# Cannot attach GameObject to Timeline's FMOD Event Track

**URL:** <https://qa.fmod.com/t/cannot-attach-gameobject-to-timelines-fmod-event-track/24331>\
**Category:** Unity\
**Tags:** windows, unity\
**Created:** [June 11, 2026, 5:09pm UTC](https://qa.fmod.com/t/cannot-attach-gameobject-to-timelines-fmod-event-track/24331 "2026-06-11T17:09:22Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![sjoshua270](https://avatars.discourse-cdn.com/v4/letter/s/a4c791/32.png) [@sjoshua270](https://qa.fmod.com/u/sjoshua270)\
**Post date:** [June 11, 2026, 5:09pm UTC](https://qa.fmod.com/t/cannot-attach-gameobject-to-timelines-fmod-event-track/24331/1 "2026-06-11T17:09:22Z")

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I am working on a project and noticed a mismatch between the documentation and what I am seeing in my project.

The Timeline documentation [https://fmod.com/docs/2.02/unity/timeline.html](https://fmod.com/docs/2.02/unity/timeline.html) claims that you can attach a GameObject to the FMOD Event Track and it will adopt the 3D aspects of that object for events.

I am not seeing the option at all:

 ![image](https://canada1.discourse-cdn.com/flex036/uploads/fmod/original/2X/a/a137b7000c1a14e3c241384c352c9ddfc66b8c08.png)

I am using Unity 6000.4.10f and FMOD for Unity 2.02.34

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<div class="post-metadata">

**Author:** ![sjoshua270](https://avatars.discourse-cdn.com/v4/letter/s/a4c791/32.png) [@sjoshua270](https://qa.fmod.com/u/sjoshua270)\
**Post date:** [June 11, 2026, 5:34pm UTC](https://qa.fmod.com/t/cannot-attach-gameobject-to-timelines-fmod-event-track/24331/2 "2026-06-11T17:34:02Z")

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I figured out what was happening. I selected the Timeline subject via selecting the playable director instead of selecting the Timeline object.
