# Can't get Fmod to work in my project

**URL:** <https://qa.fmod.com/t/cant-get-fmod-to-work-in-my-project/16743>\
**Category:** Unity\
**Tags:** unity\
**Created:** [February 12, 2021, 3:13pm UTC](https://qa.fmod.com/t/cant-get-fmod-to-work-in-my-project/16743 "2021-02-12T15:13:45Z")\
**Posts on this page:** 1\
**Showing post:** 3

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**Author:** ![Kaizen](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/kaizen/32/1927_2.png) [@Kaizen](https://qa.fmod.com/u/Kaizen)\
**Post date:** [February 16, 2021, 7:38am UTC](https://qa.fmod.com/t/cant-get-fmod-to-work-in-my-project/16743/3 "2021-02-16T07:38:01Z")

</div>

In my current project, in a new sample scene (the one by default), with 1 camera and only 1 fmod listener.

About custom script I don’t think so, in the sample scene I customized nothing.

If I try in a brand new project it works well.

I found a workaround though: [Weird issue with MAX\_LISTENERS constant](https://qa.fmod.com/t/weird-issue-with-max-listeners-constant/16745)

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