# Convert 3D event to 2D.... simple, right? 😅

**URL:** https://qa.fmod.com/t/convert-3d-event-to-2d-simple-right/14577
**Category:** FMOD Studio
**Created:** [April 17, 2019, 12:42am UTC](https://qa.fmod.com/t/convert-3d-event-to-2d-simple-right/14577 "2019-04-17T00:42:40Z")
**Posts on this page:** 2
**Page:** 1

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### Author: ![BeatTherapy](https://avatars.discourse-cdn.com/v4/letter/b/7993a0/32.png) [@BeatTherapy](https://qa.fmod.com/u/BeatTherapy)
#### Post date: [April 17, 2019, 12:42am UTC](https://qa.fmod.com/t/convert-3d-event-to-2d-simple-right/14577/1 "2019-04-17T00:42:40Z")

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Hello people!  
I’ve been building a soundtrack for a scene, and initially I thought 3D might be a good approach, but now I"m leaning more towards 2D. I thought just deleting the spatialiser on the Master channel was all I needed to do (as in, the only difference between 2D & 3D events was that spatialiser plugin being present or not…)

I think I may have underestimated the complexities of the 3D events… is there an easy way to change one’s mind and switch between these options?

=) Thanks!

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### Author: ![richard\_simms](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/richard_simms/32/261_2.png) [@richard\_simms](https://qa.fmod.com/u/richard_simms)
#### Post date: [April 24, 2019, 5:30am UTC](https://qa.fmod.com/t/convert-3d-event-to-2d-simple-right/14577/2 "2019-04-24T05:30:44Z")

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An event is considered 3D if it has any of the following features:

- The event has a Spatializer, 3D Object Spatializer, or a 3rd party spatializer on its master track.
- The event contains an automatic parameter that depends on the event’s 3D attributes:
  - Distance
  - Event Cone Angle
  - Event Orientation
  - Direction
  - Elevation
  - Speed

- The event contains any nested events which are 3D.

If your event doesn’t contain any of the above then it will be considered 2D.
