# Build of FMOD 1.10 for UE4.24?

**URL:** <https://qa.fmod.com/t/build-of-fmod-1-10-for-ue4-24/15401>\
**Category:** Unreal Engine\
**Created:** [January 22, 2020, 5:15pm UTC](https://qa.fmod.com/t/build-of-fmod-1-10-for-ue4-24/15401 "2020-01-22T17:15:08Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![LinkoVitch](https://avatars.discourse-cdn.com/v4/letter/l/94ad74/32.png) [@LinkoVitch](https://qa.fmod.com/u/LinkoVitch)\
**Post date:** [January 22, 2020, 5:15pm UTC](https://qa.fmod.com/t/build-of-fmod-1-10-for-ue4-24/15401/1 "2020-01-22T17:15:08Z")

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Hi,  
Were hopping through engine versions to try and bypass some bugs and get through LotCheck (Switch). In an attempt to get around a fatal render bug in 4.23 We are wanting to try 4.24.1, but there is no release of FMOD 1.10 for that engine. Is it possible to get one? rather than try updating to FMOD 2 this close to the release

Thanks

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<div class="post-metadata">

**Author:** ![cameron-fmod](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/cameron-fmod/32/261_2.png) [@cameron-fmod](https://qa.fmod.com/u/cameron-fmod)\
**Post date:** [January 28, 2020, 2:45am UTC](https://qa.fmod.com/t/build-of-fmod-1-10-for-ue4-24/15401/2 "2020-01-28T02:45:39Z")

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At this point FMOD 1.10 is nearing the end of it’s life cycle, so we are only adding fixes to it.

You could use the 2.0 integration, on our Github, as a guide for upgrading the engine version:

> <https://github.com/fmod/ue4integration/commit/972533e75721a476064a0f1cb0bf3783a76afdb1>

  

> <https://github.com/fmod/ue4integration/commit/db6c182c3f7aa6ec3789799717e6723b5263e5dc>
