# Command line building banks

**URL:** <https://qa.fmod.com/t/command-line-building-banks/11154>\
**Category:** FMOD Studio\
**Created:** [October 1, 2013, 1:44am UTC](https://qa.fmod.com/t/command-line-building-banks/11154 "2013-10-01T01:44:45Z")\
**Posts on this page:** 3\
**Page:** 1

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**Author:** ![singing\_pigs](https://avatars.discourse-cdn.com/v4/letter/s/a88e4f/32.png) [@singing\_pigs](https://qa.fmod.com/u/singing_pigs)\
**Post date:** [October 1, 2013, 1:44am UTC](https://qa.fmod.com/t/command-line-building-banks/11154/1 "2013-10-01T01:44:45Z")

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Is there any documentation for the command line functionality? I’d like to use it to build my banks.

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**Author:** ![joseph](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/joseph/32/264_2.png) [@joseph](https://qa.fmod.com/u/joseph)\
**Post date:** [October 1, 2013, 2:06am UTC](https://qa.fmod.com/t/command-line-building-banks/11154/2 "2013-10-01T02:06:31Z")

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If you run [fmodstudio.com](http://fmodstudio.com) from a command prompt, you’ll be presented with all extant documentation. The documentation is reasonably comprehensive; However, as you can see, the current functionality is limited. It should suffice for your purposes, however.

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**Author:** ![singing\_pigs](https://avatars.discourse-cdn.com/v4/letter/s/a88e4f/32.png) [@singing\_pigs](https://qa.fmod.com/u/singing_pigs)\
**Post date:** [October 1, 2013, 8:20pm UTC](https://qa.fmod.com/t/command-line-building-banks/11154/3 "2013-10-01T20:20:43Z")

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Ahh there it is! Although now I’m running into a separate (but related?) issue. Whenever I try and run the build command on my project it crashes immediately. The reason I said it’s separate is that the same thing happens when I try and open the project by double-clicking on the .fspro file. It doesn’t open at all, just gives me the crash report dialog box. However, I can open the project by running FMOD Studio first, then opening the project from inside the program. Any ideas?

A couple unconventional things I’ve done that may or may not have contributed: 1) The project is under Mercurial version control. Currently everything in the project folder is kept in version control because I’m unclear what files or folders I can safely ignore. 2) I briefly experimented with running FMOD Studio portably, i.e. copying the program folder to the desktop and uninstalling FMOD Studio from my computer. I’ve since reinstalled it, but as far as I know that’s when the problem started.
