# Convert sound formats

**URL:** <https://qa.fmod.com/t/convert-sound-formats/19454>\
**Category:** FMOD Engine\
**Created:** [October 28, 2022, 6:27pm UTC](https://qa.fmod.com/t/convert-sound-formats/19454 "2022-10-28T18:27:14Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![tlanglois](https://avatars.discourse-cdn.com/v4/letter/t/a88e57/32.png) [@tlanglois](https://qa.fmod.com/u/tlanglois)\
**Post date:** [October 28, 2022, 6:27pm UTC](https://qa.fmod.com/t/convert-sound-formats/19454/1 "2022-10-28T18:27:14Z")

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I’m trying to convert sound formats. I have data in memory. I can use createSound and readData to get the data, but it seems to output pcm16 (the format of the in memory block). But when you run a dsp on sounds, the data is sent in as floats. Is there a way to have readData output as float data?

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**Author:** ![Connor\_FMOD](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/connor_fmod/32/3685_2.png) [@Connor\_FMOD](https://qa.fmod.com/u/Connor_FMOD)\
**Post date:** [November 4, 2022, 6:32am UTC](https://qa.fmod.com/t/convert-sound-formats/19454/2 "2022-11-04T06:32:30Z")

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Hi,

Apologies for the delayed response.

Could I get a code snippet of how you are loading the data into memory? And how you are applying the DSP to the sound.
