# Can't build game - Missing Files from FMOD

**URL:** <https://qa.fmod.com/t/cant-build-game-missing-files-from-fmod/18030>\
**Category:** Unity\
**Tags:** unity\
**Created:** [November 29, 2021, 3:07am UTC](https://qa.fmod.com/t/cant-build-game-missing-files-from-fmod/18030 "2021-11-29T03:07:53Z")\
**Posts on this page:** 5\
**Page:** 1

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**Author:** ![TulioRicci](https://avatars.discourse-cdn.com/v4/letter/t/e274bd/32.png) [@TulioRicci](https://qa.fmod.com/u/TulioRicci)\
**Post date:** [November 29, 2021, 3:07am UTC](https://qa.fmod.com/t/cant-build-game-missing-files-from-fmod/18030/1 "2021-11-29T03:07:53Z")

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Hey, I’m having this issue that only appears when I try to build my game. Playing inside the Unity editor is fine.

1. BuildFailedException: There is an FMOD binary missing for build target StandaloneWindows64:  
/Assets/Plugins/FMOD/platforms/win/lib/x86\_64/fmodstudio.dll  
Please run the FMOD/Reorganize Plugin Files menu command.

Those folders are empty inside my game project files.  
When I go to Reorganize plugin files inside Unity there are plenty of files missing from the lib (libfmod.L , fmod.dll , and plenty others)

What’s the best way to work this around?

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**Author:** ![jeff\_fmod](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/jeff_fmod/32/1766_2.png) [@jeff\_fmod](https://qa.fmod.com/u/jeff_fmod)\
**Post date:** [November 30, 2021, 5:51am UTC](https://qa.fmod.com/t/cant-build-game-missing-files-from-fmod/18030/2 "2021-11-30T05:51:57Z")

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What version of FMOD are you using? Have you tried reinstalling the FMOD Unity integration?

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<div class="post-metadata">

**Author:** ![TulioRicci](https://avatars.discourse-cdn.com/v4/letter/t/e274bd/32.png) [@TulioRicci](https://qa.fmod.com/u/TulioRicci)\
**Post date:** [November 30, 2021, 11:31pm UTC](https://qa.fmod.com/t/cant-build-game-missing-files-from-fmod/18030/3 "2021-11-30T23:31:21Z")

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Hey Jeff,

FMOD Version: 2.02.03  
Unity Version: 2019.4.24f1

I’ve tried removing all the folders related to FMOD and integrating it again in my project, but I had to do a backup from Github because too many errors started appearing.

## What is the best way to reinstall it into my project knowing that I already have some scripts and calls using Fmod API?

Regards

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<div class="post-metadata">

**Author:** ![jeff\_fmod](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/jeff_fmod/32/1766_2.png) [@jeff\_fmod](https://qa.fmod.com/u/jeff_fmod)\
**Post date:** [December 1, 2021, 4:37am UTC](https://qa.fmod.com/t/cant-build-game-missing-files-from-fmod/18030/4 "2021-12-01T04:37:55Z")

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Ideally you should only need to reimport the package, if you could share the errors with me I can help you get past them? Otherwise, you can usually get back to a good state by closing Unity, deleting “\Assets\Plugins\FMOD”, reopening Unity (ignoring the warnings about safe mode) and reimporting the 2.02.03 package.

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<div class="post-metadata">

**Author:** ![TulioRicci](https://avatars.discourse-cdn.com/v4/letter/t/e274bd/32.png) [@TulioRicci](https://qa.fmod.com/u/TulioRicci)\
**Post date:** [December 1, 2021, 3:51pm UTC](https://qa.fmod.com/t/cant-build-game-missing-files-from-fmod/18030/5 "2021-12-01T15:51:55Z")

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The method of deleting the FMOD Assets folder and reimporting the package seems to have solved the issue. Now I can build my game again.  
If anything arises in the meantime I’ll let you know.

Thanks!
