# Can't build win - Using unity 5.6.3f1 and fmod 1.10.00

**URL:** <https://qa.fmod.com/t/cant-build-win-using-unity-5-6-3f1-and-fmod-1-10-00/13485>\
**Category:** Unity\
**Created:** [October 8, 2017, 11:22pm UTC](https://qa.fmod.com/t/cant-build-win-using-unity-5-6-3f1-and-fmod-1-10-00/13485 "2017-10-08T23:22:02Z")\
**Posts on this page:** 7\
**Page:** 1

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**Author:** ![kim1](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/kim1/32/67_2.png) [@kim1](https://qa.fmod.com/u/kim1)\
**Post date:** [October 8, 2017, 11:22pm UTC](https://qa.fmod.com/t/cant-build-win-using-unity-5-6-3f1-and-fmod-1-10-00/13485/1 "2017-10-08T23:22:02Z")

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I can’t build for windows any more.

I get strange erros like:

Assets/Plugins/FMOD/BankRefAttribute.cs(5,37): error CS0246: The type or namespace name `PropertyAttribute’ could not be found. Are you missing an assembly reference?

Assets/Plugins/FMOD/FMOD\_Listener.cs(5,30): error CS0246: The type or namespace name `MonoBehaviour’ could not be found. Are you missing an assembly reference?

Assets/Plugins/FMOD/RuntimeManager.cs(370,91): error CS0246: The type or namespace name `Transform’ could not be found. Are you missing an assembly reference?

It’s like fmod cant find unity anymore?  
Using unity 5.6.3f1 and fmod 1.10.00

Building any other platform works.  
Tried re-installing unity, rebooting, re-importing plugin. rebuild fmod project nothing works, tried it on a new blank project as well.

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**Author:** ![cameron-fmod](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/cameron-fmod/32/261_2.png) [@cameron-fmod](https://qa.fmod.com/u/cameron-fmod)\
**Post date:** [October 8, 2017, 11:31pm UTC](https://qa.fmod.com/t/cant-build-win-using-unity-5-6-3f1-and-fmod-1-10-00/13485/2 "2017-10-08T23:31:32Z")

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Something definitely isn’t right, before re-importing the plugin can you try deleting the Assets/Plugins/FMOD folder. If that doesn’t work I would suggest downloading the plugin again.

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**Author:** ![kim1](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/kim1/32/67_2.png) [@kim1](https://qa.fmod.com/u/kim1)\
**Post date:** [October 8, 2017, 11:35pm UTC](https://qa.fmod.com/t/cant-build-win-using-unity-5-6-3f1-and-fmod-1-10-00/13485/3 "2017-10-08T23:35:58Z")

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Removing Assets/Plugins/FMOD and redownloading and re-importing did not fix the problem.

any reference to unityEngine seams to fail

Assets/Plugins/FMOD/StudioParameterTrigger.cs(64,30): error CS0246: The type or namespace name `Collider2D’ could not be found. Are you missing an assembly reference?

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**Author:** ![cameron-fmod](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/cameron-fmod/32/261_2.png) [@cameron-fmod](https://qa.fmod.com/u/cameron-fmod)\
**Post date:** [October 8, 2017, 11:41pm UTC](https://qa.fmod.com/t/cant-build-win-using-unity-5-6-3f1-and-fmod-1-10-00/13485/4 "2017-10-08T23:41:31Z")

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You said “It’s like fmod cant find unity anymore?”, what happened in the time since you could last build for windows?

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<div class="post-metadata">

**Author:** ![kim1](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/kim1/32/67_2.png) [@kim1](https://qa.fmod.com/u/kim1)\
**Post date:** [October 8, 2017, 11:48pm UTC](https://qa.fmod.com/t/cant-build-win-using-unity-5-6-3f1-and-fmod-1-10-00/13485/5 "2017-10-08T23:48:09Z")

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stopped working after the first build of a different platform.  
built win worked.  
switched to mac, built mac, built worked.  
switched back to windows, build cant find unityEngine.

switching around, reinstalling unity, moving project, all fails now.

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**Author:** ![cameron-fmod](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/cameron-fmod/32/261_2.png) [@cameron-fmod](https://qa.fmod.com/u/cameron-fmod)\
**Post date:** [October 9, 2017, 11:52pm UTC](https://qa.fmod.com/t/cant-build-win-using-unity-5-6-3f1-and-fmod-1-10-00/13485/6 "2017-10-09T23:52:08Z")

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> [@](#):
>
> stopped working after the first build of a different platform.  
> built win worked.  
> switched to mac, built mac, built worked.  
> switched back to windows, build cant find unityEngine.
> 
> switching around, reinstalling unity, moving project, all fails now.

The only reason I can see that you would be getting these errors is if the “using UnityEngine;” was missing from the files.

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<div class="post-metadata">

**Author:** ![kim1](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/kim1/32/67_2.png) [@kim1](https://qa.fmod.com/u/kim1)\
**Post date:** [October 10, 2017, 8:12am UTC](https://qa.fmod.com/t/cant-build-win-using-unity-5-6-3f1-and-fmod-1-10-00/13485/7 "2017-10-10T08:12:37Z")

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yeah its there on all files. So it’s a strange local problem. Building on any other computer or platform works, even unity cloud works.
