# Bulk Editing Snapshot Contents

**URL:** <https://qa.fmod.com/t/bulk-editing-snapshot-contents/14040>\
**Category:** FMOD Studio\
**Created:** [August 9, 2018, 8:09pm UTC](https://qa.fmod.com/t/bulk-editing-snapshot-contents/14040 "2018-08-09T20:09:11Z")\
**Posts on this page:** 6\
**Page:** 1

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**Author:** ![toddhelsley](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/toddhelsley/32/2550_2.png) [@toddhelsley](https://qa.fmod.com/u/toddhelsley)\
**Post date:** [August 9, 2018, 8:09pm UTC](https://qa.fmod.com/t/bulk-editing-snapshot-contents/14040/1 "2018-08-09T20:09:11Z")

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I’d like to bulk replace a parameter across hundreds of snapshots with a different parameter preset. It doesn’t look like it’s possible currently, as snapshot contents doesn’t follow the same multi-select rules as events, but is it a feature we might see in the future?

Thanks!  
-Todd

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**Author:** ![joseph](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/joseph/32/264_2.png) [@joseph](https://qa.fmod.com/u/joseph)\
**Post date:** [August 10, 2018, 5:13am UTC](https://qa.fmod.com/t/bulk-editing-snapshot-contents/14040/2 "2018-08-10T05:13:33Z")

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Bulk editing snapshots? Good idea! I’ll add that to our feature/improvement tracker.

Tangentially, I’m curious what you’re using hundreds of similar snapshots for. Does your game involve a lot of subtly-different creatures or tools that the player can use, perhaps?

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**Author:** ![timsms](https://avatars.discourse-cdn.com/v4/letter/t/b77776/32.png) [@timsms](https://qa.fmod.com/u/timsms)\
**Post date:** [March 28, 2019, 10:24am UTC](https://qa.fmod.com/t/bulk-editing-snapshot-contents/14040/3 "2019-03-28T10:24:48Z")

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Just wondered whether this feature ever surfaced? It would be super useful to me right now!

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**Author:** ![toddhelsley](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/toddhelsley/32/2550_2.png) [@toddhelsley](https://qa.fmod.com/u/toddhelsley)\
**Post date:** [March 28, 2019, 12:15pm UTC](https://qa.fmod.com/t/bulk-editing-snapshot-contents/14040/4 "2019-03-28T12:15:07Z")

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Thought I responded to this months ago. Whoops!

I’ll need to check the latest version bit I don’t think this was added yet. And to reply to Joseph, we have a processing chain for mastering that is unique depending on which car you have selected in a game of hundreds of cars. So each snapshot is identical in what’s being affected/parameters used, but the values are different between them.

Thanks!

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**Author:** ![joseph](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/joseph/32/264_2.png) [@joseph](https://qa.fmod.com/u/joseph)\
**Post date:** [March 28, 2019, 11:17pm UTC](https://qa.fmod.com/t/bulk-editing-snapshot-contents/14040/5 "2019-03-28T23:17:42Z")

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> [@timsms](#):
>
> Just wondered whether this feature ever surfaced? It would be super useful to me right now!

As of the time of writing (March of 2019) this feature has not yet been added to FMOD Studio. For now, the only way to bulk edit snapshots is to create a script for the purpose.

> [@toddhelsley](#):
>
> And to reply to Joseph, we have a processing chain for mastering that is unique depending on which car you have selected in a game of hundreds of cars. So each snapshot is identical in what’s being affected/parameters used, but the values are different between them.

Thanks for letting us know, Todd. I’ll add the details of your use-case to the task in our feature/improvement tracker, so that it’ll be taken into account when we’re defining requirements for the feature.

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**Author:** ![toddhelsley](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/toddhelsley/32/2550_2.png) [@toddhelsley](https://qa.fmod.com/u/toddhelsley)\
**Post date:** [March 29, 2019, 12:29am UTC](https://qa.fmod.com/t/bulk-editing-snapshot-contents/14040/6 "2019-03-29T00:29:58Z")

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Much appreciated Joseph. Thanks!
