# Converting fsb to bank

**URL:** <https://qa.fmod.com/t/converting-fsb-to-bank/19798>\
**Category:** FMOD Studio\
**Created:** [January 28, 2023, 4:34am UTC](https://qa.fmod.com/t/converting-fsb-to-bank/19798 "2023-01-28T04:34:03Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![conjr023](https://avatars.discourse-cdn.com/v4/letter/c/b5a626/32.png) [@conjr023](https://qa.fmod.com/u/conjr023)\
**Post date:** [January 28, 2023, 4:34am UTC](https://qa.fmod.com/t/converting-fsb-to-bank/19798/1 "2023-01-28T04:34:03Z")

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Hi there friends,

A couple of friends and I have been playing a game recently, and during that time I thought it would be interesting to see if I could edit some of the files to change the sound effects of the game. There is a specific explosion I wanted to change, I looked for a solution. On my first attempt I found that the bank file contained not one but two fsb’s, in which I then extracted down to a wav, changed the sound effect properly, and moved on. I got them both back into their respective fsb files using fsbank, which is where I ran into my issue. I have no clue how I would take the two fsb’s and transform them back into a bank file, I have been scouring the internet and have come up empty handed. My second attempt was another program that automatically took the bank and converted it down into a wav, and then would rebuild it into a bank when you were done with the contents, I was hopeful until I realized the program only would pay attention to the first of the two fsb within the bank and with no option to change its target I’m at a halt. I know its a long shot but does anyone have any clue as to how I could get the two fsb’s back into a bank file?  
Thanks 🙂

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**Author:** ![Connor\_FMOD](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/connor_fmod/32/3685_2.png) [@Connor\_FMOD](https://qa.fmod.com/u/Connor_FMOD)\
**Post date:** [January 30, 2023, 5:40am UTC](https://qa.fmod.com/t/converting-fsb-to-bank/19798/2 "2023-01-30T05:40:14Z")

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Hi,

We do not support this functionality. However, you can message the developer of the game to ask if they could support User Generated Content which we do support ([FMOD Studio | Supporting Downloadable and User-generated Content](https://fmod.com/docs/2.02/studio/supporting-downloadable-and-user-generated-content.html#ugc)).

Apologies I cannot help further
