# Cannot build for Switch after updating to 2022.3.20f1 LTS

**URL:** <https://qa.fmod.com/t/cannot-build-for-switch-after-updating-to-2022-3-20f1-lts/21317>\
**Category:** Unity\
**Created:** [March 4, 2024, 5:42pm UTC](https://qa.fmod.com/t/cannot-build-for-switch-after-updating-to-2022-3-20f1-lts/21317 "2024-03-04T17:42:11Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![polycrunch](https://avatars.discourse-cdn.com/v4/letter/p/49beb7/32.png) [@polycrunch](https://qa.fmod.com/u/polycrunch)\
**Post date:** [March 4, 2024, 5:42pm UTC](https://qa.fmod.com/t/cannot-build-for-switch-after-updating-to-2022-3-20f1-lts/21317/1 "2024-03-04T17:42:11Z")

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Hi,  
We had to upgrade from 2022.3.13f1 to 2022.3.20f1 due to a bug on PS4 (unrelated with FMOD).

Today I discovered that Switch does not build anymore and we’re getting this error.  
Building Library\Bee\artifacts\SwitchPlayerBuildProgram\t92hb\GameAssembly.nss failed with output:  
ld.lld: error: Assets/Plugins/FMOD/platforms/switch/lib/libfmodstudiounitypluginL.a(all\_hidden.o):(.ARM.attributes): unrecognized format-version: 0x0  
clang++: error: linker command failed with exit code 1 (use -v to see invocation)

We are already on the latest FMOD and didn’t have any build problems with 2022.3.13f1

Any pointers would be appreciated.

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<div class="post-metadata">

**Author:** ![polycrunch](https://avatars.discourse-cdn.com/v4/letter/p/49beb7/32.png) [@polycrunch](https://qa.fmod.com/u/polycrunch)\
**Post date:** [March 5, 2024, 9:51am UTC](https://qa.fmod.com/t/cannot-build-for-switch-after-updating-to-2022-3-20f1-lts/21317/2 "2024-03-05T09:51:31Z")

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It was a matter of upgrading the FMOD module for Switch from SDK 16 to SDK 17. Didn’t realize that from Unity 2022.3.13 to 2022.3.20, the Switch SDK was updated.
