# Can Unity use strings to set parameter values in FMOD instead of parameter values?

**URL:** <https://qa.fmod.com/t/can-unity-use-strings-to-set-parameter-values-in-fmod-instead-of-parameter-values/15078>\
**Category:** Unity\
**Created:** [September 25, 2019, 9:33am UTC](https://qa.fmod.com/t/can-unity-use-strings-to-set-parameter-values-in-fmod-instead-of-parameter-values/15078 "2019-09-25T09:33:26Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![chris\_goldsmith\_CA\_F](https://avatars.discourse-cdn.com/v4/letter/c/ec9cab/32.png) [@chris\_goldsmith\_CA\_F](https://qa.fmod.com/u/chris_goldsmith_CA_F)\
**Post date:** [September 25, 2019, 9:33am UTC](https://qa.fmod.com/t/can-unity-use-strings-to-set-parameter-values-in-fmod-instead-of-parameter-values/15078/1 "2019-09-25T09:33:27Z")

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Hello,

Is it possible for unity to pick up the string values of labeled parameters instead of setting the number value?

Thanks,

Chris

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**Author:** ![cameron-fmod](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/cameron-fmod/32/261_2.png) [@cameron-fmod](https://qa.fmod.com/u/cameron-fmod)\
**Post date:** [September 30, 2019, 1:41am UTC](https://qa.fmod.com/t/can-unity-use-strings-to-set-parameter-values-in-fmod-instead-of-parameter-values/15078/2 "2019-09-30T01:41:28Z")

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Currently the API does not support setting labeled parameters to a named value but it is something we are looking into for a future release.
