# Compiling Studio API in C

**URL:** <https://qa.fmod.com/t/compiling-studio-api-in-c/10843>\
**Category:** FMOD Studio\
**Created:** [February 5, 2013, 7:47am UTC](https://qa.fmod.com/t/compiling-studio-api-in-c/10843 "2013-02-05T07:47:35Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![Ellinger](https://avatars.discourse-cdn.com/v4/letter/e/e274bd/32.png) [@Ellinger](https://qa.fmod.com/u/Ellinger)\
**Post date:** [February 5, 2013, 7:47am UTC](https://qa.fmod.com/t/compiling-studio-api-in-c/10843/1 "2013-02-05T07:47:35Z")

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I am trying to use FMOD Studio for a game project at my school where we are required to use only C for the engine. When I include the header files, everything compiles fine using a C++ compiler (in Visual Studio), but when I try to use the C compiler I get syntax errors in fmod\_common.h, fmod\_dsp.h, and fmod.h. Is there something that I’m missing, or is this a known issue? This is my first time using FMOD, so it’s entirely possible that I’m simply being clueless. Any help would be very much appreciated!

Thanks,  
Andrea Ellinger

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**Author:** ![mathew](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/mathew/32/431_2.png) [@mathew](https://qa.fmod.com/u/mathew)\
**Post date:** [February 6, 2013, 5:12am UTC](https://qa.fmod.com/t/compiling-studio-api-in-c/10843/2 "2013-02-06T05:12:56Z")

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We haven’t done a full sanity check of the low level C API that comes with FMOD Studio as yet, this will most likely occur when we do the C API for the Studio runtime.
