# Can't play events after building banks

**URL:** https://qa.fmod.com/t/cant-play-events-after-building-banks/19265
**Category:** FMOD Studio
**Created:** [September 12, 2022, 10:34am UTC](https://qa.fmod.com/t/cant-play-events-after-building-banks/19265 "2022-09-12T10:34:40Z")
**Posts on this page:** 7
**Page:** 1

<div class="post-metadata">

### Author: ![dishoa](https://avatars.discourse-cdn.com/v4/letter/d/aca169/32.png) [@dishoa](https://qa.fmod.com/u/dishoa)
#### Post date: [September 12, 2022, 10:34am UTC](https://qa.fmod.com/t/cant-play-events-after-building-banks/19265/1 "2022-09-12T10:34:40Z")

</div>

Hi,  
After installing FMOD studio 2.02.08 (64bit) I noticed, when I build banks I can’t play new events, only the one that’s opened can be played. I tried in examples project with the same behavior. Downgrading to 2.02.07 resolves this issue for now, but there’s another bug with built-in distance parameter keep setting itself to max, so events are inaudible every time I switch to another event (this seems to be fixed in 2.02.08).

I also tried reinstalling the new version with no success. Is this a known bug? It doesn’t seem to be related to a project, as it’s reproducible in any project I have.

Thanks,  
Jakub

---

<div class="post-metadata">

### Author: ![Connor\_FMOD](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/connor_fmod/32/3685_2.png) [@Connor\_FMOD](https://qa.fmod.com/u/Connor_FMOD)
#### Post date: [September 16, 2022, 3:36am UTC](https://qa.fmod.com/t/cant-play-events-after-building-banks/19265/2 "2022-09-16T03:36:16Z")

</div>

Hi,

This was not a known bug, I have passed it on to the development team. Thank you for bringing this to our attention.

---

<div class="post-metadata">

### Author: ![fractanimal](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/fractanimal/32/3897_2.png) [@fractanimal](https://qa.fmod.com/u/fractanimal)
#### Post date: [September 16, 2022, 3:45am UTC](https://qa.fmod.com/t/cant-play-events-after-building-banks/19265/3 "2022-09-16T03:45:40Z")

</div>

Yeah I’m having this issue too. Downgrading to 2.02.07 fixes it?

I made a post about precisely what’s happening here → [Weird issue. Several events won't play after file-\>build banks, until I restart FMOD](https://qa.fmod.com/t/weird-issue-several-events-wont-play-after-file-build-banks-until-i-restart-fmod/19279)

---

<div class="post-metadata">

### Author: ![dishoa](https://avatars.discourse-cdn.com/v4/letter/d/aca169/32.png) [@dishoa](https://qa.fmod.com/u/dishoa)
#### Post date: [September 16, 2022, 6:39pm UTC](https://qa.fmod.com/t/cant-play-events-after-building-banks/19265/4 "2022-09-16T18:39:56Z")

</div>

Thank you, Connor!

@fractanimal yep, 2.02.07 works just fine for me.

---

<div class="post-metadata">

### Author: ![fractanimal](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/fractanimal/32/3897_2.png) [@fractanimal](https://qa.fmod.com/u/fractanimal)
#### Post date: [September 16, 2022, 10:34pm UTC](https://qa.fmod.com/t/cant-play-events-after-building-banks/19265/5 "2022-09-16T22:34:30Z")

</div>

Thanks. Are you using Unity? Did you have any issues with Unity giving EventNotFoundExceptions after moving to/from 08?

---

<div class="post-metadata">

### Author: ![dishoa](https://avatars.discourse-cdn.com/v4/letter/d/aca169/32.png) [@dishoa](https://qa.fmod.com/u/dishoa)
#### Post date: [September 17, 2022, 10:42am UTC](https://qa.fmod.com/t/cant-play-events-after-building-banks/19265/6 "2022-09-17T10:42:15Z")

</div>

I use Unreal and haven’t noticed any other issues with 08.

---

<div class="post-metadata">

### Author: ![Connor\_FMOD](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/connor_fmod/32/3685_2.png) [@Connor\_FMOD](https://qa.fmod.com/u/Connor_FMOD)
#### Post date: [September 18, 2022, 11:56pm UTC](https://qa.fmod.com/t/cant-play-events-after-building-banks/19265/7 "2022-09-18T23:56:06Z")

</div>

Hi,

Could you elaborate on the issue you’re encountering?

Thanks
