# Cannot connect to Live Update

**URL:** <https://qa.fmod.com/t/cannot-connect-to-live-update/17253>\
**Category:** FMOD Studio\
**Created:** [May 26, 2021, 9:44pm UTC](https://qa.fmod.com/t/cannot-connect-to-live-update/17253 "2021-05-26T21:44:38Z")\
**Posts on this page:** 1\
**Showing post:** 13

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**Author:** ![okaybenji](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/okaybenji/32/1346_2.png) [@okaybenji](https://qa.fmod.com/u/okaybenji)\
**Post date:** [June 11, 2021, 6:07pm UTC](https://qa.fmod.com/t/cannot-connect-to-live-update/17253/13 "2021-06-11T18:07:06Z")

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Thanks again for the response. The issue cropped up again. I’ve been updating a separate support thread on this problem, which I’ve updated with all the details, if you don’t mind taking a look there:

> [@FMOD Studio 2.01.07 Profiler Connects to Unity, but Events Aren't Recorded](https://qa.fmod.com/t/fmod-studio-2-01-07-profiler-connects-to-unity-but-events-arent-recorded/17078/20):
>
> For the sake of continuing to troubleshoot, I wanted to let you know what’s happened since my last post. We are using Git for version control. A branch I had been making FMOD changes on was out of date, so I merged in our main branch (which included the commits which removed FMOD Integration and reinstalled it). After merging the main branch in, Live Update stopped working. At this point, I repeated the operation of removing FMOD from the project. I committed the removal those files, and then …

Thank you!

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_[View the full topic](https://qa.fmod.com/t/cannot-connect-to-live-update/17253)._
