# Can I load two bank files?

**URL:** <https://qa.fmod.com/t/can-i-load-two-bank-files/13782>\
**Category:** Unity\
**Created:** [March 23, 2018, 6:13am UTC](https://qa.fmod.com/t/can-i-load-two-bank-files/13782 "2018-03-23T06:13:46Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![leehoyong](https://avatars.discourse-cdn.com/v4/letter/l/46a35a/32.png) [@leehoyong](https://qa.fmod.com/u/leehoyong)\
**Post date:** [March 23, 2018, 6:13am UTC](https://qa.fmod.com/t/can-i-load-two-bank-files/13782/1 "2018-03-23T06:13:46Z")

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- fmod unity version : 1.10.04
- unit version : 5.6.5p1

I have two bank files. (ex, one FX bank , one Voice bank)  
When you use the code below, Only the bank i added first was loaded.  
“ERR\_EVENT\_ALREADY\_LOADED” error occurs on second loaded bank.

Is there a way to load both banks?  
--------------------------------Code--------------------------------------------  
this.studioBankLoader.Banks = new List();  
this.studioBankLoader.Banks.Add(Application.streamingAssetsPath + “/” + “Voice.strings.bank”);  
this.studioBankLoader.Banks.Add(Application.streamingAssetsPath + “/” + “Voice.bank”);   
this.studioBankLoader.Banks.Add(Application.streamingAssetsPath + “/” + “Fx.strings.bank”);  
this.studioBankLoader.Banks.Add(Application.streamingAssetsPath + “/” + “Fx.bank”);  
this.studioBankLoader.Load();

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<div class="post-metadata">

**Author:** ![cameron-fmod](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/cameron-fmod/32/261_2.png) [@cameron-fmod](https://qa.fmod.com/u/cameron-fmod)\
**Post date:** [March 26, 2018, 5:15am UTC](https://qa.fmod.com/t/can-i-load-two-bank-files/13782/2 "2018-03-26T05:15:44Z")

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Only the Master Bank should have a .strings bank, this contains the names of all the objects in the project. I would be expecting to see ERR\_FILE\_NOTFOUND.

Can you post the exact log from Unity?
