# Command line to reload banks

**URL:** <https://qa.fmod.com/t/command-line-to-reload-banks/18670>\
**Category:** Unreal Engine\
**Created:** [April 18, 2022, 4:33am UTC](https://qa.fmod.com/t/command-line-to-reload-banks/18670 "2022-04-18T04:33:11Z")\
**Posts on this page:** 3\
**Page:** 1

<div class="post-metadata">

**Author:** ![jblaswu](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/jblaswu/32/1117_2.png) [@jblaswu](https://qa.fmod.com/u/jblaswu)\
**Post date:** [April 18, 2022, 4:33am UTC](https://qa.fmod.com/t/command-line-to-reload-banks/18670/1 "2022-04-18T04:33:11Z")

</div>

Is there any way to make unreal engine reload banks from command line? such as what it does when you open the editor? we usually build from command line scripts but are required to open it each time to refresh the events.  
Thanks

---

<div class="post-metadata">

**Author:** ![jeff\_fmod](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/jeff_fmod/32/1766_2.png) [@jeff\_fmod](https://qa.fmod.com/u/jeff_fmod)\
**Post date:** [April 22, 2022, 6:51am UTC](https://qa.fmod.com/t/command-line-to-reload-banks/18670/2 "2022-04-22T06:51:04Z")

</div>

There is no way currently, and it looks like all of the calls to reload banks are explicitly avoided when the commandlet is running so there might be some design limitation there. I will add it as a suggestion though because it would definitely be useful.  
EDIT: Looking through the code for the commandlet, it looks like it should be doing the same things as bank reloading, have your tried [running the commandlet](https://fmod.com/resources/documentation-unreal?version=2.02&page=user-guide.html#commandlet) to generate assets before building from the command line?

---

<div class="post-metadata">

**Author:** ![jblaswu](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/jblaswu/32/1117_2.png) [@jblaswu](https://qa.fmod.com/u/jblaswu)\
**Post date:** [April 29, 2022, 6:24am UTC](https://qa.fmod.com/t/command-line-to-reload-banks/18670/3 "2022-04-29T06:24:38Z")

</div>

Hi, thanks for the answer, that indeed works just perfect.
