# Build banks directly from Unity

**URL:** https://qa.fmod.com/t/build-banks-directly-from-unity/15765
**Category:** Unity
**Created:** [May 13, 2020, 3:44pm UTC](https://qa.fmod.com/t/build-banks-directly-from-unity/15765 "2020-05-13T15:44:53Z")
**Posts on this page:** 3
**Page:** 1

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### Author: ![amegliofrancesco](https://avatars.discourse-cdn.com/v4/letter/a/5f9b8f/32.png) [@amegliofrancesco](https://qa.fmod.com/u/amegliofrancesco)
#### Post date: [May 13, 2020, 3:44pm UTC](https://qa.fmod.com/t/build-banks-directly-from-unity/15765/1 "2020-05-13T15:44:53Z")

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Howdy,

Wonder if there’s a way to build the banks from Unity instead of building them in FMOD and then refresh in Unity… I now submit the banks everytime but I’d live to avoid that because they are getting heavier and it would be cool if the other people working on the game they are able to build banks locally from Unity.

Cheers

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### Author: ![joseph](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/joseph/32/264_2.png) [@joseph](https://qa.fmod.com/u/joseph)
#### Post date: [May 14, 2020, 2:10am UTC](https://qa.fmod.com/t/build-banks-directly-from-unity/15765/2 "2020-05-14T02:10:58Z")

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It’s possible to build banks using [FMOD Studio’s command line tool](https://www.fmod.com/resources/documentation-studio?version=2.1&page=advanced-topics.html#fmod-studio-command-line-tool), so you could create a script that allows you to run the command line tool from inside the Unity Editor.

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### Author: ![amegliofrancesco](https://avatars.discourse-cdn.com/v4/letter/a/5f9b8f/32.png) [@amegliofrancesco](https://qa.fmod.com/u/amegliofrancesco)
#### Post date: [May 14, 2020, 8:10am UTC](https://qa.fmod.com/t/build-banks-directly-from-unity/15765/3 "2020-05-14T08:10:44Z")

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Cool, thanks Joseph. I’ll try with the command line tool.
