# Convolution reverb

**URL:** https://qa.fmod.com/t/convolution-reverb/11648
**Category:** FMOD Studio
**Created:** [September 22, 2014, 7:33pm UTC](https://qa.fmod.com/t/convolution-reverb/11648 "2014-09-22T19:33:44Z")
**Posts on this page:** 3
**Page:** 1

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### Author: ![Shark4](https://avatars.discourse-cdn.com/v4/letter/s/ed8c4c/32.png) [@Shark4](https://qa.fmod.com/u/Shark4)
#### Post date: [September 22, 2014, 7:33pm UTC](https://qa.fmod.com/t/convolution-reverb/11648/1 "2014-09-22T19:33:44Z")

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Hi,

In the latest FMOD Studio update, one fix say: “\* Fixed crash when dragging an impulse response onto the convolution reverb”, I was wondering, what do you mean, is there a convolution reverb hiding somewhere ? I’ve never saw neither read about it.

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### Author: ![nick1](https://avatars.discourse-cdn.com/v4/letter/n/47e85d/32.png) [@nick1](https://qa.fmod.com/u/nick1)
#### Post date: [September 23, 2014, 4:29am UTC](https://qa.fmod.com/t/convolution-reverb/11648/2 "2014-09-23T04:29:18Z")

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It’s part of the standard menu of DSP effects that can be added in the tool, but only when dealing with buses.

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### Author: ![Shark4](https://avatars.discourse-cdn.com/v4/letter/s/ed8c4c/32.png) [@Shark4](https://qa.fmod.com/u/Shark4)
#### Post date: [September 24, 2014, 1:30pm UTC](https://qa.fmod.com/t/convolution-reverb/11648/3 "2014-09-24T13:30:18Z")

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Nice to know now! Not mentioned anywhere in the doc, but better late than never haha.
