# Converting SoundBank to TextAsset

**URL:** <https://qa.fmod.com/t/converting-soundbank-to-textasset/17425>\
**Category:** Unity\
**Created:** [July 12, 2021, 3:27am UTC](https://qa.fmod.com/t/converting-soundbank-to-textasset/17425 "2021-07-12T03:27:28Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![Orton](https://avatars.discourse-cdn.com/v4/letter/o/d07c76/32.png) [@Orton](https://qa.fmod.com/u/Orton)\
**Post date:** [July 12, 2021, 3:27am UTC](https://qa.fmod.com/t/converting-soundbank-to-textasset/17425/1 "2021-07-12T03:27:28Z")

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Hello! I am trying to mod a unity game for iOS, and the audio system uses a TextAsset connected to an AssetBundle. (The TextAsset is a converted SoundBank)

I have a SoundBank I want to turn into a TextAsset. How?

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**Author:** ![mathew](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/mathew/32/431_2.png) [@mathew](https://qa.fmod.com/u/mathew)\
**Post date:** [July 13, 2021, 4:31am UTC](https://qa.fmod.com/t/converting-soundbank-to-textasset/17425/2 "2021-07-13T04:31:28Z")

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The process of packing files to be loadable as a TextAsset is handled by Unity so I cannot advise how to do this from a modding perspective without the games Unity project.
