# Can I rebuild fmod studio project from master banks?

**URL:** <https://qa.fmod.com/t/can-i-rebuild-fmod-studio-project-from-master-banks/14590>\
**Category:** FMOD Studio\
**Created:** [April 19, 2019, 4:22pm UTC](https://qa.fmod.com/t/can-i-rebuild-fmod-studio-project-from-master-banks/14590 "2019-04-19T16:22:16Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![romerosdaniel](https://avatars.discourse-cdn.com/v4/letter/r/bbce88/32.png) [@romerosdaniel](https://qa.fmod.com/u/romerosdaniel)\
**Post date:** [April 19, 2019, 4:22pm UTC](https://qa.fmod.com/t/can-i-rebuild-fmod-studio-project-from-master-banks/14590/1 "2019-04-19T16:22:16Z")

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Unfortunately my hard drive that was holding my studio project failed and so I lost my fmod studio session project. But from collaboration with my team, I still have the master builds/banks.

Can I rebuild the fmod studio project with the master build/banks?

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**Author:** ![richard\_simms](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/richard_simms/32/261_2.png) [@richard\_simms](https://qa.fmod.com/u/richard_simms)\
**Post date:** [April 24, 2019, 5:16am UTC](https://qa.fmod.com/t/can-i-rebuild-fmod-studio-project-from-master-banks/14590/2 "2019-04-24T05:16:23Z")

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Unfortunately not. You are able to make use of the various “get” functions to get a list of all events, parameters, buses, snapshots, and VCAs from the built banks. You can create a script in your game that gets all of this information and returns the paths for you to recreate the structure of your project. Unfortunately it isn’t possible to get any of the logic (automation curves, etc.) from the build banks.
