# Can I access LowLevel system by Unity Integration?

**URL:** <https://qa.fmod.com/t/can-i-access-lowlevel-system-by-unity-integration/11474>\
**Category:** Unity\
**Created:** [May 17, 2014, 2:24pm UTC](https://qa.fmod.com/t/can-i-access-lowlevel-system-by-unity-integration/11474 "2014-05-17T14:24:01Z")\
**Posts on this page:** 2\
**Page:** 1

<div class="post-metadata">

**Author:** ![artascope](https://avatars.discourse-cdn.com/v4/letter/a/e95f7d/32.png) [@artascope](https://qa.fmod.com/u/artascope)\
**Post date:** [May 17, 2014, 2:24pm UTC](https://qa.fmod.com/t/can-i-access-lowlevel-system-by-unity-integration/11474/1 "2014-05-17T14:24:01Z")

</div>

Hello,

I am trying to play procedual midi file via unity integration on iOS，but it seems that low-level system was not wrapped by these C# code.  
So is it possible to access Low-level System via C# code? Or I must create native Obj-C code?

PS:Can I create midi-events insdead creating midi file to play sounds in .dls file?

Thanks,

artascope

---

<div class="post-metadata">

**Author:** ![Guest1](https://avatars.discourse-cdn.com/v4/letter/g/ecccb3/32.png) [@Guest1](https://qa.fmod.com/u/Guest1)\
**Post date:** [June 11, 2014, 11:48pm UTC](https://qa.fmod.com/t/can-i-access-lowlevel-system-by-unity-integration/11474/2 "2014-06-11T23:48:26Z")

</div>

Hi Artascope,

We have exposed the complete low-level API in the latest release. You can retrieve the low-level system from the Studio system object, and the API is in fmod.cs.

```auto
Can I create midi-events insdead creating midi file to play sounds in .dls file?
```

No you cannot fire midi events directly, you must play a midi file.
