# Can I tell FMOD to pick different transitions?

**URL:** <https://qa.fmod.com/t/can-i-tell-fmod-to-pick-different-transitions/18697>\
**Category:** FMOD Studio\
**Created:** [April 24, 2022, 3:39pm UTC](https://qa.fmod.com/t/can-i-tell-fmod-to-pick-different-transitions/18697 "2022-04-24T15:39:44Z")\
**Posts on this page:** 1\
**Showing post:** 12

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**Author:** ![dominik.weltenbauer](https://avatars.discourse-cdn.com/v4/letter/d/3da27b/32.png) [@dominik.weltenbauer](https://qa.fmod.com/u/dominik.weltenbauer)\
**Post date:** [November 13, 2023, 11:20am UTC](https://qa.fmod.com/t/can-i-tell-fmod-to-pick-different-transitions/18697/12 "2023-11-13T11:20:03Z")

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Bump.  
Because transitions to random marker are a thing that keeps coming up in the forum.  
Luckily some smart guys have proposed a way to do this with tons of regions and programmer instruments. See this thread:  
[How to setup one Transition Marker with a random Destination? - #11 by Johanenglund](https://qa.fmod.com/t/how-to-setup-one-transition-marker-with-a-random-destination/19491/11)

But that is a solution that quickly spirals out of control and could be greatly simplified if this was a built in feature.

Tanks 🙂

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_[View the full topic](https://qa.fmod.com/t/can-i-tell-fmod-to-pick-different-transitions/18697)._
