# Control Event parameters from Timeline

**URL:** <https://qa.fmod.com/t/control-event-parameters-from-timeline/15816>\
**Category:** Unity\
**Created:** [May 27, 2020, 9:27am UTC](https://qa.fmod.com/t/control-event-parameters-from-timeline/15816 "2020-05-27T09:27:24Z")\
**Posts on this page:** 1\
**Showing post:** 3

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**Author:** ![richard\_simms](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/richard_simms/32/261_2.png) [@richard\_simms](https://qa.fmod.com/u/richard_simms)\
**Post date:** [June 5, 2020, 5:59am UTC](https://qa.fmod.com/t/control-event-parameters-from-timeline/15816/3 "2020-06-05T05:59:51Z")

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Currently there isn’t a way to automate parameters on the Unity timeline, however you can use the Unity animation feature to automate them.

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_[View the full topic](https://qa.fmod.com/t/control-event-parameters-from-timeline/15816)._
