2.01.11:  
If you set the start offset to a multi-instrument and put a fade-in in the timeline, you’ll hear a click before the fade starts. I’ve tested with single instruments and it’s working fine.  
Here’s how I configured:

 ![image](https://canada1.discourse-cdn.com/flex036/uploads/fmod/original/2X/1/1f564c8f4f61fe86f148020ed6c8a3026d068c40.png)

Thanks!

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**Author:** ![tristanjl](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/tristanjl/32/261_2.png) [@tristanjl](https://qa.fmod.com/u/tristanjl)\
**Post date:** [August 3, 2021, 11:46pm UTC](https://qa.fmod.com/t/bug-fade-in-click-when-set-start-offset/17524/2 "2021-08-03T23:46:56Z")

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Hi [thommazk](https://qa.fmod.com/u/thommazk)

Thanks for letting us know. I can reproduce it and I believe I know what is happening. We will look to solve this in a future version.

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<div class="post-metadata">

**Author:** ![thommazk](https://avatars.discourse-cdn.com/v4/letter/t/ba8739/32.png) [@thommazk](https://qa.fmod.com/u/thommazk)\
**Post date:** [August 4, 2021, 1:35am UTC](https://qa.fmod.com/t/bug-fade-in-click-when-set-start-offset/17524/3 "2021-08-04T01:35:06Z")

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I’m glad to help. Thanks!
