# Can't get the UE4 integration to work on my Mac

**URL:** https://qa.fmod.com/t/cant-get-the-ue4-integration-to-work-on-my-mac/15257
**Category:** Unity
**Created:** [November 30, 2019, 1:45am UTC](https://qa.fmod.com/t/cant-get-the-ue4-integration-to-work-on-my-mac/15257 "2019-11-30T01:45:12Z")
**Posts on this page:** 2
**Page:** 1

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### Author: ![rubycastellanos](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/rubycastellanos/32/833_2.png) [@rubycastellanos](https://qa.fmod.com/u/rubycastellanos)
#### Post date: [November 30, 2019, 1:45am UTC](https://qa.fmod.com/t/cant-get-the-ue4-integration-to-work-on-my-mac/15257/1 "2019-11-30T01:45:12Z")

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I followed the instructions on this webpage for the UE4 integration: [https://www.fmod.com/resources/documentation-ue4?version=2.0&page=user-guide.html](https://www.fmod.com/resources/documentation-ue4?version=2.0&page=user-guide.html)

When unreal would not see that the fmod plugin was there I also added it to the game folder under plugins. At last, it recognized something but gave me this message…

“Module entry ‘FMODStudio’ specified an unrecognized module Type ‘CookedOnly’ (/Users/tylerbunn/Documents/Unreal Projects/ShooterGame\_Demo/Plugins/FMODStudio/FMODStudio.uplugin)”

I’m not sure what I’m doing wrong or what is missing, any info would really help. Thanks!

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### Author: ![cameron-fmod](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/cameron-fmod/32/261_2.png) [@cameron-fmod](https://qa.fmod.com/u/cameron-fmod)
#### Post date: [December 4, 2019, 1:04am UTC](https://qa.fmod.com/t/cant-get-the-ue4-integration-to-work-on-my-mac/15257/2 "2019-12-04T01:04:34Z")

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What versions of FMOD and UE4 are you using?
